KP

KP — CS2 Stats

IE76561199129861060[U:1:1169595332]Steam profile ↗✓ No bans

1,239Tracked matches68%Win rate2023Tracked since
1,292Hours in CS8Hrs last 2 wks
CSDB Rating7.8 StrongPositional Player
Premier CS Rating23,978Top 25% of 200,982 CSDB-tracked playersPink band · top ~4.1% of ranked players (population est.)
CSDB Leaderboard#30958 of 247870 tracked
FaceitLevel 8 · 1,401 ELOTop 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,978 +622 22 Jul – 27 Sept · 22 days played
22,22524,894peak 24,89422 Jul27 Sept
Faceit ELO: 1,401 +0 1 Sept – 15 Sept · 4 observations
1,4011,401peak 1,4011 Sept15 Sept
24,999Peak Premier in tracked matches
1,401Highest Faceit ELO seen on CSDB
31Days played since 2026-07-22

Faceit ELO

  • At peak — 1,401
  • Next: Level 8 at 1,531 — 130 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-01
  • Level 6 first seen 2026-09-01

Premier CS Rating

  • 916 below peak (24,894)
  • +494 over 30 days · improving
  • Next: Red band at 25,000 — 1,022 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches37——
Win rate62%——
K/D1.03——
Headshot %57%——

Measured 1 Sep 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,745), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate59.7%46.8%48.2%above
Shot accuracy2.3%13.0%13.3%11.0% short
Kill/death ratio1.341.061.07above
Match win rate47.9%46.3%46.9%above

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKPFACEITLevel 8 · 1,401 ELOSTANDINGTop 31.2% of rankedPREMIER23,978 · Pink bandPEAK ELO1,401csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim97
Positioning67
Utility19

0–100 skill scores via Leetify.

Recent form

HOT54–43–3Last 10054%Win rateLWTWLWWWWW

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating · +4.7pp headshot accuracy · +31ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 26%
  • Avg reaction 555ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 27%
  • Avg reaction 563ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 25%
  • Avg reaction 548ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim9.7
Utility1.9
Positioning6.7
Opening Duels5.5
Clutch5.0

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 76% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 97 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

T openings. 65% T opening-duel success — entries that actually open the round.

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 554ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.7
Positioning6.7
Utility1.9
Mechanics9.0
Opening Duels7.5
Win Impact10.0

Composite 7.8/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time552ms−42ms
first ⅓ avg 594ms → last ⅓ avg 552ms
Headshot accuracy26.1%+5.8%
first ⅓ avg 20.3% → last ⅓ avg 26.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–3 · mirage, 28 Aug →
62%Best headshot accuracy · 13–5 · inferno, 15 Aug →
406msFastest reaction time · 8–13 · anubis, 28 Aug →
13–1Biggest win · ancient, 13 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
8–8In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 62% over 21nukeWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
ancientA2113–862%0.01
cacheA2011–955%0.01
mirageC198–1142%-0.01
dust2A1911–858%-0.02
anubisC94–544%0.01
nukeD62–433%-0.02
inferno—44–0100%0.05
vertigo—21–150%-0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

40,509Lifetime kills
1.34K/D · Top 10% of Level 8 players
1,742Matches
47.9%Match win rate · Top 50% of Level 8 players
59.7%Headshot % · Top 10% of Level 8 players
2.3%Shot accuracy
4,036MVPs
658Hours (in match)
1,490Bombs planted
354Bombs defused

Most-used weapons

Lifetime map wins

2,163dust2
1,865inferno
1,705nuke
720vertigo
363train
81office
63cbble
54lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

