friedcorpse

friedcorpse — CS2 Stats

76561199107864564[U:1:1147598836]Steam profile ↗✓ No bans

204Tracked matches42%Win rate2021Tracked since
561Hours in CS24Hrs last 2 wks
CSDB Rating3.6 LearningPositional Player
Premier CS Rating8,156Light Blue band · top ~63.7% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 8,156 → 8,156
+13Tracked matches · now 204
−13.3ppWin rate · 55.6% → 42.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 22 days played since 13 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 8,156 +30 15 Jul13 Sept · 14 days played
7,6639,999peak 9,99915 Jul13 Sept
9,999Peak Premier in tracked matches
22Days played since 2026-07-13

Premier CS Rating

  • 1,843 below peak (9,999)
  • -1,843 over 30 days · declining
  • Next: Blue band at 10,000 1,844 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches25
Win rate40%
K/D0.79
Headshot %35%

Measured 10 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=8,862), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate40.8%41.9%42.7%1.9% short
Shot accuracy16.7%12.2%11.2%above
Kill/death ratio0.730.981.000.27 short
Match win rate36.3%43.3%43.9%7.6% short

This profile matches the typical Level 4 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGfriedcorpseFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER8,156 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim56
Positioning43
Utility16

0–100 skill scores via Leetify.

Recent form

COLD44497Last 10044%Win rateWLLLWLWLLL

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · −0.4pp headshot accuracy · −16ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 636ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 645ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 653ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.3 against its own average).

Aim5.6
Utility1.6
Positioning4.3
Opening Duels0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 81% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 41% on CT to 19% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 648ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning4.3
Utility1.6
Mechanics5.5
Opening Duels1.3
Win Impact2.4

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.00
first ⅓ avg -0.04 → last ⅓ avg -0.03
Reaction time661ms−16ms
first ⅓ avg 677ms → last ⅓ avg 661ms
Headshot accuracy11.2%−4.2%
first ⅓ avg 15.4% → last ⅓ avg 11.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–3 · mirage, 15 Sept
35%Best headshot accuracy · 4–9 · nuke, 20 Aug
438msFastest reaction time · 13–4 · mirage, 24 Aug
13–1Biggest win · nuke, 7 Sept

Across the last 100 tracked matches.

Highlights

8Longest win streak
43In matches decided by ≤2 rounds
4Overtime games

Map breakdown

mirageBest map · 51% over 39ancientWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB39201951%-0.03
nukeB168850%-0.06
dust2B105550%-0.03
infernoC104640%-0.05
cacheC73443%-0.04
ancientD62433%-0.05
anubis32167%-0.02
overpass3030%-0.06
vertigo2020%-0.02
poseidon1010%-0.07
train1010%-0.02
shelter1010%-0.07
office1010%-0.10

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

12,886Lifetime kills
0.73K/D
864Matches
36.3%Match win rate
40.8%Headshot %
16.7%Shot accuracy · Top 25% of Level 3 players
2,446MVPs
289Hours (in match)
425Bombs planted
92Bombs defused

