铁血大佬独宠我

铁血大佬独宠我 — CS2 Stats

CN76561199417456007[U:1:1457190279]Steam profile ↗✓ No bans

448Tracked matches57%Win rate2025Tracked since
1,183Hours in CS116Hrs last 2 wks
CSDB Rating5.9 SolidSupport
Premier CS Rating28,390Top 5% of 215,386 CSDB-tracked playersRed band · top ~1.4% of ranked players (population est.)
CSDB Leaderboard#2442 of 261567 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Oct 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 28,390 +4,072 16 Aug – 27 Oct · 16 days played
24,31830,116peak 30,11616 Aug27 Oct
30,351Peak Premier in tracked matches
25Days played since 2026-07-21

Premier CS Rating

  • 1,726 below peak (30,116)
  • -609 over 30 days · declining
  • Next: Gold band at 30,000 — 1,610 to go
  • Reached: Gold band · Red band · Pink band · Purple band
  • Gold band first seen 2026-09-19
  • Red band first seen 2026-09-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate58.4%49.3%50.9%above
Shot accuracy0.0%13.4%11.8%11.8% short
Kill/death ratio1.461.121.18above
Match win rate68.5%48.5%51.9%above

This profile matches the typical Gold band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG铁血大佬独宠我PREMIER28,390 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning41
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY73–26–1Last 10073%Win rateWWWLWWLLWL

Last 10 vs previous 10: +10pp win rate · +0.04 avg rating · −1.6pp headshot accuracy · +87ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 17%
  • Avg reaction 795ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 692ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 649ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim8.1
Utility5.5
Positioning4.1
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 85% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 40 points — deaths here waste a strong aim profile.

Reaction time. 634ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning4.1
Utility5.5
Mechanics5.6
Opening Duels0.2
Win Impact7.2

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.10
first ⅓ avg 0.11 → last ⅓ avg 0.01
Reaction time609ms+115ms
first ⅓ avg 494ms → last ⅓ avg 609ms
Headshot accuracy23.9%−20.9%
first ⅓ avg 44.8% → last ⅓ avg 23.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.50Best match rating · 13–4 · dust2, 1 Sept →
100%Best headshot accuracy · 0–2 · mirage, 13 Sept →
109msFastest reaction time · 2–13 · mirage, 8 Sept →
13–0Biggest win · mirage, 15 Sept →

Across the last 100 tracked matches.

Highlights

13Longest win streak
W3Current streak
5–3In matches decided by ≤2 rounds
1Overtime games

Map breakdown

dust2Best map · 77% over 31mirageWeakest map · 68% over 41
MapGradePlayedRecordWin rateAvg rating
mirageS4128–1368%0.08
dust2S3124–777%0.10
infernoS1511–473%0.06
cache—32–167%0.16
nuke—33–0100%0.06
anubis—32–167%0.17
ancient—21–150%-0.06
vertigo—11–0100%-0.04
overpass—11–0100%0.09

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (68% over 41). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

8,448Lifetime kills
1.46K/D · Top 10% of Red band
523Matches
68.5%Match win rate · Top 5% of Red band
58.4%Headshot % · Top 25% of Red band
0.0%Shot accuracy
1,864MVPs
125Hours (in match)
338Bombs planted
74Bombs defused

