okie

okie — CS2 Stats

SG76561199247024288[U:1:1286758560]Steam profile ↗✓ No bans

2,227Tracked matches56%Win rate2022Tracked since
881Hours in CS
CSDB Rating7.2 StrongPositional Player
Premier CS Rating26,819Top 5% of 215,386 CSDB-tracked playersRed band · top ~2.1% of ranked players (population est.)
CSDB Leaderboard#7773 of 261550 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Nov 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,819 +1,245 2 Sept – 7 Nov · 14 days played
25,57427,046peak 27,0462 Sept7 Nov
Faceit ELO: 1,887 +0 2 Sept – 20 Oct · 4 observations
1,8871,887peak 1,8872 Sept20 Oct
27,046Peak Premier in tracked matches
1,887Highest Faceit ELO seen on CSDB
37Days played since 2026-08-29

Faceit ELO

  • At peak — 1,887
  • 0 over 30 days · steady
  • Next: Level 10 at 2,001 — 114 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-02
  • Level 8 first seen 2026-09-02

Premier CS Rating

  • 227 below peak (27,046)
  • +1,209 over 30 days · improving
  • Next: Gold band at 30,000 — 3,181 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-02
  • Pink band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches3637−1
Win rate53%51%+1pp
K/D1.171.15+0.02
Headshot %45%39%+6pp

Measured 20 Oct 2026 → 14 Nov 2026; previous 18 Sep 2026 → 20 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate42.2%49.3%50.9%8.7% short
Shot accuracy0.7%13.4%11.8%11.1% short
Kill/death ratio1.191.121.18meets
Match win rate55.5%48.5%51.9%above

This profile matches the typical Gold band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGokiePREMIER26,819 · Red band30 DAYS0 ELOPEAK ELO1,887csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning68
Utility60

0–100 skill scores via Leetify.

Recent form

COLD53–37–10Last 10053%Win rateTLWLWWLLLL

Last 10 vs previous 10: −40pp win rate · −0.02 avg rating · −5.6pp headshot accuracy · −4ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 16%
  • Avg reaction 527ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 519ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 19%
  • Avg reaction 521ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim7.6
Utility6.0
Positioning6.8
Opening Duels3.5
Clutch5.2

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 88% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 74% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 74% on T to 36% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning6.8
Utility6.0
Mechanics7.2
Opening Duels5.7
Win Impact6.9

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time525ms+0ms
first ⅓ avg 525ms → last ⅓ avg 525ms
Headshot accuracy18.3%+2.5%
first ⅓ avg 15.8% → last ⅓ avg 18.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–7 · mirage, 29 Aug →
38%Best headshot accuracy · 13–1 · nuke, 27 Oct →
359msFastest reaction time · 0–5 · nuke, 25 Oct →
13–0Biggest win · ancient, 4 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–5In matches decided by ≤2 rounds
2Overtime games

Map breakdown

anubisBest map · 63% over 8infernoWeakest map · 44% over 18
MapGradePlayedRecordWin rateAvg rating
dust2A3218–1456%0.02
mirageB2613–1350%0.02
infernoC188–1044%0.03
anubisA85–363%0.04
ancientB84–450%0.02
nukeA74–357%0.03
cache—11–0100%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (44% over 18). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

38,557Lifetime kills
1.19K/D · Top 50% of Red band
2,252Matches
55.5%Match win rate · Top 25% of Red band
42.2%Headshot %
0.7%Shot accuracy
5,793MVPs
881Hours (in match)
3,966Bombs planted
772Bombs defused

Most-used weapons

Lifetime map wins

6,734dust2
4,174inferno
1,801nuke
1,218vertigo
493train
205office
36italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

