✘Albo✘

✘Albo✘ — CS2 Stats

AL76561199262185861[U:1:1301920133]Steam profile ↗✓ No bans

1,249Tracked matches43%Win rate2023Tracked since
585Hours in CS
CSDB Rating5.6 SolidPositional Player
CSDB Leaderboard#17363 of 260005 tracked
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 25,517 +975 9 Nov – 25 Nov · 5 days played
24,54225,517peak 25,5179 Nov25 Nov
25,517Peak Premier in tracked matches
1,422Highest Faceit ELO seen on CSDB
63Days played since 2025-08-01

Faceit ELO

  • At peak — 1,422
  • Next: Level 8 at 1,531 — 109 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GG✘Albo✘PEAK ELO1,422csdb.gg/stats

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Performance scores

Aim80
Positioning58
Utility49

0–100 skill scores via Leetify.

Recent form

COLD45–51–4Last 10045%Win rateLLLLLWLLWL

Last 10 vs previous 10: −40pp win rate · −0.02 avg rating · +2.5pp headshot accuracy · +19ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 569ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 660ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 651ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim8.0
Utility4.9
Positioning5.8
Opening Duels3.8
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 99% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 671ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning5.8
Utility4.9
Mechanics8.3
Opening Duels3.5
Win Impact2.8

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.03
first ⅓ avg 0.04 → last ⅓ avg 0.01
Reaction time664ms+24ms
first ⅓ avg 641ms → last ⅓ avg 664ms
Headshot accuracy16.9%−0.9%
first ⅓ avg 17.8% → last ⅓ avg 16.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 9–1 · vertigo, 7 Dec →
38%Best headshot accuracy · 0–8 · overpass, 1 Nov →
422msFastest reaction time · 7–9 · inferno, 19 Jul →
13–0Biggest win · dust2, 13 Mar →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L5Current streak
7–7In matches decided by ≤2 rounds
14Overtime games

Map breakdown

infernoBest map · 55% over 11mirageWeakest map · 33% over 27
MapGradePlayedRecordWin rateAvg rating
dust2B3818–2047%0.02
mirageD279–1833%0.02
infernoA116–555%0.05
ancientC94–544%0.00
train—43–175%0.01
cache—32–167%0.00
anubis—30–30%0.03
overpass—31–233%0.05
nuke—11–0100%0.02
vertigo—11–0100%0.24

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 27). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

35,082Lifetime kills
1.36K/D · Top 10% of tracked players
1,489Matches
51.4%Match win rate · Top 25% of tracked players
52.4%Headshot % · Top 25% of tracked players
1.1%Shot accuracy
3,782MVPs
585Hours (in match)
2,313Bombs planted
405Bombs defused

Most-used weapons

AK-4717,009
AWP2,151
Knife731
HE Grenade602
MP9551

Lifetime map wins

5,772dust2
2,003inferno
632vertigo
167train
165nuke
8italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

930Matches
49%Win rate
1.13Avg K/D
82.4ADR
42%Headshot %

Clutches & streaks

38%1v1 clutch win
24%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust234755%1.1816.9
Mirage24448%1.1415.9
Inferno11841%1.0515.2
Ancient8348%1.1017.7
Anubis6938%1.0616.0
Cache2572%1.3119.7
Vertigo2454%1.1617.5
Train1136%1.0013.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.9%Headshot accuracy
41.8%Accuracy (enemy spotted)
40.0%Spray accuracy
87.5%Counter-strafing
8.7°Preaim
671msReaction time
35.5%T opening success
52.6%CT opening success
0.46Enemies flashed / flash
5.6%Flash assists
8.43HE damage / grenade
10.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4623 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.5296% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 27 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage2–13-0.0413%22 Aug →
mirage10–130.048%20 Aug →
inferno7–9-0.0228%19 Jul →
mirage4–130.0419%18 Jul →
dust210–13-0.0924%16 Jul →
dust213–100.0521%16 Jul →
dust211–13-0.0314%16 Jul →
dust26–13-0.0213%15 Jul →
mirage13–70.0121%15 Jul →
cache9–13-0.0518%15 Jul →
inferno9–13-0.0113%15 Jul →
dust29–13-0.049%12 Jul →
dust216–14-0.0413%10 Jul →
dust213–40.1116%10 Jul →
anubis6–130.1013%10 Jul →
mirage13–10-0.0218%10 Jul →
cache16–140.0016%10 Jul →
ancient9–13-0.0913%9 Jul →
dust213–30.0810%9 Jul →
nuke13–20.0233%9 Jul →
ancient13–80.0210%9 Jul →
dust29–130.0119%8 Jul →
inferno13–80.0922%7 Jul →
dust210–130.0127%6 Jul →
dust28–130.0216%3 Jul →
cache13–90.0622%24 Jun →
ancient10–13-0.0110%20 Jun →
ancient19–170.0110%5 Jun →
mirage9–130.0819%4 Jun →
dust216–140.0811%26 May →
mirage2–13-0.0417%25 Apr →
mirage13–70.1323%25 Apr →
dust24–13-0.1119%18 Apr →
mirage6–130.0022%12 Apr →
dust29–13-0.0313%11 Apr →
mirage12–16-0.0314%9 Apr →
dust24–13-0.0119%2 Apr →
dust213–8-0.0122%2 Apr →
mirage3–13-0.0714%1 Apr →
dust213–40.1215%31 Mar →
overpass7–130.0219%31 Mar →
ancient7–13-0.0428%30 Mar →
mirage20–220.0318%27 Mar →
dust216–14-0.0216%26 Mar →
dust212–12-0.0226%25 Mar →
dust213–90.0930%25 Mar →
anubis10–130.0118%24 Mar →
anubis14–16-0.0226%21 Mar →
inferno13–70.0111%21 Mar →
dust213–90.0429%21 Mar →
mirage13–70.0518%20 Mar →
dust213–90.0820%19 Mar →
mirage13–90.0328%15 Mar →
ancient9–13-0.0219%14 Mar →
mirage8–10.0513%13 Mar →
dust213–00.0133%13 Mar →
dust27–130.0116%26 Feb →
mirage0–13-0.0617%25 Feb →
mirage3–13-0.009%25 Feb →
dust23–13-0.1014%9 Jan →
dust21–130.0436%8 Jan →
inferno9–30.1324%8 Jan →
inferno9–40.0816%8 Jan →
dust213–60.0920%7 Jan →
mirage6–130.0714%7 Jan →
dust216–140.0420%1 Jan →
mirage13–110.0518%27 Dec →
dust29–130.0129%22 Dec →
train4–13-0.055%15 Dec →
mirage13–160.0019%15 Dec →
inferno9–50.1926%7 Dec →
vertigo9–10.2433%7 Dec →
mirage5–130.0721%4 Dec →
train13–60.0526%25 Nov →
dust214–160.1121%25 Nov →
ancient13–160.0717%24 Nov →
dust213–20.069%24 Nov →
dust215–150.0411%18 Nov →
dust213–8-0.0118%18 Nov →
dust215–15-0.0015%14 Nov →
mirage13–90.0220%9 Nov →
train11–40.0522%9 Nov →
mirage11–130.049%7 Nov →
ancient13–10.1622%7 Nov →
dust24–130.0121%3 Nov →
overpass13–50.2023%3 Nov →
dust213–50.1219%3 Nov →
ancient13–4-0.075%3 Nov →
mirage9–13-0.0513%2 Nov →
mirage13–50.0910%1 Nov →
overpass0–8-0.0638%1 Nov →
inferno9–13-0.0323%1 Nov →
dust28–13-0.0313%3 Oct →
mirage10–130.0218%27 Sept →
dust213–40.0818%16 Aug →
train13–8-0.0011%15 Aug →
mirage3–13-0.0913%8 Aug →
inferno7–90.0218%1 Aug →
inferno8–80.0312%1 Aug →
inferno9–10.0812%1 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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