Junior91

Junior91 — CS2 Stats

ES76561199225203188[U:1:1264937460]Steam profile ↗✓ No bans

2,389Tracked matches23%Win rate2021Tracked since
3,434Hours in CS4Hrs last 2 wks
CSDB Rating5.7 SolidPositional Player
Premier CS Rating14,999Blue band · top ~28.4% of ranked players (population est.)
FaceitLevel 4 · 1,186 ELOTop 81.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Oct 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,999 -410 26 Jul – 5 Oct · 24 days played
14,99918,945peak 18,94526 Jul5 Oct
19,171Peak Premier in tracked matches
1,186Highest Faceit ELO seen on CSDB
29Days played since 2026-07-26

Faceit ELO

  • At peak — 1,186
  • Next: Level 6 at 1,201 — 15 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2

Premier CS Rating

  • 3,946 below peak (18,945)
  • -1,382 over 30 days · declining
  • Next: Purple band at 15,000 — 1 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,247), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate46.0%42.7%43.7%above
Shot accuracy13.8%11.3%12.0%above
Kill/death ratio1.100.991.02above
Match win rate46.9%43.9%44.7%above

Across every metric we can compare, this profile already matches the typical Level 5 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGJunior91FACEITLevel 4 · 1,186 ELOSTANDINGTop 81.0% of rankedPREMIER14,999 · Blue bandPEAK ELO1,186csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim87
Positioning58
Utility25

0–100 skill scores via Leetify.

Recent form

COLD42–55–3Last 10042%Win rateWLLLLWLLLW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −1.1pp headshot accuracy · −144ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 514ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 552ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 625ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim8.7
Utility2.5
Positioning5.8
Opening Duels4.6
Clutch2.6

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 78% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 627ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning5.8
Utility2.5
Mechanics8.8
Opening Duels5.5
Win Impact0.0

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg -0.00
Reaction time622ms−53ms
first ⅓ avg 675ms → last ⅓ avg 622ms
Headshot accuracy24.7%+2.6%
first ⅓ avg 22.1% → last ⅓ avg 24.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–5 · ancient, 27 Jul →
45%Best headshot accuracy · 13–8 · inferno, 21 Aug →
406msFastest reaction time · 13–8 · inferno, 21 Aug →
13–3Biggest win · anubis, 21 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–4In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 67% over 24nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
anubisD279–1833%0.01
infernoS2416–867%0.02
mirageD184–1422%0.00
ancientB147–750%0.02
dust2D72–529%-0.02
nukeD51–420%0.00
cache—32–167%-0.02
vertigo—10–10%0.01
boulder—11–0100%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

82,154Lifetime kills
1.10K/D · Top 50% of Level 4 players
4,142Matches
46.9%Match win rate · Top 50% of Level 4 players
46.0%Headshot % · Top 50% of Level 4 players
13.8%Shot accuracy · Top 50% of Level 4 players
11,714MVPs
1,638Hours (in match)
3,057Bombs planted
839Bombs defused

Most-used weapons

AK-4721,306
AWP14,380
FAMAS1,808
MP91,489

Lifetime map wins

15,562inferno
3,137dust2
1,762nuke
1,756vertigo
284train
208cbble
40italy
33office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

