Sisyphus

Sisyphus — CS2 Stats

CU76561199162826251[U:1:1202560523]Steam profile ↗✓ No bans

664Tracked matches48%Win rate2021Tracked since
1,751Hours in CS30Hrs last 2 wks
CSDB Rating5.9 SolidPositional Player
Premier CS Rating21,011Top 50% of 215,386 CSDB-tracked playersPink band · top ~7.4% of ranked players (population est.)
CSDB Leaderboard#70620 of 261636 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Nov 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,011 +1,408 29 Jul – 10 Nov · 35 days played
18,65122,296peak 22,29629 Jul10 Nov
22,533Peak Premier in tracked matches
31Days played since 2026-07-29

Premier CS Rating

  • 1,285 below peak (22,296)
  • +1,244 over 30 days · improving
  • +2,023 over 90 days
  • Next: Red band at 25,000 — 3,989 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-11-01
  • Purple band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate49.0%46.9%49.3%meets
Shot accuracy12.5%13.0%13.4%0.8% short
Kill/death ratio1.091.081.120.04 short
Match win rate42.0%46.7%48.5%6.5% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSisyphusPREMIER21,011 · Pink bandcsdb.gg/stats

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Performance scores

Aim75
Positioning62
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY51–44–5Last 10051%Win rateLLLWWLWWLL

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · +0.8pp headshot accuracy · +55ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 570ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 598ms

Last 20

  • 7–11–2 · 35% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 570ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim7.5
Utility2.8
Positioning6.2
Opening Duels5.0
Clutch2.6

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 88% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 58% on T to 42% on CT — first contacts on the defending side are being lost.

Reaction time. 555ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning6.2
Utility2.8
Mechanics6.1
Opening Duels5.1
Win Impact4.4

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time569ms+6ms
first ⅓ avg 562ms → last ⅓ avg 569ms
Headshot accuracy20.2%−1.3%
first ⅓ avg 21.5% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 8–8 · inferno, 7 Nov →
42%Best headshot accuracy · 13–9 · inferno, 1 Nov →
359msFastest reaction time · 13–4 · inferno, 23 Oct →
13–0Biggest win · dust2, 7 Nov →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L3Current streak
14–8In matches decided by ≤2 rounds
4Overtime games

Map breakdown

dust2Best map · 65% over 17ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB209–1145%0.03
nukeB178–947%-0.01
dust2S1711–665%0.01
infernoA169–756%0.02
cacheA138–562%0.01
anubisB115–645%0.00
ancientD51–420%-0.01
vertigo—10–10%-0.11

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

59,933Lifetime kills
1.09K/D · Top 50% of Pink band
3,736Matches
42.0%Match win rate
49.0%Headshot % · Top 50% of Pink band
12.5%Shot accuracy
8,234MVPs
970Hours (in match)
1,720Bombs planted
598Bombs defused

Most-used weapons

AK-4712,788
AWP4,618
MP91,740
Knife1,677
MAC-101,602

Lifetime map wins

4,747nuke
2,092inferno
1,987vertigo
1,481cbble
1,308dust2
486train
168office
109lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

