mitinaax)

mitinaax) — CS2 Stats

76561199139152741[U:1:1178887013]Steam profile ↗✓ No bans

2,422Tracked matches52%Win rate2021Tracked since
4,552Hours in CS
CSDB Rating7.4 StrongPositional Player
Premier CS Rating22,538Top 25% of 204,316 CSDB-tracked playersPink band · top ~5.7% of ranked players (population est.)
CSDB Leaderboard#47587 of 251430 tracked
FaceitLevel 10 · 2,416 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,538 +813 11 Jul – 10 Oct · 33 days played
20,70223,155peak 23,15511 Jul10 Oct
Faceit ELO: 2,416 +0 1 Sept – 18 Sept · 3 observations
2,4162,416peak 2,4161 Sept18 Sept
23,512Peak Premier in tracked matches
2,416Highest Faceit ELO seen on CSDB
38Days played since 2026-07-04

Faceit ELO

  • At peak — 2,416
  • Next: 2,500 ELO at 2,500 — 84 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-01
  • Level 9 first seen 2026-09-01

Premier CS Rating

  • 617 below peak (23,155)
  • +583 over 30 days · improving
  • -617 over 90 days
  • Next: Red band at 25,000 — 2,462 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches48——
Win rate50%——
K/D1.12——
Headshot %56%——

Measured 16 Sep 2026 → 13 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,304), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate50.7%50.9%
Shot accuracy14.5%13.7%
Kill/death ratio0.921.09
Match win rate48.5%48.4%

Share this profile

CSDB.GGmitinaax)FACEITLevel 10 · 2,416 ELOSTANDINGTop 12.4% of rankedPREMIER22,538 · Pink bandPEAK ELO2,416csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim87
Positioning72
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY49–47–4Last 10049%Win rateLTWLLLTWWW

Last 10 vs previous 10: −20pp win rate · +0.03 avg rating · +3.7pp headshot accuracy · +22ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 571ms

Last 10

  • 4–4–2 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 561ms

Last 20

  • 10–7–3 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 550ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim8.7
Utility4.6
Positioning7.2
Opening Duels6.0
Clutch4.4

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 90% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

T openings. 60% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning7.2
Utility4.6
Mechanics8.1
Opening Duels7.0
Win Impact5.6

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.04
first ⅓ avg 0.04 → last ⅓ avg -0.00
Reaction time542ms+8ms
first ⅓ avg 534ms → last ⅓ avg 542ms
Headshot accuracy20.8%−2.7%
first ⅓ avg 23.5% → last ⅓ avg 20.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–1 · ancient, 11 Jul →
47%Best headshot accuracy · 13–4 · dust2, 1 Oct →
328msFastest reaction time · 0–3 · boulder, 27 Sept →
13–1Biggest win · ancient, 11 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
4–3In matches decided by ≤2 rounds
10Overtime games

Map breakdown

vertigoBest map · 60% over 5nukeWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
mirageA2615–1158%0.02
ancientB2512–1348%0.02
dust2A2313–1057%0.02
nukeD113–827%-0.01
cacheC52–340%-0.02
vertigoA53–260%0.09
inferno—21–150%0.03
anubis—20–20%0.01
boulder—10–10%-0.20

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

152,225Lifetime kills
0.92K/D
5,682Matches
48.5%Match win rate · Top 50% of Level 10 players
50.7%Headshot %
14.5%Shot accuracy · Top 50% of Level 10 players
22,256MVPs
4,552Hours (in match)
3,017Bombs planted
2,446Bombs defused

Most-used weapons

AK-4759,710
AWP11,952
MP93,172
FAMAS1,947
MAC-101,296

Lifetime map wins

15,922inferno
12,744dust2
8,977vertigo
6,832nuke
2,904train
738office
276cbble
80italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

