30fps enjoy player

30fps enjoy player — CS2 Stats

PE76561199426300322[U:1:1466034594]Steam profile ↗✓ No bans

946Tracked matches57%Win rate2022Tracked since
1,901Hours in CS2Hrs last 2 wks
CSDB Rating5.1 DevelopingPositional Player
Premier CS Rating17,648Purple band · top ~17.9% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Nov 2026 (12 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,648 -2,720 13 Jul – 2 Nov · 30 days played
17,64822,745peak 22,74513 Jul2 Nov
23,194Peak Premier in tracked matches
41Days played since 2026-07-10

Premier CS Rating

  • 5,097 below peak (22,745)
  • -3,630 over 90 days
  • Next: Pink band at 20,000 — 2,352 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-10-19
  • Blue band first seen 2026-10-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches22——
Win rate18%——
K/D0.69——
Headshot %59%——

Measured 19 Oct 2026 → 14 Nov 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate57.1%43.8%44.8%above
Shot accuracy5.1%12.0%12.4%7.3% short
Kill/death ratio0.791.021.030.24 short
Match win rate33.0%44.7%45.2%12.2% short

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG30fps enjoy playerFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER17,648 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning45
Utility35

0–100 skill scores via Leetify.

Recent form

COLD48–49–3Last 10048%Win rateLTLLWWLLWL

Last 10 vs previous 10: 0pp win rate · +0.05 avg rating · +1.1pp headshot accuracy · +6ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 606ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 647ms

Last 20

  • 6–12–2 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 17%
  • Avg reaction 644ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim6.3
Utility3.5
Positioning4.5
Opening Duels2.4
Clutch1.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 89% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning4.5
Utility3.5
Mechanics5.4
Opening Duels2.5
Win Impact7.4

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time600ms−66ms
first ⅓ avg 666ms → last ⅓ avg 600ms
Headshot accuracy16.1%−0.6%
first ⅓ avg 16.8% → last ⅓ avg 16.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 8–8 · inferno, 14 Jul →
42%Best headshot accuracy · 4–9 · inferno, 15 Sept →
313msFastest reaction time · 13–1 · inferno, 25 Jul →
22–1Biggest win · ancient, 12 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
4–5In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 71% over 7infernoWeakest map · 32% over 25
MapGradePlayedRecordWin rateAvg rating
dust2B2915–1452%-0.02
infernoD258–1732%-0.03
mirageB2411–1346%-0.01
ancientS75–271%0.00
anubisS64–267%-0.01
nukeB63–350%0.02
cache—32–167%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (32% over 25). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

65,058Lifetime kills
0.79K/D
3,766Matches
33.0%Match win rate
57.1%Headshot % · Top 10% of Level 5 players
5.1%Shot accuracy
7,614MVPs
1,001Hours (in match)
1,659Bombs planted
458Bombs defused

Most-used weapons

AK-4725,208
MP93,298
MAC-102,866
AWP2,482
FAMAS2,296

Lifetime map wins

6,070inferno
5,621dust2
1,580nuke
574vertigo
236train
83cbble
35office
16lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

