Sir croissant

Sir croissant — CS2 Stats

FR76561199168086148[U:1:1207820420]Steam profile ↗✓ No bans

187Tracked matches43%Win rate2023Tracked since
952Hours in CS1Hrs last 2 wks
CSDB Rating5.3 DevelopingOpening Duellist
WingmanMaster Guardian II
Ladder ranks via Leetify

Rating over time

9,689Peak Premier in tracked matches
41Days played since 2025-12-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim69
Positioning50
Utility23

0–100 skill scores via Leetify.

Recent form

STEADY51–41–8Last 10051%Win rateLLWWLLWWWL

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · −1.7pp headshot accuracy · −36ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 25%
  • Avg reaction 606ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 21%
  • Avg reaction 572ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 22%
  • Avg reaction 590ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+1 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim6.9
Utility2.3
Positioning5.0
Opening Duels5.2

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 90% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 614ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.0
Utility2.3
Mechanics8.2
Opening Duels3.8
Win Impact2.6

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time584ms−58ms
first ⅓ avg 643ms → last ⅓ avg 584ms
Headshot accuracy20.3%+2.0%
first ⅓ avg 18.3% → last ⅓ avg 20.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 9–6 · inferno, 2 Aug →
39%Best headshot accuracy · 6–13 · mirage, 22 Oct →
344msFastest reaction time · 3–9 · vertigo, 11 Jun →
13–1Biggest win · vertigo, 13 Feb →

Across the last 100 tracked matches.

Highlights

9Longest win streak
L2Current streak
7–5In matches decided by ≤2 rounds
2Overtime games

Map breakdown

overpassBest map · 67% over 9dust2Weakest map · 21% over 14
MapGradePlayedRecordWin rateAvg rating
mirageB199–1047%0.02
infernoA1610–663%0.02
vertigoB157–847%0.02
dust2D143–1121%0.03
overpassS96–367%0.06
nukeA95–456%0.01
anubisS64–267%0.03
ancient—41–325%0.00
office—32–167%0.01
train—32–167%0.06
cache—11–0100%-0.01
italy—11–0100%-0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (21% over 14). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

27,707Lifetime kills
1.15K/D · Top 25% of tracked players
1,494Matches
45.4%Match win rate · Top 50% of tracked players
41.6%Headshot %
6.7%Shot accuracy
5,472MVPs
727Hours (in match)
1,173Bombs planted
301Bombs defused

Most-used weapons

AK-477,272
AWP4,157
Knife573

Lifetime map wins

1,948inferno
1,618nuke
1,248vertigo
1,130dust2
517lake
376train
330office
34italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.0%Headshot accuracy
34.7%Accuracy (enemy spotted)
32.3%Spray accuracy
86.8%Counter-strafing
11.0°Preaim
614msReaction time
50.3%T opening success
40.2%CT opening success
0.35Enemies flashed / flash
5.1%Flash assists
3.98HE damage / grenade
4.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3516 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

21% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage6–130.0739%22 Oct →
mirage7–130.0813%15 Aug →
inferno9–60.2224%2 Aug →
mirage13–6-0.0529%23 Jul →
ancient9–130.0117%23 Jul →
vertigo3–13-0.0711%23 Jul →
anubis13–110.1010%23 Jul →
office13–110.0424%23 Jul →
anubis13–40.0725%23 Jul →
mirage9–130.0116%23 Jul →
anubis12–120.0822%23 Jul →
inferno13–90.0523%23 Jul →
overpass9–50.0824%13 Jun →
vertigo9–40.0328%13 Jun →
inferno6–9-0.1015%13 Jun →
nuke9–10.1322%12 Jun →
inferno2–130.0318%12 Jun →
dust213–80.1025%12 Jun →
overpass13–40.0222%12 Jun →
ancient7–13-0.0128%12 Jun →
mirage11–13-0.1033%12 Jun →
dust21–130.000%12 Jun →
overpass10–130.0218%12 Jun →
nuke13–2-0.0418%11 Jun →
dust212–120.1519%11 Jun →
vertigo3–9-0.140%11 Jun →
dust28–130.0524%11 Jun →
dust28–130.0613%9 Jun →
cache13–9-0.0122%8 Jun →
dust28–13-0.0027%7 Jun →
dust25–13-0.0321%6 Jun →
vertigo4–130.0124%6 Jun →
mirage5–130.0117%25 May →
vertigo13–80.0321%25 May →
mirage13–20.0923%27 Apr →
train13–40.0627%27 Mar →
inferno13–100.0718%21 Mar →
mirage9–13-0.0418%19 Mar →
dust213–90.0318%18 Mar →
office10–13-0.0224%18 Mar →
office13–20.0227%18 Mar →
inferno2–13-0.0431%18 Mar →
nuke10–13-0.0912%18 Mar →
vertigo13–70.0110%14 Mar →
overpass11–130.0516%14 Mar →
mirage13–20.0314%14 Mar →
mirage10–13-0.0117%5 Mar →
nuke12–12-0.0215%1 Mar →
inferno13–6-0.0218%25 Feb →
inferno0–13-0.080%18 Feb →
mirage13–11-0.0020%18 Feb →
mirage5–130.0310%17 Feb →
inferno4–130.0612%17 Feb →
vertigo12–120.0411%13 Feb →
mirage8–10.067%13 Feb →
dust211–130.0219%13 Feb →
vertigo13–40.088%13 Feb →
vertigo13–10.1115%13 Feb →
inferno13–9-0.0318%13 Feb →
nuke12–7-0.0216%13 Feb →
mirage9–130.0414%13 Feb →
italy13–5-0.0517%12 Feb →
vertigo12–120.0625%12 Feb →
vertigo5–130.0430%11 Feb →
dust212–120.0919%11 Feb →
vertigo13–110.1423%11 Feb →
mirage13–90.0714%11 Feb →
vertigo7–130.0017%11 Feb →
overpass6–13-0.0219%11 Feb →
dust29–13-0.0123%11 Feb →
anubis13–7-0.0222%10 Feb →
overpass13–60.0718%10 Feb →
inferno13–90.0126%10 Feb →
vertigo7–13-0.0523%10 Feb →
nuke13–90.0413%10 Feb →
inferno8–13-0.0329%10 Feb →
mirage13–10-0.098%9 Feb →
dust213–7-0.0118%9 Feb →
anubis10–130.0127%9 Feb →
dust211–13-0.0114%1 Feb →
dust212–120.0414%31 Jan →
nuke3–130.0412%30 Jan →
mirage11–13-0.0111%23 Jan →
overpass13–110.1311%18 Jan →
overpass13–110.0710%18 Jan →
mirage13–8-0.0012%16 Jan →
train16–130.0713%9 Jan →
ancient7–13-0.0019%9 Jan →
nuke15–150.0122%4 Jan →
ancient13–60.009%4 Jan →
train9–130.0614%2 Jan →
inferno13–60.0223%2 Jan →
nuke13–100.0223%31 Dec →
mirage8–20.1628%31 Dec →
inferno13–60.0826%31 Dec →
inferno13–20.1110%28 Dec →
overpass13–20.0724%21 Dec →
inferno13–110.0725%21 Dec →
vertigo13–50.0520%21 Dec →
anubis13–9-0.0423%20 Dec →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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