755Matches
53%Win rate
1.05Avg K/D
87.5ADR
51%Headshot %

Clutches & streaks

42%1v1 clutch win
23%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage13651%1.0515.7
Ancient11256%1.2817.8
Vertigo6751%1.0615.4
Anubis3047%0.8713.8
Nuke2850%1.0916.1
Dust22241%1.1117.3
Inferno1984%1.3316.4
Overpass1457%1.2117.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.6%Headshot accuracy
37.4%Accuracy (enemy spotted)
41.5%Spray accuracy
86.3%Counter-strafing
9.3°Preaim
536msReaction time
60.0%T opening success
56.1%CT opening success
0.44Enemies flashed / flash
5.7%Flash assists
8.39HE damage / grenade
8.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4428 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage7–130.0523%13 Oct →
cache12–12-0.0316%13 Oct →
nuke13–90.0117%10 Oct →
ancient8–13-0.0512%10 Oct →
ancient6–13-0.0716%9 Oct →
mirage5–130.0831%8 Oct →
dust215–15-0.0122%4 Oct →
mirage13–90.0316%1 Oct →
dust213–40.1047%1 Oct →
dust213–11-0.0315%30 Sept →
mirage13–9-0.0214%28 Sept →
ancient13–80.0222%28 Sept →
ancient13–80.0136%27 Sept →
boulder0–3-0.200%27 Sept →
mirage13–40.0215%26 Sept →
ancient12–12-0.0419%26 Sept →
dust211–13-0.0319%26 Sept →
inferno2–00.0117%24 Sept →
ancient13–8-0.0019%23 Sept →
mirage7–13-0.0116%23 Sept →
vertigo13–20.0614%23 Sept →
anubis9–130.0429%23 Sept →
mirage10–130.0019%19 Sept →
mirage8–13-0.0418%29 Aug →
cache13–9-0.0921%29 Aug →
ancient16–130.0524%22 Aug →
mirage13–10-0.0140%21 Aug →
dust23–130.0017%21 Aug →
dust213–16-0.0331%20 Aug →
ancient5–13-0.0419%20 Aug →
ancient13–90.0427%19 Aug →
dust213–80.0418%19 Aug →
dust213–90.0817%19 Aug →
dust21–13-0.0522%18 Aug →
ancient7–13-0.0327%4 Aug →
ancient3–100.0527%1 Aug →
nuke13–9-0.0119%29 Jul →
dust210–130.0431%28 Jul →
ancient13–70.0220%28 Jul →
nuke1–13-0.0327%28 Jul →
mirage13–5-0.0414%28 Jul →
mirage13–110.0421%28 Jul →
mirage13–110.0219%27 Jul →
mirage13–50.0319%27 Jul →
vertigo13–90.0626%27 Jul →
cache7–130.0129%27 Jul →
nuke8–130.1032%26 Jul →
ancient16–130.0024%24 Jul →
nuke3–8-0.0326%23 Jul →
dust216–120.1025%20 Jul →
vertigo0–30.1438%20 Jul →
nuke9–13-0.0422%19 Jul →
mirage13–10-0.0115%16 Jul →
dust27–130.0431%16 Jul →
dust210–13-0.0423%15 Jul →
ancient3–7-0.0318%15 Jul →
mirage14–160.0117%15 Jul →
nuke6–130.0313%15 Jul →
ancient11–130.0319%15 Jul →
nuke13–3-0.0222%15 Jul →
ancient13–100.0423%12 Jul →
dust213–90.0332%12 Jul →
dust213–7-0.0020%12 Jul →
mirage10–13-0.0028%12 Jul →
vertigo9–130.0213%12 Jul →
ancient13–100.0126%12 Jul →
mirage10–13-0.0618%12 Jul →
ancient13–40.0426%12 Jul →
dust213–50.0714%11 Jul →
nuke12–16-0.0322%11 Jul →
mirage9–13-0.0021%11 Jul →
mirage15–150.0530%11 Jul →
mirage13–30.1132%11 Jul →
dust213–7-0.0136%11 Jul →
ancient13–10.1919%11 Jul →
ancient9–130.0227%11 Jul →
ancient13–50.0421%11 Jul →
mirage13–40.0723%11 Jul →
ancient13–160.0620%11 Jul →
mirage13–70.0024%11 Jul →
dust213–90.0320%10 Jul →
ancient5–120.0526%10 Jul →
mirage3–13-0.0518%10 Jul →
dust213–8-0.0413%10 Jul →
mirage13–60.059%10 Jul →
ancient10–130.0721%10 Jul →
anubis4–13-0.0113%8 Jul →
vertigo13–80.1737%8 Jul →
mirage13–30.1424%7 Jul →
dust213–10.0436%7 Jul →
ancient10–130.0229%6 Jul →
mirage13–40.1024%6 Jul →
dust213–9-0.0313%6 Jul →
nuke13–160.0035%4 Jul →
dust26–13-0.0115%4 Jul →
cache8–130.0330%4 Jul →
cache13–10-0.0119%4 Jul →
nuke2–13-0.0821%4 Jul →
inferno5–130.0626%4 Jul →
dust28–130.1233%4 Jul →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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