-Memphis-

-Memphis- — CS2 Stats

AE76561199365748082[U:1:1405482354]Steam profile ↗✓ No bans

1,119Tracked matches86%Win rate2022Tracked since
2,421Hours in CS117Hrs last 2 wks
CSDB Rating6.5 SolidPositional Player
Premier CS Rating27,836Top 5% of 215,386 CSDB-tracked playersRed band · top ~1.6% of ranked players (population est.)
CSDB Leaderboard#3461 of 261512 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Nov 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 27,836 → 27,836
+20Tracked matches · now 1,119
0.0ppWin rate · 85.7% → 85.7%

Rating over time

Premier CS Rating: 27,836 +3,942 4 Sept – 7 Nov · 6 days played
23,64427,836peak 27,8364 Sept7 Nov
27,836Peak Premier in tracked matches
21Days played since 2026-09-04

Premier CS Rating

  • At peak — 27,836
  • +2,063 over 30 days · improving
  • Next: Gold band at 30,000 — 2,164 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-10-02
  • Pink band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches78——
Win rate40%——
K/D1.07——
Headshot %39%——

Measured 7 Nov 2026 → 14 Nov 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate42.0%46.8%48.2%6.3% short
Shot accuracy4.5%13.0%13.2%8.7% short
Kill/death ratio0.881.061.070.19 short
Match win rate48.7%46.3%46.9%above

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG-Memphis-FACEITLevel 8STANDINGTop 31.2% of rankedPREMIER27,836 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim66
Positioning62
Utility36

0–100 skill scores via Leetify.

Recent form

HOT74–21–5Last 10074%Win rateWWWWWWLWWW

Last 10 vs previous 10: +20pp win rate · −0.00 avg rating · +4.8pp headshot accuracy · −45ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 597ms

Last 10

  • 9–1 · 90% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 592ms

Last 20

  • 16–3–1 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 615ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim6.6
Utility3.6
Positioning6.2
Opening Duels5.4
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 91% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 583ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning6.2
Utility3.6
Mechanics5.5
Opening Duels6.3
Win Impact10.0

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.05
first ⅓ avg 0.05 → last ⅓ avg 0.01
Reaction time591ms+89ms
first ⅓ avg 502ms → last ⅓ avg 591ms
Headshot accuracy20.2%−0.6%
first ⅓ avg 20.8% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–6 · cache, 23 Oct →
47%Best headshot accuracy · 13–4 · mirage, 29 Oct →
320msFastest reaction time · 10–13 · nuke, 18 Oct →
13–0Biggest win · cache, 24 Oct →

Across the last 100 tracked matches.

Highlights

14Longest win streak
W6Current streak
5–3In matches decided by ≤2 rounds

Map breakdown

mirageBest map · 92% over 24dust2Weakest map · 61% over 31
MapGradePlayedRecordWin rateAvg rating
dust2A3119–1261%0.03
mirageS2422–292%0.05
infernoS1512–380%0.04
ancientS96–367%0.03
nukeA85–363%0.01
cacheS86–275%0.04
anubisS54–180%0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (61% over 31). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

51,845Lifetime kills
0.88K/D
3,426Matches
48.7%Match win rate · Top 50% of Level 8 players
42.0%Headshot %
4.5%Shot accuracy
6,439MVPs
1,337Hours (in match)
2,069Bombs planted
489Bombs defused

Most-used weapons

Lifetime map wins

19,934dust2
4,362office
1,744inferno
783nuke
91vertigo
36train
11assault
1italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

