bananaboyクリスティアナ

bananaboyクリスティアナ — CS2 Stats

76561198964698553[U:1:1004432825]Steam profile ↗✓ No bans

2,814Tracked matches66%Win rate2020Tracked since
3,915Hours in CS33Hrs last 2 wks
CSDB Rating6.9 SolidPositional Player
Premier CS Rating17,259Purple band · top ~19.4% of ranked players (population est.)
FaceitLevel 8 · 1,466 ELOTop 31.2% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,259 +2,374 2 Sept – 12 Oct · 26 days played
11,70218,024peak 18,0242 Sept12 Oct
Faceit ELO: 1,466 +0 2 Sept – 18 Sept · 4 observations
1,4661,466peak 1,4662 Sept18 Sept
18,328Peak Premier in tracked matches
1,466Highest Faceit ELO seen on CSDB
29Days played since 2026-09-02

Faceit ELO

  • At peak — 1,466
  • Next: Level 8 at 1,531 — 65 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-02
  • Level 6 first seen 2026-09-02

Premier CS Rating

  • 765 below peak (18,024)
  • +4,477 over 30 days · improving
  • Next: Pink band at 20,000 — 2,741 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-02
  • Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches98——
Win rate61%——
K/D1.09——
Headshot %53%——

Measured 13 Sep 2026 → 13 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,773), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate43.5%46.8%48.2%4.8% short
Shot accuracy13.0%13.0%13.3%meets
Kill/death ratio0.941.061.070.13 short
Match win rate40.2%46.3%46.9%6.7% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGbananaboyクリスティアナFACEITLevel 8 · 1,466 ELOSTANDINGTop 31.2% of rankedPREMIER17,259 · Purple bandPEAK ELO1,466csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning71
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY58–39–3Last 10058%Win rateLLTWWLLLWW

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · +6.5pp headshot accuracy · −15ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 23%
  • Avg reaction 516ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 22%
  • Avg reaction 534ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 541ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim8.1
Utility4.6
Positioning7.1
Opening Duels5.5
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 92% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 62% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 550ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning7.1
Utility4.6
Mechanics4.9
Opening Duels6.7
Win Impact10.0

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.05
first ⅓ avg 0.03 → last ⅓ avg -0.02
Reaction time549ms−14ms
first ⅓ avg 563ms → last ⅓ avg 549ms
Headshot accuracy20.2%−1.5%
first ⅓ avg 21.7% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 11–13 · ancient, 13 Sept →
44%Best headshot accuracy · 13–11 · ancient, 19 Sept →
391msFastest reaction time · 13–3 · inferno, 23 Sept →
13–2Biggest win · vertigo, 23 Sept →

Across the last 100 tracked matches.

Highlights

9Longest win streak
L2Current streak
9–6In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 70% over 30ancientWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
mirageS3021–970%0.01
dust2A2012–860%0.02
ancientD165–1131%0.04
nukeA127–558%0.01
infernoS107–370%0.02
anubisA85–363%-0.00
cache—20–20%0.05
boulder—10–10%-0.16
vertigo—11–0100%0.07

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

123,408Lifetime kills
0.94K/D
5,744Matches
40.2%Match win rate
43.5%Headshot %
13.0%Shot accuracy
15,025MVPs
2,385Hours (in match)
4,785Bombs planted
1,184Bombs defused

Most-used weapons

AK-4730,450
AWP21,824
FAMAS2,744
MP92,214
Knife1,841

Lifetime map wins

6,745dust2
6,466inferno
3,501nuke
1,313vertigo
900train
173office
123cbble
54lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,128Matches
49%Win rate
1.11Avg K/D
82.4ADR
40%Headshot %