Most-used weapons

Lifetime map wins

1,529inferno
759dust2
287nuke
145vertigo
79office
79train
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.9%Headshot accuracy
38.4%Accuracy (enemy spotted)
43.9%Spray accuracy
75.2%Counter-strafing
9.3°Preaim
634msReaction time
31.6%T opening success
30.3%CT opening success
0.61Enemies flashed / flash
5.1%Flash assists
14.12HE damage / grenade
4.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.6008% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
mirage13–4-0.0111%10 Nov →
mirage13–30.099%10 Nov →
mirage13–20.1213%10 Nov →
cache10–13-0.0229%27 Oct →
cache13–40.1022%27 Oct →
dust213–70.0023%27 Oct →
inferno3–9-0.0938%20 Oct →
dust210–13-0.0113%18 Oct →
mirage13–6-0.0020%18 Oct →
inferno8–13-0.1132%13 Oct →
dust213–9-0.0214%13 Oct →
dust23–13-0.0925%6 Oct →
inferno0–13-0.059%6 Oct →
dust213–3-0.0120%6 Oct →
mirage13–3-0.160%6 Oct →
mirage0–30.000%27 Sept →
inferno13–100.0657%27 Sept →
mirage13–50.0617%27 Sept →
dust20–13-0.0833%27 Sept →
mirage0–13-0.0450%27 Sept →
inferno1–8-0.1230%27 Sept →
inferno13–4-0.0619%27 Sept →
dust213–2-0.0110%16 Sept →
dust213–3-0.078%16 Sept →
mirage1–13-0.0617%16 Sept →
ancient6–13-0.0912%16 Sept →
mirage0–2-0.080%16 Sept →
mirage13–00.0921%15 Sept →
dust213–10.1212%15 Sept →
mirage13–50.1780%14 Sept →
mirage10–130.3067%14 Sept →
mirage4–130.2039%14 Sept →
dust213–80.2840%14 Sept →
inferno13–80.2543%14 Sept →
dust213–110.2134%14 Sept →
cache3–10.4136%14 Sept →
mirage2–130.0264%14 Sept →
ancient13–8-0.0422%14 Sept →
dust213–40.1228%14 Sept →
dust213–40.1834%14 Sept →
dust28–130.2067%13 Sept →
mirage13–60.2041%13 Sept →
mirage0–20.13100%13 Sept →
dust213–110.0745%13 Sept →
dust210–00.01100%13 Sept →
dust213–00.0127%13 Sept →
dust213–90.0420%13 Sept →
nuke13–80.0314%13 Sept →
dust213–9-0.0129%13 Sept →
dust213–30.0732%13 Sept →
mirage10–130.2358%13 Sept →
mirage9–3-0.0320%12 Sept →
inferno9–20.1138%12 Sept →
mirage13–20.0837%12 Sept →
mirage6–130.0482%12 Sept →
dust213–80.2541%12 Sept →
mirage13–00.1716%12 Sept →
dust213–30.2347%8 Sept →
anubis1–130.0686%8 Sept →
mirage2–130.1467%8 Sept →
mirage13–100.0834%1 Sept →
dust213–40.5083%1 Sept →
mirage13–110.2783%1 Sept →
mirage13–10.0316%23 Aug →
dust213–20.1081%23 Aug →
inferno13–50.0631%23 Aug →
mirage13–100.0825%20 Aug →
mirage12–120.0527%20 Aug →
mirage13–100.0431%20 Aug →
inferno13–10-0.0119%18 Aug →
mirage16–120.0246%16 Aug →
dust27–40.1143%16 Aug →
dust29–130.0849%16 Aug →
inferno13–80.0928%16 Aug →
nuke13–20.0740%16 Aug →
mirage13–110.1638%16 Aug →
nuke13–100.0845%16 Aug →
dust213–40.0850%15 Aug →
dust213–20.2158%15 Aug →
dust210–130.1177%15 Aug →
anubis13–100.2465%15 Aug →
dust213–10.1162%15 Aug →
mirage6–130.0844%15 Aug →
mirage13–30.0721%14 Aug →
inferno9–00.24100%14 Aug →
inferno9–40.2563%14 Aug →
inferno9–50.1967%14 Aug →
inferno13–60.1128%7 Aug →
mirage13–40.0263%7 Aug →
mirage13–70.0865%7 Aug →
mirage13–10.2431%4 Aug →
mirage13–80.2329%4 Aug →
vertigo13–3-0.0411%28 Jul →
overpass13–90.0945%28 Jul →
mirage13–40.0839%28 Jul →
mirage13–40.0547%28 Jul →
dust211–130.3442%27 Jul →
anubis13–100.2038%27 Jul →
mirage13–4-0.0132%21 Jul →
mirage13–3-0.0235%21 Jul →

Match data via Leetify.

Milestones

100 Matches13-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.