KirkHiddler44

KirkHiddler44 — CS2 Stats

VI76561199219326409[U:1:1259060681]Steam profile ↗✓ No bans

436Tracked matches38%Win rate2024Tracked since
705Hours in CS35Hrs last 2 wks
CSDB Rating5.9 SolidAll-Rounder
Premier CS Rating13,004Blue band · top ~39% of ranked players (population est.)
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,004 +1,165 7 Oct – 4 Nov · 23 days played
11,76914,680peak 14,6807 Oct4 Nov
14,680Peak Premier in tracked matches
29Days played since 2026-10-06

Premier CS Rating

  • 1,676 below peak (14,680)
  • +1,165 over 30 days · improving
  • Next: Purple band at 15,000 — 1,996 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate40.6%42.0%44.4%3.7% short
Shot accuracy7.6%9.6%11.9%4.3% short
Kill/death ratio1.060.981.03above
Match win rate46.8%43.8%45.2%above

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKirkHiddler44PREMIER13,004 · Blue bandcsdb.gg/stats

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Performance scores

Aim82
Positioning61
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY48–44–8Last 10048%Win rateLLWTWLLWWT

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · −1.2pp headshot accuracy · −75ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 484ms

Last 10

  • 4–4–2 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 489ms

Last 20

  • 6–10–4 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 527ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim8.2
Utility5.7
Positioning6.1
Opening Duels6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 92% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 71% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 71% on T to 50% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.1
Utility5.7
Mechanics5.4
Opening Duels7.5
Win Impact1.2

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time536ms+15ms
first ⅓ avg 521ms → last ⅓ avg 536ms
Headshot accuracy17.4%+0.6%
first ⅓ avg 16.8% → last ⅓ avg 17.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 9–4 · inferno, 28 Oct →
42%Best headshot accuracy · 13–8 · office, 8 Oct →
328msFastest reaction time · 8–13 · office, 27 Oct →
13–0Biggest win · cache, 4 Nov →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
11–5In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 67% over 18dust2Weakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
officeA2011–955%0.04
nukeS1812–667%0.00
mirageC156–940%-0.01
dust2D112–918%-0.00
anubisC94–544%0.01
infernoS96–367%0.03
cacheB63–350%-0.00
trainD51–420%-0.01
ancient—32–167%0.04
overpass—20–20%-0.03
vertigo—21–150%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

20,924Lifetime kills
1.06K/D · Top 50% of Blue band
1,384Matches
46.8%Match win rate · Top 25% of Blue band
40.6%Headshot %
7.6%Shot accuracy
2,646MVPs
392Hours (in match)
736Bombs planted
230Bombs defused

Most-used weapons

Lifetime map wins

2,482nuke
1,089office
846inferno
687dust2
351vertigo
188train
42safehouse
36lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.3%Headshot accuracy
36.3%Accuracy (enemy spotted)
46.3%Spray accuracy
74.5%Counter-strafing
8.0°Preaim
532msReaction time
71.2%T opening success
50.3%CT opening success
0.50Enemies flashed / flash
4.3%Flash assists
9.42HE damage / grenade
10.35Flashes / match

Recommended for you

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage3–13-0.1313%4 Nov →
office10–130.0321%4 Nov →
cache13–00.0510%4 Nov →
anubis15–150.0116%4 Nov →
office13–10.1131%4 Nov →
mirage6–13-0.0213%3 Nov →
nuke10–130.0125%3 Nov →
office13–50.047%3 Nov →
office13–11-0.026%2 Nov →
office12–120.1215%2 Nov →
inferno3–130.0915%2 Nov →
train6–6-0.0226%31 Oct →
anubis10–13-0.0117%31 Oct →
nuke13–7-0.085%31 Oct →
train5–11-0.0020%31 Oct →
anubis13–4-0.0429%30 Oct →
office12–120.0211%29 Oct →
mirage13–160.007%29 Oct →
anubis15–150.0116%28 Oct →
dust22–130.0123%28 Oct →
inferno9–40.1526%28 Oct →
office13–30.0818%28 Oct →
office13–9-0.0121%28 Oct →
cache3–13-0.0513%27 Oct →
nuke9–13-0.0427%27 Oct →
overpass1–7-0.049%27 Oct →
cache13–100.0116%27 Oct →
office8–130.0433%27 Oct →
dust29–13-0.0223%27 Oct →
nuke1–13-0.0617%27 Oct →
inferno13–4-0.0422%26 Oct →
nuke13–5-0.0411%26 Oct →
mirage13–110.0114%26 Oct →
office7–130.0331%26 Oct →
nuke13–6-0.0227%26 Oct →
mirage7–130.0229%25 Oct →
dust211–13-0.0227%25 Oct →
ancient9–130.038%25 Oct →
mirage13–80.0811%24 Oct →
dust211–13-0.0525%23 Oct →
office9–130.1420%22 Oct →
nuke12–120.0323%21 Oct →
nuke13–60.0015%21 Oct →
anubis11–13-0.0226%21 Oct →
office6–130.0725%21 Oct →
inferno5–13-0.0418%21 Oct →
mirage13–90.0120%21 Oct →
nuke1–70.0026%21 Oct →
cache3–13-0.0811%21 Oct →
dust213–60.0121%20 Oct →
nuke13–9-0.0213%20 Oct →
nuke13–90.0417%20 Oct →
inferno4–9-0.0610%20 Oct →
train4–13-0.0431%20 Oct →
nuke13–110.0123%20 Oct →
nuke13–60.038%20 Oct →
office12–12-0.0013%19 Oct →
mirage16–14-0.0213%19 Oct →
nuke13–11-0.0011%19 Oct →
office13–90.1125%18 Oct →
nuke13–00.1021%18 Oct →
office13–6-0.020%17 Oct →
dust211–130.0421%16 Oct →
mirage8–13-0.0321%16 Oct →
vertigo4–13-0.0221%16 Oct →
office13–60.078%16 Oct →
mirage10–13-0.0414%16 Oct →
mirage10–1-0.0411%16 Oct →
nuke13–40.0426%15 Oct →
dust29–130.0419%15 Oct →
anubis16–14-0.018%15 Oct →
mirage13–110.1318%15 Oct →
inferno13–100.0510%15 Oct →
nuke12–12-0.0110%14 Oct →
anubis9–13-0.009%14 Oct →
nuke13–00.0314%14 Oct →
ancient13–60.0611%13 Oct →
office13–100.0518%13 Oct →
train13–70.0124%13 Oct →
dust213–80.0424%12 Oct →
mirage15–15-0.0112%12 Oct →
anubis13–10.1226%12 Oct →
inferno9–70.0711%12 Oct →
vertigo13–11-0.0519%12 Oct →
cache10–13-0.0122%12 Oct →
inferno13–40.064%11 Oct →
anubis13–110.0715%11 Oct →
mirage1–10-0.080%10 Oct →
dust28–13-0.0318%10 Oct →
dust28–13-0.0510%9 Oct →
office9–13-0.0429%9 Oct →
train2–130.0224%9 Oct →
dust27–130.0313%8 Oct →
office13–8-0.0342%8 Oct →
ancient14–120.0312%8 Oct →
office13–50.1013%7 Oct →
mirage8–130.0329%7 Oct →
cache13–20.098%7 Oct →
inferno13–40.0125%7 Oct →
overpass5–13-0.0322%6 Oct →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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