50

50 — CS2 Stats

76561199244483609[U:1:1284217881]Steam profile ↗✓ No bans

691Tracked matches53%Win rate2022Tracked since
719Hours in CS
CSDB Rating5.7 SolidAll-Rounder
FaceitLevel 8 · 1,689 ELOTop 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (53 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,689 → 1,689
+4Tracked matches · now 691
0.0ppWin rate · 53.3% → 53.3%

Rating over time

1,689Highest Faceit ELO seen on CSDB
37Days played since 2026-05-02

Faceit ELO

  • At peak — 1,689
  • Next: Level 9 at 1,751 — 62 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-02
  • Level 7 first seen 2026-09-02

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,512), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate51.4%46.8%48.2%above
Shot accuracy6.1%13.0%13.2%7.1% short
Kill/death ratio1.101.061.07above
Match win rate48.9%46.3%46.9%above

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG50FACEITLevel 8 · 1,689 ELOSTANDINGTop 31.2% of rankedPEAK ELO1,689csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning53
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY47–49–4Last 10047%Win rateLLWLWWLWLL

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · −4.4pp headshot accuracy · −111ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 519ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 23%
  • Avg reaction 488ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 544ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim7.8
Utility5.3
Positioning5.3
Opening Duels4.3
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 93% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning5.3
Utility5.3
Mechanics6.2
Opening Duels2.7
Win Impact6.1

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time584ms−41ms
first ⅓ avg 624ms → last ⅓ avg 584ms
Headshot accuracy26.2%−0.0%
first ⅓ avg 26.3% → last ⅓ avg 26.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–6 · cache, 21 May →
60%Best headshot accuracy · 2–2 · shelter, 3 Aug →
375msFastest reaction time · 2–2 · shelter, 3 Aug →
13–0Biggest win · dust2, 25 Jun →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
3–2In matches decided by ≤2 rounds
1Overtime games

Map breakdown

trainBest map · 67% over 9mirageWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
cacheB2211–1150%0.04
infernoC156–940%0.01
dust2B147–750%0.03
nukeC114–736%0.03
mirageD103–730%0.01
trainS96–367%0.04
anubisB63–350%0.01
ancientA53–260%0.04
overpass—21–150%0.02
vertigo—21–150%0.03
shelter—11–0100%0.10
italy—11–0100%0.03
sanctum—10–10%-0.25
warden—10–10%0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (30% over 10). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

28,202Lifetime kills
1.10K/D · Top 50% of Level 8 players
1,448Matches
48.9%Match win rate · Top 50% of Level 8 players
51.4%Headshot % · Top 50% of Level 8 players
6.1%Shot accuracy
3,762MVPs
719Hours (in match)
1,922Bombs planted
382Bombs defused

Most-used weapons

Lifetime map wins

2,641dust2
2,395inferno
1,564nuke
736vertigo
466train
32italy
7office
4ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

326Matches
53%Win rate
1.19Avg K/D
84.2ADR
50%Headshot %

Clutches & streaks

40%1v1 clutch win
22%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage6048%1.1216.7
Dust23956%1.1016.3
Ancient3152%1.1615.8
Nuke2669%1.3418.3
Inferno2255%1.2615.9
Anubis2152%1.1617.7
Cache650%1.3218.0
Overpass425%1.3017.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.2%Headshot accuracy
32.6%Accuracy (enemy spotted)
37.2%Spray accuracy
78.0%Counter-strafing
8.4°Preaim
585msReaction time
39.5%T opening success
42.2%CT opening success
0.49Enemies flashed / flash
5.4%Flash assists
9.58HE damage / grenade
5.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.491 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.5394% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust212–16-0.0125%21 Sept →
inferno2–13-0.1029%21 Sept →
nuke13–70.0215%15 Sept →
mirage7–13-0.0321%29 Aug →
dust213–20.0621%29 Aug →
anubis13–30.0726%23 Aug →
inferno4–13-0.0119%23 Aug →
nuke13–9-0.0128%7 Aug →
cache11–130.0022%5 Aug →
cache8–13-0.0120%4 Aug →
anubis6–130.0232%4 Aug →
inferno13–70.1027%4 Aug →
cache13–70.0921%4 Aug →
inferno13–8-0.0630%4 Aug →
cache13–60.0526%4 Aug →
train9–130.0736%3 Aug →
inferno6–13-0.0129%3 Aug →
ancient13–70.0718%3 Aug →
mirage4–13-0.0325%3 Aug →
cache13–100.0126%3 Aug →
dust26–13-0.0423%3 Aug →
shelter2–20.1060%3 Aug →
cache13–30.0731%3 Aug →
inferno5–130.0924%3 Aug →
ancient13–110.0123%2 Aug →
mirage13–50.0224%2 Aug →
dust213–20.1820%2 Aug →
train9–130.0644%2 Aug →
dust213–5-0.0113%2 Aug →
mirage5–130.0123%2 Aug →
nuke10–130.0615%2 Aug →
train13–100.0325%30 Jun →
anubis3–100.0244%29 Jun →
cache6–13-0.0314%29 Jun →
cache13–100.1437%25 Jun →
dust213–00.0642%25 Jun →
nuke10–130.1324%24 Jun →
cache13–60.0238%24 Jun →
inferno13–40.0119%24 Jun →
ancient7–130.0028%24 Jun →
italy13–90.0332%24 Jun →
train4–13-0.0530%24 Jun →
cache7–130.0225%24 Jun →
nuke13–30.0123%24 Jun →
nuke8–13-0.0319%23 Jun →
cache12–120.0534%14 Jun →
train13–10.0920%14 Jun →
sanctum2–9-0.2520%14 Jun →
nuke9–40.1012%14 Jun →
inferno9–60.0919%14 Jun →
train13–90.0032%10 Jun →
overpass13–60.0533%10 Jun →
dust28–13-0.0228%7 Jun →
inferno7–13-0.0215%6 Jun →
dust210–130.0719%5 Jun →
cache12–120.0126%5 Jun →
train13–60.0420%2 Jun →
vertigo9–130.0319%2 Jun →
nuke9–130.0119%1 Jun →
nuke6–130.0537%31 May →
overpass4–13-0.0118%30 May →
inferno6–130.0326%30 May →
cache13–60.0650%30 May →
anubis6–12-0.0134%28 May →
cache13–70.0618%28 May →
warden10–130.0623%27 May →
dust213–70.0232%27 May →
dust27–13-0.0426%26 May →
cache9–130.0019%24 May →
mirage0–8-0.0320%22 May →
mirage7–130.0120%22 May →
cache13–70.0339%22 May →
dust213–30.0934%22 May →
ancient3–130.0120%22 May →
nuke12–120.0223%21 May →
cache13–50.0130%21 May →
dust25–130.0331%21 May →
cache4–130.0122%21 May →
cache13–60.2034%21 May →
cache7–130.1222%16 May →
cache12–120.0328%16 May →
inferno9–130.0216%13 May →
nuke7–130.0233%13 May →
cache10–130.0525%13 May →
anubis13–100.0124%13 May →
mirage9–130.0925%12 May →
inferno11–13-0.0127%12 May →
anubis13–10-0.0329%11 May →
inferno13–00.0147%11 May →
mirage13–40.0520%11 May →
mirage10–130.0220%10 May →
dust27–13-0.0529%10 May →
train13–70.0833%10 May →
inferno9–70.1733%10 May →
mirage13–6-0.0032%9 May →
ancient13–50.0918%9 May →
inferno4–9-0.1425%9 May →
dust213–70.0224%6 May →
train13–80.0922%2 May →
vertigo9–50.0415%2 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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