Clutches & streaks

40%1v1 clutch win
21%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage26450%1.2016.9
Ancient9250%1.0216.5
Dust28747%0.9916.0
Anubis7740%1.0616.1
Inferno5155%0.9615.0
Nuke4452%1.0815.9
Overpass812%0.6811.5
Vertigo838%0.7313.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
38.9%Accuracy (enemy spotted)
38.6%Spray accuracy
72.2%Counter-strafing
8.1°Preaim
550msReaction time
62.2%T opening success
51.7%CT opening success
0.62Enemies flashed / flash
4.5%Flash assists
12.20HE damage / grenade
2.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.9571 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke8–13-0.0626%12 Oct →
nuke9–13-0.0321%11 Oct →
dust215–15-0.0319%11 Oct →
anubis13–9-0.0331%11 Oct →
inferno13–110.0319%11 Oct →
ancient3–13-0.0124%11 Oct →
anubis4–13-0.0317%11 Oct →
dust211–13-0.0433%10 Oct →
mirage13–7-0.0511%10 Oct →
mirage13–8-0.0521%10 Oct →
inferno13–80.0114%10 Oct →
nuke13–9-0.066%10 Oct →
ancient8–13-0.0316%10 Oct →
dust213–8-0.0720%9 Oct →
cache9–130.0213%9 Oct →
ancient6–130.0316%9 Oct →
mirage5–13-0.0515%8 Oct →
dust213–8-0.0215%3 Oct →
dust213–40.0426%3 Oct →
anubis13–7-0.0215%3 Oct →
mirage5–13-0.0923%2 Oct →
mirage16–140.0522%2 Oct →
anubis13–8-0.0323%2 Oct →
mirage13–70.0120%1 Oct →
nuke13–30.0131%1 Oct →
mirage13–100.0019%1 Oct →
mirage13–9-0.0424%1 Oct →
dust213–40.0312%1 Oct →
anubis13–8-0.0721%30 Sept →
mirage13–100.0015%30 Sept →
nuke2–13-0.0933%30 Sept →
dust213–110.0322%30 Sept →
inferno13–60.0521%30 Sept →
dust213–11-0.039%30 Sept →
mirage13–100.037%30 Sept →
nuke13–30.1430%30 Sept →
inferno11–13-0.0626%30 Sept →
boulder0–3-0.160%27 Sept →
mirage13–40.0126%26 Sept →
ancient12–12-0.0523%26 Sept →
dust211–13-0.0220%26 Sept →
cache15–150.0925%26 Sept →
mirage13–40.0518%26 Sept →
ancient13–90.0920%25 Sept →
ancient10–130.0215%25 Sept →
mirage13–30.0716%24 Sept →
ancient13–8-0.0122%23 Sept →
mirage7–13-0.083%23 Sept →
vertigo13–20.0721%23 Sept →
anubis9–13-0.0212%23 Sept →
inferno13–9-0.0034%23 Sept →
inferno13–30.0329%23 Sept →
mirage13–80.0623%23 Sept →
inferno13–110.0412%23 Sept →
nuke13–100.0720%23 Sept →
dust213–90.0722%23 Sept →
ancient13–11-0.0022%23 Sept →
inferno13–40.0831%23 Sept →
inferno3–13-0.0128%20 Sept →
mirage10–13-0.0424%19 Sept →
ancient13–110.1044%19 Sept →
mirage13–70.1223%19 Sept →
nuke10–130.0622%18 Sept →
dust213–80.1524%18 Sept →
nuke13–90.0421%18 Sept →
dust213–80.0737%16 Sept →
anubis10–130.0830%16 Sept →
mirage5–13-0.0234%16 Sept →
mirage13–110.0325%16 Sept →
ancient10–130.1029%14 Sept →
anubis13–50.1031%14 Sept →
nuke13–80.0519%14 Sept →
mirage12–16-0.0317%14 Sept →
mirage13–50.0320%14 Sept →
mirage13–40.0926%14 Sept →
dust210–130.0320%14 Sept →
ancient11–130.1628%13 Sept →
dust23–130.0233%13 Sept →
dust213–160.0217%12 Sept →
dust25–13-0.0114%12 Sept →
mirage10–130.0927%12 Sept →
mirage9–130.0920%11 Sept →
ancient11–130.0315%11 Sept →
ancient14–16-0.0023%11 Sept →
mirage13–100.0230%10 Sept →
dust213–3-0.0128%10 Sept →
ancient13–110.0815%9 Sept →
nuke13–90.0221%9 Sept →
dust213–70.0419%7 Sept →
mirage13–70.0420%7 Sept →
dust210–13-0.0122%6 Sept →
mirage13–90.0616%6 Sept →
nuke9–130.0016%6 Sept →
dust213–100.0514%6 Sept →
mirage12–150.0322%6 Sept →
mirage13–10-0.0328%4 Sept →
inferno5–130.019%4 Sept →
ancient9–130.0115%3 Sept →
mirage13–8-0.0523%2 Sept →
ancient6–130.0316%2 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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