tatash1

tatash1 — CS2 Stats

TD76561199184573849[U:1:1224308121]Steam profile ↗✓ No bans

1,118Tracked matches66%Win rate2021Tracked since
4,462Hours in CS15Hrs last 2 wks
CSDB Rating7.2 StrongPositional Player
Premier CS Rating23,645Top 25% of 215,386 CSDB-tracked playersPink band · top ~4.5% of ranked players (population est.)
CSDB Leaderboard#36840 of 261637 tracked
FaceitLevel 10 · 2,398 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Oct 2026 (19 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,645 -2,875 25 Mar – 27 Oct · 27 days played
23,52728,655peak 28,65525 Mar27 Oct
Faceit ELO: 2,398 +0 7 Sept – 16 Oct · 6 observations
2,3982,398peak 2,3987 Sept16 Oct
28,655Peak Premier in tracked matches
2,398Highest Faceit ELO seen on CSDB
60Days played since 2026-03-25

Faceit ELO

  • At peak — 2,398
  • 0 over 30 days · steady
  • Next: 2,500 ELO at 2,500 — 102 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-07
  • Level 9 first seen 2026-09-07

Premier CS Rating

  • 5,010 below peak (28,655)
  • +118 over 30 days · steady
  • -1,911 over 90 days
  • Next: Red band at 25,000 — 1,355 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-07
  • Pink band first seen 2026-09-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches6393−30
Win rate56%55%+1pp
K/D0.730.96−0.24
Headshot %54%56%−2pp

Measured 16 Oct 2026 → 15 Nov 2026; previous 17 Sep 2026 → 16 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate52.0%50.9%
Shot accuracy7.5%13.7%
Kill/death ratio0.801.09
Match win rate46.1%48.4%

Share this profile

CSDB.GGtatash1FACEITLevel 10 · 2,398 ELOSTANDINGTop 12.4% of rankedPREMIER23,645 · Pink band30 DAYS0 ELOPEAK ELO2,398csdb.gg/stats

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Performance scores

Aim75
Positioning72
Utility50

0–100 skill scores via Leetify.

Recent form

HOT53–43–4Last 10053%Win rateWWWLWWLWLW

Last 10 vs previous 10: +20pp win rate · +0.04 avg rating · −6.7pp headshot accuracy · +29ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 20%
  • Avg reaction 569ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 20%
  • Avg reaction 545ms

Last 20

  • 12–6–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 23%
  • Avg reaction 531ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim7.5
Utility5.0
Positioning7.2
Opening Duels6.0
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 95% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 62% on CT to 44% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning7.2
Utility5.0
Mechanics6.8
Opening Duels5.7
Win Impact10.0

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time574ms−44ms
first ⅓ avg 618ms → last ⅓ avg 574ms
Headshot accuracy22.2%−1.4%
first ⅓ avg 23.6% → last ⅓ avg 22.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–1 · warden, 27 Apr →
67%Best headshot accuracy · 9–4 · vertigo, 8 Sept →
344msFastest reaction time · 3–13 · mirage, 24 May →
13–0Biggest win · train, 11 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W3Current streak
7–10In matches decided by ≤2 rounds
3Overtime games

Map breakdown

infernoBest map · 67% over 6nukeWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
mirageB3014–1647%-0.01
dust2B147–750%-0.01
nukeC125–742%0.03
ancientA106–460%0.02
anubisC94–544%0.04
vertigoA74–357%0.03
infernoS64–267%-0.02
cache—42–250%-0.01
train—44–0100%0.07
overpass—22–0100%0.00
office—10–10%-0.05
warden—11–0100%0.23

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

155,835Lifetime kills
0.80K/D
6,974Matches
46.1%Match win rate
52.0%Headshot % · Top 50% of Level 10 players
7.5%Shot accuracy
24,052MVPs
6,198Hours (in match)
8,122Bombs planted
2,179Bombs defused

Most-used weapons

AK-4761,773
AWP13,305
MP93,339
Knife3,262
MAC-102,735

Lifetime map wins

6,748dust2
5,273inferno
3,426vertigo
3,254nuke
1,152lake
1,066train
494office
384cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,801Matches
51%Win rate
1.04Avg K/D
74.3ADR
46%Headshot %