306Matches
47%Win rate
1.04Avg K/D
86.9ADR
46%Headshot %

Clutches & streaks

33%1v1 clutch win
24%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4747%1.0815.9
Anubis3949%1.1117.5
Inferno3751%1.0317.6
Ancient3549%1.0917.4
Dust22442%1.1217.0
Nuke1650%1.0116.2
Vertigo1250%1.0416.3
Overpass520%1.0220.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.0%Headshot accuracy
40.2%Accuracy (enemy spotted)
36.4%Spray accuracy
89.8%Counter-strafing
8.2°Preaim
627msReaction time
54.3%T opening success
49.7%CT opening success
0.38Enemies flashed / flash
2.9%Flash assists
8.95HE damage / grenade
3.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3806 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–10-0.0117%5 Oct →
anubis4–13-0.0023%5 Oct →
mirage3–13-0.0027%5 Oct →
anubis11–13-0.0126%5 Oct →
anubis5–13-0.0610%5 Oct →
mirage13–9-0.0125%30 Sept →
anubis3–13-0.0415%26 Sept →
ancient10–13-0.0126%22 Sept →
dust210–13-0.0219%22 Sept →
inferno13–60.0235%22 Sept →
nuke2–13-0.0325%21 Sept →
mirage10–130.0814%21 Sept →
mirage6–13-0.0026%21 Sept →
mirage5–13-0.0717%20 Sept →
inferno9–3-0.0242%16 Sept →
anubis13–8-0.0422%14 Sept →
dust213–6-0.0413%14 Sept →
anubis4–13-0.0327%8 Sept →
nuke7–130.0222%6 Sept →
anubis13–100.0624%6 Sept →
mirage8–13-0.0320%6 Sept →
anubis10–130.1120%5 Sept →
inferno13–80.0225%4 Sept →
vertigo7–130.0122%4 Sept →
anubis7–13-0.0728%4 Sept →
inferno13–160.0419%3 Sept →
ancient10–13-0.0331%3 Sept →
inferno3–13-0.0640%3 Sept →
mirage11–130.0227%1 Sept →
anubis8–130.1131%1 Sept →
ancient10–13-0.0420%21 Aug →
inferno13–80.0145%21 Aug →
anubis8–130.0432%21 Aug →
ancient15–15-0.0222%21 Aug →
anubis13–30.0037%21 Aug →
dust24–13-0.0735%20 Aug →
inferno10–130.0336%15 Aug →
ancient13–9-0.0010%15 Aug →
inferno13–60.0615%15 Aug →
anubis13–8-0.0035%15 Aug →
mirage8–130.0020%9 Aug →
anubis12–120.0526%9 Aug →
nuke8–13-0.0028%7 Aug →
mirage10–130.0016%6 Aug →
dust24–13-0.0512%6 Aug →
anubis6–130.0225%3 Aug →
inferno4–13-0.059%3 Aug →
anubis4–13-0.0429%3 Aug →
mirage5–13-0.0023%3 Aug →
mirage7–130.0334%3 Aug →
ancient13–100.0520%2 Aug →
anubis13–90.0526%2 Aug →
inferno11–130.0128%2 Aug →
anubis11–130.0012%2 Aug →
anubis7–13-0.0518%2 Aug →
dust216–140.0118%2 Aug →
dust25–13-0.0126%2 Aug →
inferno13–70.0731%2 Aug →
anubis5–13-0.0521%1 Aug →
inferno16–14-0.0318%1 Aug →
ancient13–80.0718%1 Aug →
ancient10–13-0.0020%1 Aug →
inferno13–40.0124%1 Aug →
cache16–14-0.0324%1 Aug →
anubis4–13-0.0115%1 Aug →
ancient9–130.0512%1 Aug →
anubis7–13-0.0218%1 Aug →
inferno13–100.0129%31 Jul →
inferno4–13-0.0622%31 Jul →
anubis13–60.0217%30 Jul →
inferno4–13-0.0324%29 Jul →
inferno13–110.1121%29 Jul →
inferno13–100.1122%29 Jul →
mirage8–13-0.0428%29 Jul →
anubis13–70.0218%28 Jul →
inferno13–60.0418%28 Jul →
nuke16–120.0212%28 Jul →
inferno13–100.0618%28 Jul →
cache13–110.0113%28 Jul →
mirage5–130.0129%28 Jul →
ancient4–13-0.0418%28 Jul →
mirage13–80.0115%27 Jul →
mirage13–70.0416%27 Jul →
inferno13–100.1031%27 Jul →
mirage10–13-0.0319%27 Jul →
mirage13–50.0334%27 Jul →
anubis3–130.0726%27 Jul →
cache8–13-0.0512%27 Jul →
ancient13–50.1321%27 Jul →
ancient13–90.0221%27 Jul →
nuke10–130.0229%26 Jul →
anubis13–11-0.0528%26 Jul →
inferno13–5-0.0112%26 Jul →
ancient13–30.0520%26 Jul →
dust26–130.0728%26 Jul →
boulder13–3-0.0331%26 Jul →
inferno7–130.0233%26 Jul →
inferno13–8-0.0233%26 Jul →
anubis13–110.0721%26 Jul →
mirage15–150.0312%26 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.