163Matches
62%Win rate
1.31Avg K/D
84.4ADR
42%Headshot %

Clutches & streaks

46%1v1 clutch win
25%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3468%1.1515.1
Dust23462%1.4617.0
Ancient2665%1.1019.1
Inferno2148%1.4416.6
Anubis1953%1.3718.1
Vertigo1369%1.3619.1
Nuke978%1.3317.9
Overpass450%1.3114.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.7%Headshot accuracy
33.8%Accuracy (enemy spotted)
30.1%Spray accuracy
82.6%Counter-strafing
7.5°Preaim
529msReaction time
74.3%T opening success
35.7%CT opening success
0.65Enemies flashed / flash
5.4%Flash assists
9.73HE damage / grenade
10.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.7436% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust212–120.0517%14 Nov →
mirage7–13-0.0217%13 Nov →
mirage13–70.0410%13 Nov →
nuke11–130.0923%12 Nov →
mirage13–60.0615%12 Nov →
dust213–110.0515%12 Nov →
mirage8–13-0.0219%7 Nov →
mirage10–130.0714%7 Nov →
dust23–13-0.0021%7 Nov →
mirage6–13-0.086%7 Nov →
anubis13–20.0925%4 Nov →
mirage13–70.1116%4 Nov →
mirage13–80.0519%1 Nov →
mirage13–7-0.0116%30 Oct →
mirage4–130.0529%28 Oct →
dust213–11-0.0024%28 Oct →
nuke13–10.0838%27 Oct →
dust210–13-0.0416%27 Oct →
mirage12–120.1014%27 Oct →
dust213–100.0417%27 Oct →
inferno13–50.1218%26 Oct →
dust25–130.0219%26 Oct →
mirage16–120.0316%26 Oct →
dust213–80.0819%26 Oct →
nuke0–5-0.0638%25 Oct →
mirage8–130.0118%25 Oct →
dust213–6-0.0220%25 Oct →
dust212–120.039%25 Oct →
mirage13–110.0212%25 Oct →
ancient4–13-0.0220%25 Oct →
dust213–50.0212%24 Oct →
mirage13–30.1210%24 Oct →
inferno12–12-0.0822%24 Oct →
inferno8–13-0.0113%24 Oct →
inferno13–100.035%23 Oct →
mirage13–110.1111%23 Oct →
dust211–130.0116%23 Oct →
nuke13–90.0818%20 Oct →
dust213–70.0010%20 Oct →
inferno2–13-0.012%20 Oct →
dust213–110.0416%19 Oct →
dust25–13-0.079%19 Oct →
mirage10–13-0.0213%19 Oct →
inferno13–60.0914%16 Oct →
dust28–130.0715%16 Oct →
ancient10–130.0213%16 Oct →
dust213–8-0.047%16 Oct →
nuke13–80.0313%14 Oct →
dust213–100.0121%14 Oct →
nuke10–13-0.057%11 Oct →
ancient12–120.0210%11 Oct →
mirage11–13-0.0213%11 Oct →
cache16–120.016%10 Oct →
anubis13–90.0515%10 Oct →
inferno2–130.0610%7 Oct →
dust26–130.0715%7 Oct →
inferno7–50.129%7 Oct →
mirage8–13-0.019%5 Oct →
dust27–130.1214%5 Oct →
inferno5–130.0112%3 Oct →
inferno2–20.0220%3 Oct →
inferno13–100.0713%3 Oct →
ancient13–10.0214%3 Oct →
mirage12–120.0111%27 Sept →
mirage13–90.0119%26 Sept →
anubis8–13-0.049%25 Sept →
dust213–10.0721%25 Sept →
dust213–6-0.0114%25 Sept →
dust213–40.1316%25 Sept →
ancient13–8-0.0013%25 Sept →
inferno12–12-0.0317%24 Sept →
mirage10–13-0.0516%24 Sept →
ancient13–100.0412%24 Sept →
anubis13–5-0.0112%20 Sept →
dust29–13-0.0115%20 Sept →
ancient7–13-0.0216%13 Sept →
anubis13–110.0613%12 Sept →
dust213–80.0315%12 Sept →
inferno13–7-0.0017%12 Sept →
dust29–130.0813%12 Sept →
anubis12–120.0527%11 Sept →
dust25–10-0.0127%9 Sept →
mirage13–3-0.0416%7 Sept →
dust213–9-0.0117%7 Sept →
anubis13–30.0818%5 Sept →
dust213–3-0.0012%5 Sept →
dust213–5-0.0519%4 Sept →
inferno12–120.008%4 Sept →
mirage13–4-0.0010%4 Sept →
dust213–80.0820%4 Sept →
ancient13–00.095%4 Sept →
inferno13–70.0320%3 Sept →
inferno13–70.0319%3 Sept →
dust210–130.0218%2 Sept →
inferno6–70.1418%2 Sept →
nuke13–50.0416%2 Sept →
anubis12–120.0116%2 Sept →
mirage13–70.1419%29 Aug →
inferno9–130.0313%29 Aug →
mirage5–13-0.0115%29 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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