35Matches
49%Win rate
1.12Avg K/D
89.0ADR
49%Headshot %

Clutches & streaks

33%1v1 clutch win
26%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1753%1.0919.6
Dust2540%1.0415.2
Ancient540%1.2820.6
Inferno450%1.2320.3
Anubis2100%1.2820.0
Cache10%0.6111.0
Vertigo10%1.0019.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
34.3%Accuracy (enemy spotted)
34.1%Spray accuracy
77.7%Counter-strafing
8.3°Preaim
555msReaction time
58.3%T opening success
42.1%CT opening success
0.31Enemies flashed / flash
6.5%Flash assists
5.74HE damage / grenade
4.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3147 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage7–13-0.0214%10 Nov →
nuke4–130.0226%8 Nov →
inferno11–13-0.0331%8 Nov →
cache13–80.0421%8 Nov →
dust213–00.0115%7 Nov →
nuke5–130.0222%7 Nov →
anubis13–10.0912%7 Nov →
mirage13–100.1217%7 Nov →
cache8–130.0722%7 Nov →
nuke3–9-0.1719%7 Nov →
inferno8–80.1731%7 Nov →
inferno9–130.0026%6 Nov →
ancient2–11-0.0517%6 Nov →
anubis3–13-0.0414%5 Nov →
anubis7–130.0721%5 Nov →
mirage13–100.0213%5 Nov →
nuke7–13-0.0120%5 Nov →
nuke13–50.0429%5 Nov →
ancient13–50.088%5 Nov →
dust215–150.0315%4 Nov →
dust213–11-0.0620%4 Nov →
mirage11–130.1021%4 Nov →
mirage8–130.0517%4 Nov →
cache13–60.0114%2 Nov →
mirage13–80.1726%2 Nov →
ancient7–13-0.1024%2 Nov →
anubis2–13-0.135%1 Nov →
nuke13–8-0.0132%1 Nov →
anubis6–13-0.058%1 Nov →
nuke13–60.0023%1 Nov →
anubis13–90.0224%1 Nov →
inferno13–90.0342%1 Nov →
inferno13–80.0318%31 Oct →
nuke9–130.0325%31 Oct →
dust213–80.0422%31 Oct →
mirage12–12-0.0432%31 Oct →
vertigo2–9-0.1131%31 Oct →
inferno9–70.1013%31 Oct →
anubis10–130.0017%31 Oct →
nuke13–11-0.0117%30 Oct →
nuke9–13-0.0312%27 Oct →
anubis13–9-0.0514%27 Oct →
inferno13–80.016%27 Oct →
dust213–90.0322%27 Oct →
dust213–110.0130%27 Oct →
anubis6–13-0.0521%27 Oct →
dust26–13-0.0015%27 Oct →
dust213–90.0518%27 Oct →
nuke6–13-0.0617%26 Oct →
cache7–13-0.0216%26 Oct →
ancient4–13-0.0311%26 Oct →
inferno13–110.0123%26 Oct →
mirage13–50.0131%24 Oct →
mirage4–130.0620%24 Oct →
cache9–130.0234%24 Oct →
mirage13–16-0.0320%23 Oct →
cache13–6-0.0226%23 Oct →
inferno13–4-0.0327%23 Oct →
mirage11–13-0.047%22 Oct →
cache13–11-0.0320%22 Oct →
inferno13–11-0.0016%21 Oct →
dust28–130.0128%21 Oct →
cache13–110.0426%20 Oct →
nuke13–110.0320%20 Oct →
dust213–8-0.0017%20 Oct →
dust26–130.0024%18 Oct →
cache13–110.0123%18 Oct →
mirage13–100.0017%17 Oct →
dust213–30.0625%17 Oct →
anubis13–90.0838%17 Oct →
nuke11–130.0117%15 Oct →
dust213–50.0316%15 Oct →
inferno7–13-0.0232%14 Oct →
mirage11–130.0812%14 Oct →
nuke13–70.0227%13 Oct →
cache13–70.0228%13 Oct →
dust214–16-0.0131%9 Oct →
mirage4–130.0220%9 Oct →
mirage13–8-0.0214%1 Oct →
inferno8–2-0.0022%1 Oct →
dust213–100.0022%1 Oct →
anubis13–100.0626%18 Sept →
mirage12–10.0217%13 Sept →
cache13–7-0.0012%8 Sept →
dust213–40.0422%8 Sept →
inferno8–80.0518%2 Sept →
dust211–13-0.0521%1 Sept →
cache0–2-0.020%1 Sept →
nuke6–13-0.0430%1 Sept →
nuke9–70.1214%1 Sept →
mirage13–11-0.0429%20 Aug →
inferno9–13-0.0624%20 Aug →
nuke13–5-0.0723%20 Aug →
inferno15–150.0736%29 Jul →
mirage5–13-0.0016%29 Jul →
ancient9–130.0618%29 Jul →
mirage9–130.0129%29 Jul →
inferno13–110.0026%29 Jul →
cache6–13-0.010%29 Jul →
mirage13–110.0725%29 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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