440Matches
49%Win rate
1.15Avg K/D
83.1ADR
43%Headshot %

Clutches & streaks

40%1v1 clutch win
21%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust216658%1.3116.7
Mirage8650%1.0916.5
Anubis6235%1.0517.3
Inferno3644%1.1017.6
Nuke3241%1.0915.0
Ancient3135%0.9114.3
Cache2658%1.0616.0
Vertigo10%1.0020.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.6%Headshot accuracy
32.1%Accuracy (enemy spotted)
34.5%Spray accuracy
74.9%Counter-strafing
9.1°Preaim
583msReaction time
55.5%T opening success
55.2%CT opening success
0.43Enemies flashed / flash
3.0%Flash assists
7.12HE damage / grenade
4.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4284 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–7-0.0223%4 Nov →
inferno13–4-0.0417%4 Nov →
nuke13–7-0.0129%4 Nov →
cache13–10.0518%4 Nov →
ancient13–10-0.0016%3 Nov →
inferno13–4-0.0519%3 Nov →
cache1–13-0.0714%3 Nov →
dust213–60.0831%3 Nov →
mirage13–20.0413%3 Nov →
nuke13–3-0.0422%2 Nov →
dust212–120.077%2 Nov →
dust213–8-0.047%2 Nov →
dust210–130.0119%2 Nov →
mirage13–10.0424%2 Nov →
dust213–10.0014%2 Nov →
ancient6–13-0.1010%2 Nov →
mirage13–7-0.0215%1 Nov →
inferno13–6-0.0019%1 Nov →
mirage13–1-0.0228%1 Nov →
mirage13–50.0112%1 Nov →
inferno13–20.1022%1 Nov →
inferno13–80.0837%1 Nov →
dust212–12-0.0026%31 Oct →
cache9–130.0321%31 Oct →
dust213–70.0336%31 Oct →
mirage13–7-0.0122%31 Oct →
mirage10–0-0.0733%31 Oct →
inferno13–30.0337%31 Oct →
nuke13–60.0025%31 Oct →
dust213–5-0.0110%30 Oct →
inferno13–8-0.0319%30 Oct →
mirage13–60.0612%30 Oct →
ancient13–50.1412%30 Oct →
dust213–60.0115%30 Oct →
mirage13–20.0737%29 Oct →
inferno13–60.0919%29 Oct →
cache13–80.0715%29 Oct →
anubis13–110.0819%29 Oct →
dust211–13-0.0114%29 Oct →
mirage13–40.0747%29 Oct →
inferno13–10.1229%29 Oct →
ancient13–4-0.0320%28 Oct →
inferno6–13-0.0110%28 Oct →
dust213–80.007%28 Oct →
dust213–100.0822%28 Oct →
cache13–30.0129%27 Oct →
mirage13–40.1620%26 Oct →
dust213–70.0718%26 Oct →
mirage13–90.0327%26 Oct →
dust213–100.0819%25 Oct →
dust22–130.1429%25 Oct →
dust213–70.0721%25 Oct →
dust213–10.1018%25 Oct →
mirage13–10-0.059%25 Oct →
cache13–00.026%24 Oct →
dust213–110.0813%24 Oct →
dust25–13-0.0221%24 Oct →
ancient8–13-0.0018%23 Oct →
mirage13–40.0614%23 Oct →
cache13–60.1814%23 Oct →
dust213–11-0.0224%23 Oct →
dust29–130.0212%22 Oct →
dust213–60.0815%22 Oct →
mirage13–50.1114%22 Oct →
mirage13–40.0025%22 Oct →
mirage13–40.0633%21 Oct →
inferno8–130.0328%21 Oct →
cache13–100.0413%21 Oct →
dust20–13-0.0418%21 Oct →
mirage13–10.0821%21 Oct →
dust213–80.0125%20 Oct →
dust213–110.0729%20 Oct →
dust213–50.1121%20 Oct →
nuke2–13-0.0420%20 Oct →
mirage12–120.0324%20 Oct →
mirage13–30.1121%19 Oct →
nuke13–5-0.0014%19 Oct →
mirage6–70.1023%19 Oct →
inferno13–30.1729%19 Oct →
anubis13–110.0519%19 Oct →
ancient11–130.0818%18 Oct →
ancient13–00.1119%18 Oct →
dust24–13-0.0317%18 Oct →
dust28–13-0.0020%18 Oct →
nuke10–130.0414%18 Oct →
dust212–120.0721%18 Oct →
ancient13–20.0523%17 Oct →
ancient13–40.0312%17 Oct →
nuke6–130.1616%17 Oct →
anubis13–60.0719%17 Oct →
inferno12–120.0619%17 Oct →
anubis7–130.0613%17 Oct →
anubis13–40.0233%17 Oct →
inferno13–80.0938%16 Oct →
mirage13–30.1725%16 Oct →
mirage13–70.0526%16 Oct →
dust210–130.0216%16 Oct →
dust213–50.0432%16 Oct →
nuke13–5-0.0215%15 Oct →
mirage13–5-0.0114%15 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches14-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.