Henkisesti silver

Henkisesti silver — CS2 Stats

76561199028902679[U:1:1068636951]Steam profile ↗✓ No bans

4,664Tracked matches55%Win rate2021Tracked since
7,158Hours in CS9Hrs last 2 wks
CSDB Rating5.1 DevelopingPositional Player
Premier CS Rating22,078Top 50% of 204,316 CSDB-tracked playersPink band · top ~6.2% of ranked players (population est.)
CSDB Leaderboard#53141 of 251374 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,078 +310 26 May – 12 Oct · 32 days played
17,48223,543peak 23,54326 May12 Oct
23,906Peak Premier in tracked matches
33Days played since 2026-05-26

Premier CS Rating

  • 1,465 below peak (23,543)
  • +1,643 over 30 days · improving
  • +4,596 over 90 days
  • Next: Red band at 25,000 — 2,922 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-29
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches28——
Win rate50%——
K/D0.52——
Headshot %42%——

Measured 11 Sep 2026 → 13 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate49.2%46.9%49.2%meets
Shot accuracy14.6%13.0%13.4%above
Kill/death ratio1.031.081.120.09 short
Match win rate36.3%46.7%48.5%12.2% short

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGHenkisesti silverPREMIER22,078 · Pink bandcsdb.gg/stats

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Performance scores

Aim53
Positioning46
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY46–52–2Last 10046%Win rateLLWWWWLWWT

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · +2.5pp headshot accuracy · −55ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 691ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 650ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 677ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim5.3
Utility4.5
Positioning4.6
Opening Duels0.9
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 86% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 648ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning4.6
Utility4.5
Mechanics6.5
Opening Duels1.7
Win Impact6.7

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time644ms−2ms
first ⅓ avg 646ms → last ⅓ avg 644ms
Headshot accuracy13.8%−3.4%
first ⅓ avg 17.2% → last ⅓ avg 13.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–2 · mirage, 17 Aug →
37%Best headshot accuracy · 5–13 · mirage, 3 Jul →
438msFastest reaction time · 4–13 · inferno, 10 Sept →
13–0Biggest win · nuke, 5 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
7–9In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 73% over 11anubisWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
infernoC2712–1544%-0.03
mirageC249–1538%-0.04
ancientA1710–759%-0.04
nukeS118–373%-0.02
dust2A74–357%-0.05
anubisD61–517%-0.04
cacheC52–340%-0.01
overpass—20–20%-0.02
vertigo—10–10%0.00

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

254,551Lifetime kills
1.03K/D
13,062Matches
36.3%Match win rate
49.2%Headshot % · Top 50% of Pink band
14.6%Shot accuracy · Top 50% of Pink band
18,869MVPs
4,017Hours (in match)
5,430Bombs planted
1,758Bombs defused

Most-used weapons

AK-47107,158
AWP23,710
MP94,996
FAMAS4,967
SG 5534,846

Lifetime map wins

16,094inferno
14,203dust2
10,346nuke
6,633vertigo
2,318train
576office
215cbble
134italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