108Matches
61%Win rate
1.18Avg K/D
85.7ADR
51%Headshot %

Clutches & streaks

45%1v1 clutch win
23%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient2374%1.1618.5
Mirage2348%1.2316.7
Anubis1450%0.9513.7
Overpass875%1.4017.3
Nuke771%1.3618.4
Inferno650%1.1318.2
Dust2560%1.2815.2
Cache4100%1.1719.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.0%Headshot accuracy
41.5%Accuracy (enemy spotted)
45.5%Spray accuracy
90.7%Counter-strafing
6.5°Preaim
554msReaction time
64.9%T opening success
54.9%CT opening success
0.29Enemies flashed / flash
3.4%Flash assists
5.24HE damage / grenade
1.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2876 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache4–13-0.0536%27 Sept →
mirage13–9-0.0612%27 Sept →
mirage15–15-0.0212%27 Sept →
nuke13–4-0.0320%27 Sept →
mirage11–13-0.0247%21 Sept →
ancient13–20.0228%20 Sept →
cache13–30.0547%20 Sept →
mirage13–50.0217%20 Sept →
inferno13–90.0617%20 Sept →
dust216–12-0.0537%17 Sept →
anubis13–8-0.0314%16 Sept →
dust24–13-0.0820%13 Sept →
ancient5–130.0328%13 Sept →
dust213–7-0.0824%13 Sept →
ancient2–13-0.0122%13 Sept →
mirage3–13-0.0829%13 Sept →
ancient13–90.0627%13 Sept →
ancient13–10.1015%13 Sept →
dust25–13-0.0123%13 Sept →
mirage13–80.0025%10 Sept →
ancient13–10-0.0320%10 Sept →
cache12–12-0.0233%10 Sept →
dust22–0-0.080%10 Sept →
anubis13–80.0523%8 Sept →
inferno13–110.0344%8 Sept →
dust213–4-0.0132%6 Sept →
cache13–5-0.0534%6 Sept →
anubis8–130.0330%6 Sept →
cache13–40.1238%6 Sept →
ancient7–13-0.0931%6 Sept →
cache10–130.0121%5 Sept →
dust213–110.0517%4 Sept →
nuke13–40.0438%4 Sept →
mirage2–13-0.1014%3 Sept →
dust210–13-0.0131%3 Sept →
dust27–13-0.1027%3 Sept →
ancient11–13-0.0031%28 Aug →
mirage13–30.1536%28 Aug →
anubis8–13-0.0335%28 Aug →
mirage5–13-0.0027%28 Aug →
cache14–160.0022%27 Aug →
cache11–130.0418%24 Aug →
cache13–90.0224%24 Aug →
ancient13–110.1025%24 Aug →
mirage8–130.0029%24 Aug →
dust210–2-0.0212%24 Aug →
dust29–13-0.0031%21 Aug →
ancient13–40.0531%21 Aug →
nuke9–13-0.0438%21 Aug →
cache13–70.0724%21 Aug →
cache6–130.0031%21 Aug →
ancient13–60.0720%17 Aug →
nuke10–13-0.0125%16 Aug →
ancient10–13-0.0621%16 Aug →
ancient7–13-0.0615%15 Aug →
mirage13–5-0.0050%15 Aug →
inferno13–50.1162%15 Aug →
cache13–80.0124%15 Aug →
dust26–130.0139%15 Aug →
mirage7–130.0522%13 Aug →
mirage8–13-0.0317%13 Aug →
anubis6–13-0.0820%10 Aug →
dust20–13-0.0940%9 Aug →
mirage13–7-0.0127%9 Aug →
ancient13–80.016%9 Aug →
dust213–80.0530%9 Aug →
anubis11–130.0116%8 Aug →
ancient4–130.0018%8 Aug →
dust216–140.0120%8 Aug →
ancient13–70.0314%6 Aug →
anubis13–80.0428%6 Aug →
cache13–110.0124%6 Aug →
ancient7–13-0.0410%6 Aug →
anubis10–130.0416%4 Aug →
cache16–140.0428%4 Aug →
dust25–130.0220%4 Aug →
mirage13–6-0.0117%2 Aug →
mirage11–13-0.0220%1 Aug →
cache13–4-0.0132%1 Aug →
mirage1–40.0227%1 Aug →
dust213–8-0.0122%1 Aug →
cache13–110.1227%1 Aug →
ancient13–90.0116%1 Aug →
ancient13–50.0420%1 Aug →
dust213–90.0913%1 Aug →
cache13–4-0.0727%1 Aug →
vertigo8–13-0.0525%31 Jul →
vertigo13–8-0.0714%31 Jul →
nuke7–13-0.0735%31 Jul →
ancient13–9-0.0317%31 Jul →
cache14–160.0230%31 Jul →
nuke15–15-0.0427%26 Jul →
cache14–160.0117%26 Jul →
ancient13–60.0018%26 Jul →
mirage6–13-0.0319%26 Jul →
dust213–10-0.024%25 Jul →
mirage13–9-0.0114%25 Jul →
cache9–13-0.0619%25 Jul →
anubis13–100.0424%22 Jul →
inferno13–60.009%22 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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