93Matches
53%Win rate
0.94Avg K/D
82.3ADR
47%Headshot %

Clutches & streaks

28%1v1 clutch win
15%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Dust24062%0.9715.9
Mirage1250%1.0718.2
Inferno956%0.8615.4
Nuke944%0.7615.7
Cache714%0.7814.1
Anubis4100%1.1715.8
Ancient450%0.6411.8
Overpass10%0.649.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.7%Headshot accuracy
35.7%Accuracy (enemy spotted)
38.2%Spray accuracy
74.4%Counter-strafing
10.2°Preaim
579msReaction time
38.6%T opening success
41.8%CT opening success
0.51Enemies flashed / flash
1.6%Flash assists
5.71HE damage / grenade
3.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.7469% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.6601 — below the 4 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.5728% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage7–13-0.076%2 Nov →
dust212–12-0.0518%17 Oct →
inferno9–13-0.0614%17 Oct →
inferno2–7-0.0522%15 Oct →
inferno9–20.1921%15 Oct →
ancient22–1-0.079%12 Oct →
dust23–13-0.0514%12 Oct →
dust24–13-0.0226%28 Sept →
mirage9–10.0129%23 Sept →
mirage6–13-0.0119%23 Sept →
dust213–16-0.0820%18 Sept →
inferno8–13-0.066%16 Sept →
mirage3–13-0.0528%16 Sept →
mirage7–13-0.0914%15 Sept →
inferno2–9-0.2613%15 Sept →
inferno4–9-0.0042%15 Sept →
anubis13–11-0.027%15 Sept →
dust213–10-0.0812%11 Sept →
cache13–40.0312%1 Sept →
dust215–15-0.0511%29 Aug →
inferno13–80.0019%29 Aug →
dust210–130.1011%29 Aug →
inferno7–9-0.0410%28 Aug →
mirage13–70.0516%22 Aug →
dust26–13-0.056%20 Aug →
cache13–80.0315%20 Aug →
inferno5–9-0.0718%20 Aug →
dust213–70.0319%20 Aug →
ancient13–90.0123%20 Aug →
ancient13–40.0418%19 Aug →
dust213–4-0.0511%19 Aug →
mirage13–100.0515%19 Aug →
nuke13–7-0.009%18 Aug →
mirage13–110.0613%13 Aug →
mirage13–30.0917%12 Aug →
inferno2–9-0.133%11 Aug →
nuke5–13-0.0319%10 Aug →
anubis13–11-0.0112%10 Aug →
anubis13–30.0219%9 Aug →
dust29–130.0728%9 Aug →
inferno6–130.0230%9 Aug →
inferno14–16-0.0618%8 Aug →
nuke1–13-0.0128%8 Aug →
inferno7–13-0.0816%8 Aug →
mirage3–13-0.0627%5 Aug →
dust213–11-0.0318%3 Aug →
inferno13–70.0116%3 Aug →
mirage9–130.0219%2 Aug →
anubis2–13-0.0715%2 Aug →
dust213–7-0.0621%2 Aug →
mirage13–8-0.0814%2 Aug →
dust213–5-0.0226%1 Aug →
dust213–9-0.0214%1 Aug →
dust213–100.0221%31 Jul →
dust213–50.0215%31 Jul →
nuke13–50.1417%29 Jul →
inferno2–13-0.0917%29 Jul →
mirage8–13-0.0318%29 Jul →
mirage13–160.0313%29 Jul →
ancient7–13-0.0517%29 Jul →
mirage10–13-0.0214%28 Jul →
dust210–13-0.0213%28 Jul →
inferno9–13-0.0212%25 Jul →
mirage3–13-0.0314%25 Jul →
inferno13–1-0.060%25 Jul →
dust213–60.0216%25 Jul →
dust22–13-0.0414%25 Jul →
mirage14–160.0115%25 Jul →
nuke8–13-0.0412%24 Jul →
mirage13–7-0.0811%24 Jul →
anubis13–40.0115%24 Jul →
dust29–130.0212%24 Jul →
ancient13–80.0319%24 Jul →
mirage10–13-0.0010%24 Jul →
mirage13–7-0.0317%24 Jul →
ancient6–13-0.0115%24 Jul →
dust213–90.0121%24 Jul →
inferno13–80.0013%24 Jul →
dust213–50.005%24 Jul →
inferno13–10-0.0518%23 Jul →
inferno2–13-0.0710%23 Jul →
mirage13–0-0.094%23 Jul →
cache3–13-0.1123%23 Jul →
dust213–100.0723%22 Jul →
dust20–13-0.0925%18 Jul →
dust213–7-0.0118%17 Jul →
ancient13–70.0516%17 Jul →
inferno8–80.2016%14 Jul →
dust23–13-0.0810%13 Jul →
anubis4–130.0039%13 Jul →
inferno13–00.0240%13 Jul →
inferno13–0-0.0225%13 Jul →
mirage13–2-0.0514%13 Jul →
mirage13–00.0813%13 Jul →
dust213–7-0.0320%13 Jul →
mirage11–13-0.0418%13 Jul →
dust211–130.0117%12 Jul →
nuke13–70.0610%12 Jul →
inferno3–13-0.0314%11 Jul →
inferno4–9-0.0219%10 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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