128Matches
53%Win rate
0.91Avg K/D
57.8ADR
39%Headshot %

Clutches & streaks

37%1v1 clutch win
15%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient1662%0.7711.0
Inferno1457%0.699.9
Nuke978%0.6513.0
Anubis667%1.0315.2
Mirage20%0.386.0
Overpass250%0.345.0
Dust220%0.336.0
Vertigo1100%0.538.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.3%Headshot accuracy
32.4%Accuracy (enemy spotted)
34.4%Spray accuracy
79.3%Counter-strafing
10.0°Preaim
648msReaction time
37.9%T opening success
35.5%CT opening success
0.41Enemies flashed / flash
12.9%Flash assists
9.84HE damage / grenade
4.10Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.2753% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4059 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.9285% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis7–13-0.0126%12 Oct →
cache12–16-0.0418%7 Oct →
mirage13–3-0.0918%7 Oct →
mirage13–10-0.0018%6 Oct →
inferno6–00.009%6 Oct →
nuke13–6-0.019%6 Oct →
mirage3–13-0.076%2 Oct →
dust213–3-0.0119%2 Oct →
ancient13–11-0.0328%2 Oct →
inferno15–15-0.0614%2 Oct →
anubis5–13-0.0616%30 Sept →
nuke13–2-0.0525%30 Sept →
dust213–11-0.0721%30 Sept →
mirage13–10-0.0315%25 Sept →
inferno5–130.0118%25 Sept →
mirage11–13-0.088%25 Sept →
ancient4–13-0.095%23 Sept →
mirage7–13-0.058%16 Sept →
ancient6–13-0.060%16 Sept →
mirage13–10-0.0424%16 Sept →
ancient13–9-0.0710%14 Sept →
anubis13–8-0.0321%14 Sept →
mirage13–8-0.085%14 Sept →
inferno13–5-0.0510%14 Sept →
inferno13–4-0.067%10 Sept →
inferno4–13-0.0315%10 Sept →
inferno10–130.0111%7 Sept →
ancient13–6-0.0311%7 Sept →
mirage9–13-0.0615%7 Sept →
nuke8–13-0.0212%7 Sept →
inferno9–13-0.0216%27 Aug →
mirage10–13-0.019%27 Aug →
anubis8–13-0.0111%27 Aug →
mirage11–13-0.017%27 Aug →
inferno6–13-0.0819%19 Aug →
inferno9–13-0.0717%17 Aug →
mirage5–13-0.0411%17 Aug →
anubis4–13-0.0810%17 Aug →
mirage13–20.1026%17 Aug →
anubis14–16-0.0718%12 Aug →
inferno13–2-0.0221%12 Aug →
ancient13–6-0.0226%12 Aug →
mirage13–110.0013%12 Aug →
nuke13–40.0315%12 Aug →
ancient13–7-0.0428%5 Aug →
mirage13–10-0.0316%5 Aug →
inferno10–13-0.047%5 Aug →
ancient6–13-0.1215%5 Aug →
nuke13–0-0.028%5 Aug →
inferno16–120.098%4 Aug →
inferno5–90.0212%4 Aug →
inferno13–11-0.0710%23 Jul →
nuke13–2-0.0615%23 Jul →
cache1–2-0.030%23 Jul →
mirage3–13-0.0914%23 Jul →
ancient7–13-0.0515%18 Jul →
dust213–9-0.049%18 Jul →
inferno13–8-0.0518%9 Jul →
ancient13–9-0.0227%9 Jul →
inferno16–14-0.0310%9 Jul →
nuke5–13-0.0820%3 Jul →
mirage5–13-0.0637%3 Jul →
overpass10–130.0214%3 Jul →
cache7–13-0.0421%1 Jul →
cache13–20.0624%1 Jul →
inferno8–13-0.0416%1 Jul →
dust213–9-0.028%24 Jun →
inferno13–5-0.0116%24 Jun →
inferno7–13-0.0410%23 Jun →
mirage11–13-0.0621%23 Jun →
nuke13–9-0.0118%17 Jun →
inferno11–13-0.0416%17 Jun →
mirage8–13-0.0119%17 Jun →
mirage13–70.0032%16 Jun →
nuke6–13-0.0317%16 Jun →
vertigo7–130.0021%16 Jun →
dust25–13-0.116%16 Jun →
ancient8–13-0.0418%9 Jun →
dust211–13-0.1017%9 Jun →
ancient3–0-0.020%9 Jun →
mirage9–13-0.0520%3 Jun →
inferno13–9-0.0721%3 Jun →
inferno11–13-0.0427%2 Jun →
mirage12–16-0.0516%2 Jun →
nuke13–110.0121%2 Jun →
inferno10–13-0.0115%2 Jun →
ancient7–13-0.0421%2 Jun →
ancient15–150.0423%29 May →
inferno13–8-0.0320%29 May →
dust211–13-0.0120%29 May →
cache13–11-0.0121%29 May →
mirage7–13-0.0612%29 May →
ancient13–20.0110%28 May →
mirage9–13-0.0511%27 May →
nuke13–7-0.0116%27 May →
overpass6–13-0.0615%27 May →
inferno6–13-0.0322%27 May →
ancient13–7-0.0615%27 May →
ancient13–60.0515%26 May →
inferno13–9-0.0214%26 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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