Most-used weapons

Lifetime map wins

485nuke
388vertigo
376inferno
330train
239dust2
25lake
21cbble
18assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.7%Headshot accuracy
37.8%Accuracy (enemy spotted)
44.1%Spray accuracy
74.9%Counter-strafing
11.3°Preaim
648msReaction time
18.6%T opening success
40.7%CT opening success
0.31Enemies flashed / flash
0.0%Flash assists
3.11HE damage / grenade
1.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.6667% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3104 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 18.6347% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–40.048%17 Sept
mirage11–130.0315%16 Sept
nuke6–13-0.0812%16 Sept
mirage8–13-0.029%16 Sept
mirage13–3-0.0420%16 Sept
mirage4–13-0.055%16 Sept
mirage13–30.0817%15 Sept
mirage7–13-0.0717%15 Sept
dust24–11-0.069%15 Sept
mirage3–13-0.056%15 Sept
mirage13–50.077%15 Sept
mirage13–5-0.0417%15 Sept
mirage13–10-0.089%14 Sept
nuke0–3-0.090%13 Sept
mirage2–13-0.039%13 Sept
vertigo1–130.0110%13 Sept
mirage12–120.0119%13 Sept
mirage13–5-0.046%11 Sept
mirage2–00.0233%11 Sept
mirage3–13-0.0912%11 Sept
mirage10–13-0.0717%11 Sept
cache3–13-0.056%10 Sept
nuke4–6-0.045%10 Sept
dust29–13-0.0415%10 Sept
mirage13–70.078%10 Sept
mirage15–15-0.068%8 Sept
mirage15–15-0.097%8 Sept
mirage0–13-0.040%8 Sept
poseidon6–9-0.0715%8 Sept
dust213–10-0.016%8 Sept
nuke2–9-0.203%8 Sept
dust212–12-0.0311%7 Sept
mirage13–6-0.0127%7 Sept
nuke13–1-0.012%7 Sept
mirage13–9-0.087%7 Sept
nuke9–5-0.0419%7 Sept
inferno2–9-0.1112%26 Aug
ancient13–4-0.0415%26 Aug
cache3–13-0.0513%26 Aug
mirage13–80.0023%26 Aug
mirage5–13-0.0515%26 Aug
ancient11–13-0.103%25 Aug
nuke13–5-0.023%25 Aug
mirage13–9-0.077%25 Aug
cache13–7-0.0111%25 Aug
inferno8–13-0.0426%24 Aug
mirage13–7-0.0512%24 Aug
mirage13–4-0.0312%24 Aug
inferno13–16-0.1110%24 Aug
mirage4–13-0.0918%24 Aug
train6–13-0.0213%24 Aug
vertigo9–13-0.068%24 Aug
nuke9–13-0.0915%20 Aug
anubis7–13-0.0126%20 Aug
dust25–13-0.0922%20 Aug
mirage2–13-0.0815%20 Aug
inferno13–11-0.0715%20 Aug
nuke4–9-0.0335%20 Aug
inferno7–13-0.039%20 Aug
shelter12–12-0.075%19 Aug
overpass8–13-0.0521%19 Aug
mirage4–13-0.0431%19 Aug
ancient6–13-0.0413%19 Aug
mirage10–13-0.0617%19 Aug
inferno13–10-0.0210%18 Aug
nuke13–4-0.047%18 Aug
cache13–40.0122%18 Aug
overpass2–13-0.0717%18 Aug
ancient10–13-0.099%29 Jul
overpass9–13-0.0520%29 Jul
dust29–13-0.0613%29 Jul
cache2–13-0.0917%29 Jul
nuke9–50.0311%29 Jul
nuke8–8-0.0825%29 Jul
ancient13–3-0.016%28 Jul
nuke4–13-0.0419%28 Jul
inferno13–10-0.0112%28 Jul
nuke7–9-0.1019%23 Jul
dust213–10.0419%23 Jul
nuke13–8-0.0115%23 Jul
dust213–40.0020%23 Jul
mirage13–5-0.048%23 Jul
inferno13–4-0.0518%16 Jul
anubis13–6-0.025%16 Jul
dust213–8-0.0328%16 Jul
mirage13–6-0.0122%15 Jul
ancient15–15-0.047%15 Jul
cache13–11-0.0723%15 Jul
inferno4–13-0.069%15 Jul
dust213–7-0.0419%15 Jul
mirage13–1-0.0125%14 Jul
mirage10–13-0.0214%14 Jul
anubis13–4-0.019%14 Jul
mirage13–7-0.0913%14 Jul
inferno8–13-0.0111%14 Jul
mirage5–13-0.1010%14 Jul
nuke13–7-0.0416%14 Jul
mirage13–80.0223%14 Jul
office2–13-0.1013%13 Jul
cache6–13-0.0316%13 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →