throbber

throbber — CS2 Stats

76561199107068728[U:1:1146803000]Steam profile ↗✓ No bans

1,187Tracked matches47%Win rate2020Tracked since
1,770Hours in CS3Hrs last 2 wks
CSDB Rating4.6 DevelopingSupport
Premier CS Rating18,765Top 50% of 201,122 CSDB-tracked playersPurple band · top ~13.4% of ranked players (population est.)
CSDB Leaderboard#97130 of 247965 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,765 +2,183 21 Mar – 18 Sept · 28 days played
14,50518,855peak 18,85521 Mar18 Sept
18,855Peak Premier in tracked matches
58Days played since 2026-03-21

Premier CS Rating

  • 90 below peak (18,855)
  • -90 over 30 days · steady
  • +2,230 over 90 days
  • Next: Pink band at 20,000 — 1,235 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-11
  • Blue band first seen 2026-09-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches14——
Win rate50%——
K/D0.69——
Headshot %38%——

Measured 30 Aug 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,642), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate41.5%43.8%44.8%3.3% short
Shot accuracy8.8%12.0%12.4%3.6% short
Kill/death ratio0.721.021.030.31 short
Match win rate45.7%44.7%45.2%meets

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGthrobberFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER18,765 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim52
Positioning35
Utility66

0–100 skill scores via Leetify.

Recent form

STEADY47–47–6Last 10047%Win rateWWWLLLWLWW

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating · −0.7pp headshot accuracy · −66ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 624ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 585ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 617ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.3 against its own average).

Aim5.2
Utility6.6
Positioning3.5
Opening Duels0.0
Clutch3.2

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 74% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 616ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning3.5
Utility6.6
Mechanics6.3
Opening Duels0.0
Win Impact3.9

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time611ms−99ms
first ⅓ avg 710ms → last ⅓ avg 611ms
Headshot accuracy14.4%−0.8%
first ⅓ avg 15.3% → last ⅓ avg 14.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–9 · mirage, 17 May →
38%Best headshot accuracy · 5–13 · nuke, 19 Jul →
391msFastest reaction time · 13–0 · dust2, 14 Jun →
13–0Biggest win · dust2, 14 Jun →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W3Current streak
3–9In matches decided by ≤2 rounds
6Overtime games

Map breakdown

mirageBest map · 50% over 42dust2Weakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
mirageB4221–2150%0.00
nukeB147–750%-0.01
dust2C125–742%0.01
cacheB115–645%-0.03
anubisC73–443%-0.01
ancientC73–443%-0.05
inferno—42–250%-0.03
office—10–10%-0.07
alpine—11–0100%0.06
train—10–10%-0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

25,906Lifetime kills
0.72K/D
2,020Matches
45.7%Match win rate · Top 50% of Level 5 players
41.5%Headshot %
8.8%Shot accuracy
3,082MVPs
814Hours (in match)
3,453Bombs planted
403Bombs defused

Most-used weapons

Lifetime map wins

1,217inferno
1,077nuke
835dust2
749vertigo
413office
310train
183cbble
66lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

