Zsumppi

Zsumppi — CS2 Stats

FI76561199238045194[U:1:1277779466]Steam profile ↗✓ No bans

3,225Tracked matches65%Win rate2022Tracked since
CSDB Rating6.1 SolidSupport
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 13,719 +6,426 12 Nov – 5 Jul · 22 days played
5,15013,973peak 13,97312 Nov5 Jul
14,033Peak Premier in tracked matches
30Days played since 2025-11-12

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGZsumppiFACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

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Performance scores

Aim75
Positioning46
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY49–43–8Last 10049%Win rateWWLWTWWWLL

Last 10 vs previous 10: +10pp win rate · −0.06 avg rating · +11.6pp headshot accuracy · +27ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 27%
  • Avg reaction 590ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 28%
  • Avg reaction 623ms

Last 20

  • 11–5–4 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 610ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.2 against its own average).

Aim7.5
Utility5.8
Positioning4.6
Opening Duels0.0
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 83% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 599ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning4.6
Utility5.8
Mechanics6.9
Opening Duels0.0
Win Impact10.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.05
first ⅓ avg -0.03 → last ⅓ avg 0.01
Reaction time611ms−67ms
first ⅓ avg 678ms → last ⅓ avg 611ms
Headshot accuracy21.7%+9.6%
first ⅓ avg 12.1% → last ⅓ avg 21.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–5 · anubis, 2 May →
50%Best headshot accuracy · 0–5 · inferno, 22 May →
438msFastest reaction time · 7–9 · vertigo, 29 May →
13–1Biggest win · ancient, 12 Nov →

Across the last 100 tracked matches.

Highlights

9Longest win streak
W2Current streak
4–6In matches decided by ≤2 rounds
14Overtime games

Map breakdown

infernoBest map · 62% over 21overpassWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
nukeC219–1243%-0.01
infernoA2113–862%0.02
ancientA1810–856%-0.01
dust2B157–847%-0.01
overpassD92–722%-0.03
mirageC73–443%0.01
anubis—32–167%0.07
vertigo—20–20%-0.01
train—21–150%0.02
cache—11–0100%0.05
rooftop—11–0100%0.07

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

97Matches
46%Win rate
0.73Avg K/D
65.0ADR
39%Headshot %

Clutches & streaks

16%1v1 clutch win
8%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno2148%0.7911.9
Nuke1560%0.7711.5
Ancient1436%0.6811.5
Dust21136%0.6210.6
Mirage1145%0.6310.6
Anubis1030%0.7411.6
Vertigo875%0.8314.0
Train250%0.6812.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.8%Headshot accuracy
35.8%Accuracy (enemy spotted)
38.1%Spray accuracy
81.3%Counter-strafing
10.0°Preaim
599msReaction time
20.1%T opening success
29.4%CT opening success
0.46Enemies flashed / flash
6.6%Flash assists
13.78HE damage / grenade
9.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4628 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.0635% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–11-0.0121%10 Jul →
cache16–130.0520%10 Jul →
nuke4–130.0429%10 Jul →
dust27–4-0.0238%5 Jul →
dust215–15-0.0324%9 Jun →
inferno13–10-0.0127%9 Jun →
nuke13–5-0.0440%9 Jun →
mirage13–60.0125%9 Jun →
dust25–13-0.0444%3 Jun →
nuke9–13-0.0113%3 Jun →
ancient15–150.0214%3 Jun →
overpass13–50.0115%3 Jun →
inferno8–80.1714%29 May →
vertigo7–9-0.039%29 May →
nuke9–20.1011%29 May →
ancient15–150.0831%29 May →
inferno13–80.1019%29 May →
inferno9–70.0417%29 May →
mirage7–130.0319%29 May →
ancient13–60.0115%26 May →
inferno13–90.0225%26 May →
nuke2–13-0.0913%25 May →
nuke1–13-0.0517%24 May →
dust213–4-0.0218%24 May →
inferno13–70.0511%24 May →
ancient13–10-0.0418%24 May →
inferno15–150.0517%22 May →
nuke13–100.0619%22 May →
dust212–160.0422%22 May →
mirage16–120.0511%22 May →
inferno0–5-0.0750%22 May →
anubis4–130.0117%22 May →
ancient13–30.0130%22 May →
inferno13–100.0326%21 May →
dust216–140.0312%21 May →
nuke13–60.1932%14 May →
nuke13–8-0.0318%14 May →
inferno13–70.0418%14 May →
mirage13–60.1024%13 May →
ancient13–80.1413%13 May →
dust213–80.0325%13 May →
inferno6–13-0.044%8 May →
inferno13–80.0816%6 May →
ancient13–2-0.0125%6 May →
dust28–130.0111%5 May →
inferno4–13-0.0216%5 May →
ancient6–13-0.0417%5 May →
nuke11–130.0615%2 May →
ancient13–90.0516%2 May →
dust213–4-0.0019%2 May →
inferno13–100.0218%2 May →
anubis13–50.2117%2 May →
dust22–13-0.0524%1 May →
overpass11–130.0113%25 Apr →
dust213–60.0827%25 Apr →
vertigo12–120.0012%13 Dec →
nuke13–9-0.067%13 Dec →
ancient13–16-0.084%5 Dec →
dust27–13-0.0615%5 Dec →
inferno15–15-0.0219%5 Dec →
overpass4–13-0.0414%5 Dec →
inferno9–30.1210%5 Dec →
mirage2–13-0.0211%1 Dec →
overpass11–130.0311%1 Dec →
nuke6–13-0.080%1 Dec →
ancient4–13-0.0915%28 Nov →
inferno13–10-0.059%28 Nov →
ancient13–8-0.0115%28 Nov →
ancient5–130.029%28 Nov →
inferno13–16-0.0616%25 Nov →
overpass11–13-0.095%19 Nov →
mirage5–13-0.0313%19 Nov →
overpass7–13-0.0317%19 Nov →
inferno13–9-0.038%18 Nov →
overpass13–7-0.0332%18 Nov →
nuke8–13-0.070%18 Nov →
nuke9–13-0.0817%16 Nov →
overpass9–13-0.109%16 Nov →
ancient7–13-0.088%16 Nov →
ancient4–13-0.0816%15 Nov →
nuke5–13-0.0812%15 Nov →
nuke13–80.0122%15 Nov →
nuke7–13-0.0313%15 Nov →
train13–100.0217%14 Nov →
ancient13–6-0.0113%14 Nov →
dust213–4-0.087%14 Nov →
nuke16–13-0.0112%14 Nov →
ancient13–9-0.0311%14 Nov →
rooftop9–20.0711%14 Nov →
mirage15–15-0.059%13 Nov →
nuke13–110.0111%13 Nov →
inferno11–130.0215%12 Nov →
dust23–13-0.0716%12 Nov →
dust28–13-0.027%12 Nov →
train7–130.038%12 Nov →
inferno13–9-0.044%12 Nov →
ancient13–1-0.025%12 Nov →
nuke2–13-0.0720%12 Nov →
overpass13–16-0.0310%12 Nov →
nuke8–13-0.0110%12 Nov →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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