Spidey

Spidey — CS2 Stats

SY76561199427513261[U:1:1467247533]Steam profile ↗✓ No bans

918Tracked matches41%Win rate2025Tracked since
1,148Hours in CS5Hrs last 2 wks
CSDB Rating4.2 DevelopingPositional Player
Premier CS Rating11,371Blue band · top ~47.6% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Nov 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,371 -1,271 17 Aug – 10 Nov · 38 days played
11,32114,354peak 14,35417 Aug10 Nov
14,594Peak Premier in tracked matches
37Days played since 2026-08-17

Premier CS Rating

  • 2,983 below peak (14,354)
  • -1,989 over 30 days · declining
  • -1,271 over 90 days
  • Next: Purple band at 15,000 — 3,629 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-03
  • Light Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches2026−6
Win rate35%46%−11pp
K/D0.730.86−0.14
Headshot %49%44%+5pp

Measured 16 Oct 2026 → 14 Nov 2026; previous 14 Sep 2026 → 16 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate44.6%43.8%44.8%meets
Shot accuracy0.0%12.0%12.4%12.4% short
Kill/death ratio0.871.021.030.16 short
Match win rate42.2%44.7%45.2%3.0% short

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSpideyFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER11,371 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning48
Utility10

0–100 skill scores via Leetify.

Recent form

COLD43–56–1Last 10043%Win rateLWLLLLLLWL

Last 10 vs previous 10: −30pp win rate · −0.05 avg rating · +2.8pp headshot accuracy · −12ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 24%
  • Avg reaction 702ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 22%
  • Avg reaction 649ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 655ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim6.3
Utility1.0
Positioning4.8
Opening Duels2.2
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 84% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 643ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning4.8
Utility1.0
Mechanics5.4
Opening Duels4.3
Win Impact2.1

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time644ms+48ms
first ⅓ avg 597ms → last ⅓ avg 644ms
Headshot accuracy23.0%+1.6%
first ⅓ avg 21.4% → last ⅓ avg 23.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–10 · dust2, 8 Oct →
60%Best headshot accuracy · 13–11 · dust2, 26 Aug →
375msFastest reaction time · 13–10 · dust2, 8 Oct →
13–3Biggest win · cache, 12 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
11–5In matches decided by ≤2 rounds
13Overtime games

Map breakdown

mirageBest map · 54% over 28nukeWeakest map · 28% over 25
MapGradePlayedRecordWin rateAvg rating
mirageB2815–1354%-0.03
nukeD257–1828%-0.03
dust2B137–654%-0.02
cacheB105–550%-0.02
anubisC94–544%-0.03
ancientD93–633%-0.01
infernoD62–433%-0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (28% over 25). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

25,383Lifetime kills
0.87K/D
1,645Matches
42.2%Match win rate
44.6%Headshot % · Top 50% of Level 5 players
0.0%Shot accuracy
2,974MVPs
516Hours (in match)
230Bombs planted
420Bombs defused

Most-used weapons

AK-477,259
AWP5,711
SSG 081,012
MP9503
Knife357

Lifetime map wins

2,683nuke
2,429dust2
1,329inferno
482vertigo
71train
21ar_shoots
18office
14italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

45Matches
53%Win rate
1.12Avg K/D
81.5ADR
40%Headshot %

Clutches & streaks

37%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2250%1.1416.2
Dust2944%1.1417.6
Ancient667%1.3319.2
Anubis333%0.8019.0
Nuke2100%0.8010.5
Inferno10%0.7613.0
Overpass1100%0.9415.0
Cache1100%1.3619.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.2%Headshot accuracy
32.5%Accuracy (enemy spotted)
36.6%Spray accuracy
74.1%Counter-strafing
10.4°Preaim
643msReaction time
52.4%T opening success
41.8%CT opening success
0.29Enemies flashed / flash
0.0%Flash assists
6.83HE damage / grenade
0.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.289 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

28% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage10–13-0.0424%10 Nov →
mirage6–4-0.0822%10 Nov →
mirage9–13-0.0536%8 Nov →
anubis6–13-0.0325%5 Nov →
dust21–13-0.0514%4 Nov →
mirage0–13-0.1114%4 Nov →
ancient2–130.0311%4 Nov →
dust22–13-0.0519%3 Nov →
cache13–10-0.0126%22 Oct →
nuke10–13-0.0628%21 Oct →
mirage13–110.0327%21 Oct →
nuke11–130.0126%18 Oct →
mirage13–6-0.0320%18 Oct →
nuke13–11-0.0225%15 Oct →
dust213–70.0919%8 Oct →
dust213–100.1015%8 Oct →
inferno10–13-0.0212%8 Oct →
mirage2–13-0.0813%7 Oct →
dust22–13-0.0712%7 Oct →
nuke10–130.0824%2 Oct →
mirage13–6-0.0420%26 Sept →
inferno8–13-0.0223%17 Sept →
anubis6–13-0.0214%17 Sept →
nuke16–14-0.0639%17 Sept →
nuke9–13-0.0715%17 Sept →
nuke13–9-0.0125%16 Sept →
dust216–140.0224%16 Sept →
anubis8–13-0.0817%16 Sept →
cache16–13-0.0538%16 Sept →
nuke15–15-0.0954%15 Sept →
dust213–6-0.0833%15 Sept →
nuke5–13-0.0235%15 Sept →
nuke3–13-0.0311%15 Sept →
mirage13–10-0.0338%14 Sept →
nuke16–12-0.0225%13 Sept →
ancient5–0-0.020%13 Sept →
cache13–30.0525%12 Sept →
dust213–5-0.0610%12 Sept →
mirage7–13-0.0825%12 Sept →
anubis13–6-0.0746%12 Sept →
nuke5–13-0.0110%12 Sept →
cache8–13-0.0539%7 Sept →
cache10–13-0.0510%6 Sept →
nuke16–12-0.0520%3 Sept →
inferno5–13-0.0718%3 Sept →
nuke9–13-0.0816%1 Sept →
anubis13–11-0.0414%1 Sept →
mirage13–3-0.0524%30 Aug →
nuke8–13-0.0313%30 Aug →
anubis13–90.048%29 Aug →
nuke8–13-0.0118%28 Aug →
ancient14–160.0020%27 Aug →
inferno13–90.0912%27 Aug →
mirage5–130.0338%27 Aug →
nuke3–130.0325%27 Aug →
dust213–11-0.0360%26 Aug →
nuke8–130.0328%26 Aug →
mirage13–10-0.0216%26 Aug →
ancient14–160.0119%26 Aug →
inferno5–13-0.0138%26 Aug →
nuke5–13-0.0335%26 Aug →
mirage13–9-0.0225%25 Aug →
mirage4–13-0.0523%25 Aug →
mirage13–10-0.0112%25 Aug →
nuke3–130.0223%24 Aug →
mirage13–8-0.009%24 Aug →
mirage4–13-0.0620%24 Aug →
cache13–50.0427%24 Aug →
mirage4–13-0.0521%24 Aug →
mirage11–13-0.0519%23 Aug →
inferno16–120.0224%23 Aug →
anubis13–8-0.0240%23 Aug →
anubis7–13-0.0821%23 Aug →
nuke13–11-0.0525%23 Aug →
nuke8–130.0210%22 Aug →
nuke13–5-0.0229%22 Aug →
mirage8–13-0.0526%22 Aug →
cache13–11-0.0338%22 Aug →
ancient4–130.0324%21 Aug →
ancient13–70.049%21 Aug →
cache9–13-0.0119%21 Aug →
dust28–13-0.0733%21 Aug →
dust210–13-0.0521%20 Aug →
nuke6–13-0.0811%20 Aug →
dust219–220.0425%20 Aug →
mirage13–60.0726%20 Aug →
dust216–13-0.0613%20 Aug →
nuke14–16-0.1015%19 Aug →
cache6–13-0.0427%19 Aug →
mirage13–40.0124%19 Aug →
mirage16–140.0221%19 Aug →
ancient13–7-0.0510%19 Aug →
mirage9–13-0.0719%19 Aug →
mirage13–90.0222%19 Aug →
ancient5–13-0.0823%18 Aug →
mirage13–110.0114%18 Aug →
ancient6–13-0.077%17 Aug →
anubis2–13-0.0130%17 Aug →
mirage6–13-0.0322%17 Aug →
cache2–13-0.0112%17 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.