225Matches
52%Win rate
0.93Avg K/D
66.1ADR
43%Headshot %

Clutches & streaks

36%1v1 clutch win
17%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage7257%1.0814.2
Anubis4654%0.7711.6
Inferno3247%0.8715.0
Vertigo2357%1.0514.7
Nuke1464%0.9214.3
Ancient1315%0.7212.2
Dust2933%0.8410.1
Train875%0.9713.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.6%Headshot accuracy
33.1%Accuracy (enemy spotted)
36.8%Spray accuracy
78.3%Counter-strafing
11.9°Preaim
616msReaction time
21.4%T opening success
24.3%CT opening success
0.73Enemies flashed / flash
5.9%Flash assists
6.64HE damage / grenade
12.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.5555% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.4363% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache16–13-0.0320%18 Sept →
nuke13–50.0619%16 Sept →
cache13–9-0.0018%1 Sept →
anubis8–13-0.0114%31 Aug →
cache9–13-0.026%28 Aug →
office6–13-0.0710%16 Aug →
dust213–9-0.0317%16 Aug →
ancient4–13-0.078%16 Aug →
anubis16–130.037%13 Aug →
ancient13–9-0.0214%13 Aug →
mirage16–13-0.0110%12 Aug →
mirage5–13-0.0912%12 Aug →
nuke10–13-0.0220%11 Aug →
cache13–11-0.0410%11 Aug →
mirage10–130.0119%10 Aug →
ancient8–13-0.0715%9 Aug →
mirage11–13-0.005%9 Aug →
cache10–13-0.0419%9 Aug →
cache10–13-0.0516%5 Aug →
nuke7–3-0.0113%1 Aug →
ancient13–3-0.0411%1 Aug →
dust213–7-0.0120%28 Jul →
nuke11–13-0.0716%21 Jul →
cache8–130.0012%19 Jul →
anubis8–13-0.0113%19 Jul →
nuke13–10-0.0416%19 Jul →
mirage8–00.028%19 Jul →
mirage13–100.0316%19 Jul →
ancient10–13-0.0614%19 Jul →
nuke5–130.0738%19 Jul →
mirage13–70.0225%19 Jul →
mirage13–70.108%16 Jul →
anubis13–9-0.057%15 Jul →
dust27–13-0.0611%15 Jul →
mirage13–8-0.0110%12 Jul →
cache2–13-0.067%12 Jul →
cache13–60.0022%10 Jul →
dust211–13-0.0519%5 Jul →
mirage4–13-0.028%4 Jul →
dust213–90.0623%27 Jun →
nuke13–40.1130%27 Jun →
mirage13–50.076%26 Jun →
dust211–130.0613%22 Jun →
inferno3–8-0.0333%22 Jun →
dust211–13-0.0414%22 Jun →
anubis7–13-0.0511%19 Jun →
nuke13–7-0.028%19 Jun →
inferno13–40.0429%14 Jun →
dust213–00.1226%14 Jun →
mirage13–9-0.029%8 Jun →
mirage13–50.059%5 Jun →
mirage7–13-0.0213%22 May →
mirage13–90.1227%17 May →
mirage13–40.0419%17 May →
mirage11–13-0.0813%16 May →
mirage12–120.0213%15 May →
mirage13–60.0817%10 May →
mirage13–16-0.0320%9 May →
anubis13–100.0118%9 May →
dust28–10.0328%9 May →
cache3–13-0.096%8 May →
nuke13–100.0211%8 May →
mirage13–40.1227%3 May →
cache13–3-0.0314%30 Apr →
mirage13–7-0.0213%27 Apr →
mirage13–3-0.046%26 Apr →
ancient9–13-0.0510%19 Apr →
mirage12–12-0.0326%18 Apr →
mirage10–13-0.0110%14 Apr →
mirage12–12-0.0221%12 Apr →
mirage6–13-0.0615%11 Apr →
mirage12–120.0116%7 Apr →
mirage4–13-0.100%5 Apr →
mirage6–13-0.0510%4 Apr →
alpine13–40.0615%4 Apr →
mirage4–13-0.0230%3 Apr →
mirage11–130.0319%2 Apr →
nuke6–13-0.035%2 Apr →
train10–13-0.0211%1 Apr →
nuke3–13-0.0932%1 Apr →
dust26–130.0519%1 Apr →
mirage13–8-0.0422%1 Apr →
inferno13–11-0.0724%29 Mar →
dust26–13-0.0113%28 Mar →
ancient13–10-0.0113%28 Mar →
mirage13–60.0019%28 Mar →
mirage13–100.0213%28 Mar →
inferno11–13-0.0610%28 Mar →
nuke11–13-0.0217%28 Mar →
mirage6–13-0.0013%27 Mar →
mirage15–150.019%27 Mar →
nuke5–13-0.0419%27 Mar →
mirage13–70.0319%24 Mar →
mirage13–90.0119%23 Mar →
anubis15–15-0.015%22 Mar →
mirage10–13-0.028%22 Mar →
nuke13–11-0.0216%22 Mar →
mirage13–8-0.0215%22 Mar →
dust26–13-0.0517%21 Mar →
mirage5–13-0.037%21 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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