ZAUR2

ZAUR2 — CS2 Stats

PS76561199109139756[U:1:1148874028]Steam profile ↗✓ No bans

544Tracked matches66%Win rate2021Tracked since
1,721Hours in CS0Hrs last 2 wks
CSDB Rating6.9 SolidPositional Player
Premier CS Rating26,240Top 10% of 215,248 CSDB-tracked playersRed band · top ~2.4% of ranked players (population est.)
CSDB Leaderboard#12201 of 261492 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Nov 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 544 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,240 +1,134 13 Sept – 5 Nov · 18 days played
24,99927,950peak 27,95013 Sept5 Nov
28,285Peak Premier in tracked matches
17Days played since 2026-09-13

Premier CS Rating

  • 1,710 below peak (27,950)
  • -567 over 30 days · declining
  • Next: Gold band at 30,000 — 3,760 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-25
  • Pink band first seen 2026-09-25

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 5 Nov 2026 and 14 Nov 2026.

Measured 5 Nov 2026 → 14 Nov 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,505), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate55.4%41.8%42.7%above
Shot accuracy13.7%12.2%11.2%above
Kill/death ratio1.250.980.99above
Match win rate52.5%43.3%43.9%above

Across every metric we can compare, this profile already matches the typical Level 4 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGZAUR2FACEITLevel 3STANDINGTop 90.6% of rankedPREMIER26,240 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim93
Positioning54
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY60–38–2Last 10060%Win rateTLWWWLLLLW

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · +2.5pp headshot accuracy · −31ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 34%
  • Avg reaction 424ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 31%
  • Avg reaction 431ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 30%
  • Avg reaction 446ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim9.3
Utility2.7
Positioning5.4
Opening Duels2.7
Clutch1.4

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 75% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning5.4
Utility2.7
Mechanics5.9
Opening Duels4.5
Win Impact10.0

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.02
first ⅓ avg 0.02 → last ⅓ avg 0.04
Reaction time471ms−116ms
first ⅓ avg 587ms → last ⅓ avg 471ms
Headshot accuracy29.1%+0.9%
first ⅓ avg 28.2% → last ⅓ avg 29.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–7 · ancient, 20 Oct →
100%Best headshot accuracy · 3–0 · inferno, 14 Sept →
344msFastest reaction time · 3–0 · inferno, 14 Sept →
13–1Biggest win · cache, 18 Oct →

Across the last 100 tracked matches.

Highlights

14Longest win streak
3–5In matches decided by ≤2 rounds
8Overtime games

Map breakdown

mirageBest map · 67% over 30infernoWeakest map · 47% over 15
MapGradePlayedRecordWin rateAvg rating
mirageS3020–1067%0.03
dust2B189–950%0.01
infernoB157–847%0.03
cacheS128–467%0.03
ancientA116–555%0.06
nukeA106–460%0.01
anubis—33–0100%0.05
train—11–0100%-0.08

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (47% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

56,149Lifetime kills
1.25K/D · Top 25% of Level 3 players
2,289Matches
52.5%Match win rate · Top 5% of Level 3 players
55.4%Headshot % · Top 10% of Level 3 players
13.7%Shot accuracy · Top 50% of Level 3 players
11,102MVPs
832Hours (in match)
2,259Bombs planted
456Bombs defused

Most-used weapons

AK-479,773
AWP9,176
SSG 082,846
MP91,272
MAC-101,197
SG 5531,097

Lifetime map wins

3,478dust2
1,007nuke
925inferno
857vertigo
352lake
210train
128office
101aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

41Matches
56%Win rate
1.20Avg K/D
79.0ADR
41%Headshot %

Clutches & streaks

27%1v1 clutch win
25%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage667%1.0814.5
Ancient580%1.1721.8
Anubis250%1.4425.5
Dust2250%1.1919.5
Nuke10%1.4529.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

30.3%Headshot accuracy
38.8%Accuracy (enemy spotted)
33.7%Spray accuracy
76.5%Counter-strafing
8.0°Preaim
460msReaction time
48.8%T opening success
47.0%CT opening success
0.32Enemies flashed / flash
3.1%Flash assists
10.97HE damage / grenade
2.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3229 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

47% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache15–150.0937%20 Oct →
nuke10–130.0230%20 Oct →
dust213–50.0531%20 Oct →
mirage13–30.0238%20 Oct →
ancient13–70.1435%20 Oct →
dust211–13-0.0126%19 Oct →
ancient9–130.0525%19 Oct →
inferno3–130.1123%19 Oct →
cache3–13-0.0236%19 Oct →
mirage16–130.1028%19 Oct →
mirage13–50.0850%19 Oct →
inferno5–130.0418%19 Oct →
cache13–5-0.0036%19 Oct →
mirage13–50.0825%19 Oct →
nuke13–70.0826%19 Oct →
dust213–100.0620%19 Oct →
mirage9–13-0.0331%18 Oct →
ancient11–130.015%18 Oct →
mirage3–130.0147%18 Oct →
cache13–11-0.0125%18 Oct →
nuke13–60.1025%18 Oct →
inferno13–30.0214%18 Oct →
inferno13–60.0141%18 Oct →
cache13–100.0936%18 Oct →
cache13–10.1143%18 Oct →
ancient9–130.0645%18 Oct →
cache13–60.0428%18 Oct →
mirage13–100.0646%18 Oct →
ancient13–70.0124%17 Oct →
mirage13–70.0325%17 Oct →
nuke13–8-0.0420%17 Oct →
inferno13–16-0.0312%17 Oct →
nuke16–140.1011%17 Oct →
ancient13–110.0916%17 Oct →
mirage15–150.0518%16 Oct →
dust26–13-0.0119%16 Oct →
dust27–13-0.0414%16 Oct →
mirage13–100.0024%16 Oct →
inferno4–13-0.0018%16 Oct →
inferno13–100.0925%15 Oct →
ancient13–40.0525%15 Oct →
mirage13–100.0247%14 Oct →
inferno13–9-0.0324%14 Oct →
mirage0–100.0017%14 Oct →
inferno6–130.1227%14 Oct →
anubis13–80.0731%14 Oct →
dust27–130.0546%14 Oct →
nuke6–130.0119%14 Oct →
inferno13–100.0219%13 Oct →
cache1–13-0.0411%13 Oct →
mirage5–130.0514%13 Oct →
mirage13–20.0622%13 Oct →
nuke9–130.0230%13 Oct →
mirage13–50.0731%13 Oct →
inferno11–130.0420%13 Oct →
ancient14–160.0422%12 Oct →
cache16–130.0423%12 Oct →
mirage13–50.0333%12 Oct →
inferno5–130.0222%12 Oct →
inferno3–13-0.0310%10 Oct →
mirage7–13-0.0518%10 Oct →
mirage11–130.0630%10 Oct →
cache7–13-0.0420%9 Oct →
dust213–20.0313%9 Oct →
mirage13–90.0731%9 Oct →
nuke2–13-0.1220%9 Oct →
train4–0-0.0850%9 Oct →
mirage6–13-0.0621%8 Oct →
dust213–1-0.0325%30 Sept →
dust28–130.0854%30 Sept →
anubis13–40.0411%30 Sept →
dust23–13-0.0129%29 Sept →
dust24–130.0438%29 Sept →
mirage0–13-0.0250%29 Sept →
nuke5–1-0.0913%29 Sept →
dust24–13-0.0130%15 Sept →
dust24–130.0215%15 Sept →
mirage13–70.0315%15 Sept →
ancient13–100.0121%15 Sept →
dust213–5-0.0450%14 Sept →
nuke13–30.0125%14 Sept →
mirage13–80.0523%14 Sept →
inferno3–00.00100%14 Sept →
mirage13–100.1327%14 Sept →
ancient8–130.0224%14 Sept →
mirage13–30.0420%14 Sept →
mirage13–8-0.0424%14 Sept →
dust213–40.0036%14 Sept →
anubis13–40.0524%14 Sept →
mirage13–90.0527%14 Sept →
mirage13–40.0218%13 Sept →
mirage13–60.0816%13 Sept →
cache13–70.0026%13 Sept →
ancient13–100.1120%13 Sept →
inferno13–70.0526%13 Sept →
dust216–130.0223%13 Sept →
cache13–20.0936%13 Sept →
dust213–80.0735%13 Sept →
dust213–2-0.020%13 Sept →
mirage3–13-0.0130%13 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches14-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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