RUMPPO

RUMPPO — CS2 Stats

FI76561199000748660[U:1:1040482932]Steam profile ↗✓ No bans

2,797Tracked matches62%Win rate2020Tracked since
CSDB Rating4.7 DevelopingClutch Specialist
Premier CS Rating12,777Blue band · top ~40.2% of ranked players (population est.)
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,777 -4,043 19 Jul – 9 Oct · 25 days played
10,00016,820peak 16,82019 Jul9 Oct
17,275Peak Premier in tracked matches
27Days played since 2026-07-10

Premier CS Rating

  • 4,043 below peak (16,820)
  • +2,127 over 30 days · improving
  • -4,043 over 90 days
  • Next: Purple band at 15,000 — 2,223 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGRUMPPOPREMIER12,777 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim48
Positioning50
Utility51

0–100 skill scores via Leetify.

Recent form

HOT48–50–2Last 10048%Win rateWLWWWWLWWT

Last 10 vs previous 10: +20pp win rate · −0.02 avg rating · +2.2pp headshot accuracy · +61ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 31%
  • Avg reaction 709ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 23%
  • Avg reaction 730ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 699ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.9 against its own average).

Aim4.8
Utility5.1
Positioning5.0
Opening Duels0.6
Clutch7.4

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 76% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 673ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning5.0
Utility5.1
Mechanics4.3
Opening Duels1.7
Win Impact9.0

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time673ms−51ms
first ⅓ avg 724ms → last ⅓ avg 673ms
Headshot accuracy21.4%+8.3%
first ⅓ avg 13.1% → last ⅓ avg 21.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–7 · cache, 17 Sept →
100%Best headshot accuracy · 6–0 · inferno, 6 Oct →
469msFastest reaction time · 13–4 · anubis, 18 Sept →
13–2Biggest win · dust2, 19 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–6In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 71% over 7infernoWeakest map · 36% over 22
MapGradePlayedRecordWin rateAvg rating
infernoC228–1436%-0.03
nukeB2010–1050%-0.02
ancientB178–947%-0.05
mirageB136–746%-0.06
dust2A116–555%-0.01
cacheB105–550%-0.03
anubisS75–271%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 22). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

22Matches
41%Win rate
0.62Avg K/D
59.3ADR
41%Headshot %

Clutches & streaks

57%1v1 clutch win
20%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno650%0.6912.2
Ancient333%0.619.3
Dust2333%0.759.0
Anubis250%0.467.5
Nuke10%0.8012.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
32.3%Accuracy (enemy spotted)
33.7%Spray accuracy
69.3%Counter-strafing
10.2°Preaim
673msReaction time
41.7%T opening success
32.0%CT opening success
0.48Enemies flashed / flash
4.3%Flash assists
7.45HE damage / grenade
10.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4789 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 32.0017% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–10-0.0711%9 Oct →
mirage7–13-0.0219%9 Oct →
cache13–60.0015%9 Oct →
mirage13–10-0.048%6 Oct →
inferno6–00.02100%6 Oct →
nuke13–60.0111%6 Oct →
mirage3–13-0.0820%2 Oct →
dust213–3-0.0312%2 Oct →
ancient13–11-0.109%2 Oct →
inferno15–15-0.0621%2 Oct →
nuke11–13-0.0532%25 Sept →
inferno0–13-0.0420%25 Sept →
mirage13–10-0.0810%25 Sept →
inferno5–13-0.0314%25 Sept →
mirage11–13-0.0711%25 Sept →
anubis13–10-0.076%25 Sept →
ancient4–13-0.0821%23 Sept →
inferno13–80.0832%18 Sept →
anubis13–40.1223%18 Sept →
cache13–80.0836%18 Sept →
inferno11–130.0314%18 Sept →
ancient13–80.0512%18 Sept →
mirage8–13-0.089%18 Sept →
dust213–90.0548%17 Sept →
nuke13–110.0432%17 Sept →
cache13–70.1330%17 Sept →
nuke4–13-0.0311%16 Sept →
inferno13–6-0.0415%15 Sept →
inferno2–13-0.1121%11 Sept →
anubis13–9-0.0722%11 Sept →
mirage7–13-0.0816%11 Sept →
dust25–13-0.1021%11 Sept →
ancient13–30.0225%11 Sept →
inferno9–13-0.0814%11 Sept →
nuke8–13-0.0616%9 Sept →
cache14–16-0.0615%9 Sept →
ancient13–11-0.069%9 Sept →
nuke13–60.0113%8 Sept →
mirage13–5-0.059%8 Sept →
nuke8–13-0.0515%7 Sept →
nuke3–13-0.1011%4 Sept →
ancient13–5-0.0320%4 Sept →
nuke13–10-0.0717%4 Sept →
nuke13–80.0219%4 Sept →
cache13–16-0.066%4 Sept →
inferno13–6-0.0614%4 Sept →
mirage10–13-0.089%4 Sept →
inferno1–10-0.0728%2 Sept →
dust26–13-0.0514%21 Aug →
dust213–50.0115%21 Aug →
mirage13–11-0.028%12 Aug →
nuke13–40.0818%12 Aug →
ancient6–13-0.047%8 Aug →
inferno13–6-0.065%8 Aug →
inferno10–13-0.049%7 Aug →
dust212–16-0.0110%7 Aug →
anubis7–13-0.0828%7 Aug →
ancient13–9-0.118%7 Aug →
inferno9–13-0.078%7 Aug →
inferno11–130.0115%7 Aug →
nuke13–5-0.0211%7 Aug →
ancient6–13-0.0512%6 Aug →
inferno8–13-0.0621%6 Aug →
cache6–13-0.0811%4 Aug →
ancient13–9-0.0316%4 Aug →
inferno11–13-0.0311%28 Jul →
mirage3–13-0.078%28 Jul →
dust213–40.0632%28 Jul →
cache3–13-0.0823%28 Jul →
nuke1–13-0.047%28 Jul →
dust29–13-0.0116%28 Jul →
nuke10–13-0.066%28 Jul →
inferno4–13-0.073%28 Jul →
nuke13–70.0113%28 Jul →
dust213–11-0.0121%24 Jul →
inferno8–00.0313%24 Jul →
ancient4–13-0.0613%24 Jul →
nuke8–13-0.059%24 Jul →
ancient6–13-0.0413%24 Jul →
anubis15–150.0118%24 Jul →
inferno7–13-0.0021%24 Jul →
ancient13–16-0.0318%21 Jul →
nuke8–13-0.058%21 Jul →
cache6–13-0.1020%21 Jul →
mirage13–6-0.0611%21 Jul →
ancient3–13-0.084%21 Jul →
ancient0–3-0.090%19 Jul →
dust213–20.0210%19 Jul →
anubis13–9-0.0114%19 Jul →
cache13–6-0.038%19 Jul →
nuke13–90.0114%19 Jul →
inferno13–80.0217%19 Jul →
ancient3–13-0.0815%19 Jul →
nuke13–110.0211%16 Jul →
dust212–16-0.0611%16 Jul →
ancient13–9-0.0011%16 Jul →
mirage13–10-0.0117%16 Jul →
nuke6–13-0.059%16 Jul →
anubis13–11-0.0419%10 Jul →
cache16–13-0.075%10 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.