Clutches & streaks

38%1v1 clutch win
21%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage65351%1.0715.3
Dust226347%1.0014.7
Anubis25050%1.0915.3
Ancient21251%1.0114.6
Nuke9544%1.0115.1
Inferno9053%1.0514.8
Overpass4762%1.0416.7
Vertigo3853%0.8713.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.2%Headshot accuracy
36.4%Accuracy (enemy spotted)
43.9%Spray accuracy
80.4%Counter-strafing
11.5°Preaim
598msReaction time
44.0%T opening success
61.5%CT opening success
0.48Enemies flashed / flash
12.9%Flash assists
7.82HE damage / grenade
7.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4782 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke9–50.0918%27 Oct →
anubis13–100.1023%27 Oct →
cache10–1-0.0028%23 Oct →
mirage9–130.0717%20 Oct →
ancient13–70.0312%18 Oct →
train13–40.0720%11 Oct →
ancient8–130.0320%29 Sept →
ancient13–70.0517%25 Sept →
mirage6–130.0612%21 Sept →
anubis13–10.0529%11 Sept →
nuke12–120.0821%11 Sept →
dust29–13-0.0213%10 Sept →
vertigo9–4-0.0667%8 Sept →
vertigo10–3-0.0121%6 Sept →
office7–13-0.0530%6 Sept →
nuke8–80.0414%5 Sept →
nuke7–9-0.0315%1 Sept →
mirage13–80.0112%20 Aug →
ancient13–50.0740%19 Aug →
train13–40.1130%12 Aug →
train13–40.0411%12 Aug →
train13–00.0730%11 Aug →
nuke7–9-0.0617%11 Aug →
dust213–00.0411%9 Aug →
mirage7–13-0.0513%9 Aug →
ancient10–13-0.0218%9 Aug →
nuke9–20.216%31 Jul →
nuke13–5-0.0415%31 Jul →
cache13–3-0.0031%25 Jul →
anubis11–13-0.0118%24 Jul →
anubis13–30.0524%24 Jul →
mirage13–4-0.0142%24 Jul →
nuke13–20.0437%24 Jul →
mirage11–130.0628%18 Jul →
mirage13–11-0.0014%12 Jul →
anubis11–130.0318%12 Jul →
dust24–13-0.0221%10 Jul →
mirage13–7-0.0618%9 Jul →
mirage13–50.0215%9 Jul →
dust25–13-0.0535%9 Jul →
cache5–13-0.0922%9 Jul →
dust213–80.019%9 Jul →
mirage13–60.0222%9 Jul →
dust213–30.0417%9 Jul →
dust213–20.0226%9 Jul →
ancient11–13-0.0321%9 Jul →
inferno5–13-0.0324%7 Jul →
mirage6–13-0.1229%5 Jul →
dust211–13-0.038%3 Jul →
overpass13–5-0.0023%3 Jul →
inferno13–9-0.0744%2 Jul →
dust29–13-0.0316%2 Jul →
mirage6–13-0.1118%2 Jul →
inferno13–10-0.0013%2 Jul →
mirage13–100.0223%1 Jul →
dust22–00.0614%1 Jul →
inferno13–11-0.0123%1 Jul →
ancient16–130.0228%30 Jun →
ancient9–13-0.0118%28 Jun →
mirage4–13-0.077%27 Jun →
inferno12–16-0.0017%26 Jun →
vertigo7–90.0225%18 Jun →
vertigo9–40.0430%18 Jun →
vertigo9–20.1628%17 Jun →
mirage10–130.0140%17 Jun →
dust214–16-0.0117%14 Jun →
nuke10–13-0.0423%14 Jun →
mirage13–11-0.0142%13 Jun →
dust27–13-0.0911%2 Jun →
mirage0–13-0.139%2 Jun →
anubis13–30.0514%1 Jun →
anubis9–130.1326%1 Jun →
anubis9–13-0.0415%29 May →
mirage11–13-0.029%26 May →
mirage3–13-0.0723%24 May →
nuke13–30.0324%23 May →
dust213–60.0027%23 May →
mirage10–130.0318%30 Apr →
cache6–130.0521%29 Apr →
mirage13–11-0.0629%28 Apr →
mirage13–6-0.0024%28 Apr →
mirage3–13-0.0318%28 Apr →
mirage9–130.0632%27 Apr →
warden13–10.2326%27 Apr →
ancient13–90.0431%26 Apr →
nuke12–120.0835%26 Apr →
overpass13–110.0125%26 Apr →
anubis6–130.0213%22 Apr →
mirage13–40.0629%22 Apr →
vertigo8–80.0016%21 Apr →
mirage13–10-0.0231%20 Apr →
inferno13–90.0129%20 Apr →
mirage0–13-0.0832%15 Apr →
mirage13–100.0118%15 Apr →
vertigo10–130.0331%12 Apr →
dust213–5-0.0232%8 Apr →
mirage8–13-0.0215%5 Apr →
nuke3–10-0.0129%3 Apr →
mirage13–8-0.0026%26 Mar →
ancient13–110.0019%25 Mar →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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