Hr. OSS✞

Hr. OSS✞ — CS2 Stats

EE76561199137148131[U:1:1176882403]Steam profile ↗✓ No bans

2,148Tracked matches33%Win rate2021Tracked since
2,007Hours in CS
CSDB Rating5.0 DevelopingPositional Player
Premier CS Rating13,642Blue band · top ~35.6% of ranked players (population est.)
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,642 -2,006 26 Jun – 19 Sept · 4 days played
13,64216,805peak 16,80526 Jun19 Sept
18,024Peak Premier in tracked matches
38Days played since 2026-06-26

Premier CS Rating

  • 3,163 below peak (16,805)
  • -2,006 over 90 days
  • Next: Purple band at 15,000 — 1,358 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches32——
Win rate50%——
K/D0.84——
Headshot %54%——

Measured 25 Sep 2026 → 2 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches190——
Win rate46%——
K/D0.79——
Headshot %53%——

Measured 2 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,336), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate51.3%48.2%50.9%meets
Shot accuracy10.2%13.3%13.8%3.6% short
Kill/death ratio0.941.071.090.14 short
Match win rate44.7%46.9%48.4%3.7% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGHr. OSS✞FACEITLevel 9STANDINGTop 20.7% of rankedPREMIER13,642 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning49
Utility42

0–100 skill scores via Leetify.

Recent form

COLD42–57–1Last 10042%Win rateLLWWWLLLLL

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · +0.0pp headshot accuracy · +35ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 547ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 555ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 537ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim7.8
Utility4.2
Positioning4.9
Opening Duels1.1
Clutch3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 92% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 53% on T to 32% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning4.9
Utility4.2
Mechanics7.0
Opening Duels3.1
Win Impact0.0

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.03
Reaction time524ms−37ms
first ⅓ avg 561ms → last ⅓ avg 524ms
Headshot accuracy20.6%+1.0%
first ⅓ avg 19.6% → last ⅓ avg 20.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–10 · cache, 15 Jul →
33%Best headshot accuracy · 9–0 · mirage, 19 Sept →
328msFastest reaction time · 4–13 · dust2, 10 Sept →
13–0Biggest win · mirage, 30 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
7–10In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 57% over 7ancientWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
mirageC2912–1741%-0.01
dust2C218–1338%-0.02
anubisC125–742%-0.01
ancientD124–833%-0.02
cacheC104–640%0.02
infernoB84–450%-0.04
nukeA74–357%-0.00
vertigo—11–0100%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

84,506Lifetime kills
0.94K/D
4,142Matches
44.7%Match win rate
51.3%Headshot % · Top 50% of Level 9 players
10.2%Shot accuracy
8,419MVPs
2,007Hours (in match)
3,395Bombs planted
1,004Bombs defused

Most-used weapons

AK-4733,042
AWP6,909
MP92,615
FAMAS1,891
MAC-101,619

Lifetime map wins

5,886inferno
4,107dust2
3,883nuke
2,861vertigo
1,058train
645office
70cbble
27lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,919Matches
50%Win rate
0.91Avg K/D
72.3ADR
48%Headshot %

Clutches & streaks

36%1v1 clutch win
19%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage47152%0.9614.4
Anubis29352%0.9314.4
Ancient18252%0.8914.3
Dust217842%0.8113.0
Inferno17147%0.8713.9
Nuke10454%0.9114.5
Vertigo8454%0.9515.8
Cache4151%1.0114.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.7%Headshot accuracy
31.8%Accuracy (enemy spotted)
31.8%Spray accuracy
81.3%Counter-strafing
7.7°Preaim
523msReaction time
53.1%T opening success
31.8%CT opening success
0.40Enemies flashed / flash
3.1%Flash assists
12.72HE damage / grenade
3.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3952 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 31.8264% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis11–13-0.0126%30 Sept →
mirage9–13-0.0425%30 Sept →
dust213–100.0432%29 Sept →
mirage13–50.0828%29 Sept →
mirage13–9-0.0410%26 Sept →
cache8–13-0.0327%26 Sept →
mirage11–13-0.0214%26 Sept →
inferno9–13-0.0117%25 Sept →
mirage9–13-0.0820%25 Sept →
mirage9–130.0115%24 Sept →
inferno8–13-0.0519%22 Sept →
dust26–130.0126%21 Sept →
anubis4–13-0.0518%21 Sept →
anubis3–13-0.0817%19 Sept →
dust213–3-0.0226%19 Sept →
mirage9–0-0.0233%19 Sept →
anubis7–13-0.0116%18 Sept →
mirage4–13-0.0524%18 Sept →
dust22–13-0.0920%18 Sept →
cache13–110.0415%18 Sept →
ancient13–10-0.0120%17 Sept →
nuke13–5-0.0722%16 Sept →
cache10–13-0.0322%14 Sept →
dust24–13-0.1413%14 Sept →
ancient13–110.0324%13 Sept →
ancient5–13-0.0316%13 Sept →
ancient13–16-0.0022%11 Sept →
anubis14–160.0221%11 Sept →
mirage13–110.0024%11 Sept →
dust24–13-0.0913%10 Sept →
ancient9–13-0.0014%7 Sept →
dust210–13-0.0621%6 Sept →
nuke4–13-0.0320%5 Sept →
cache9–13-0.0627%5 Sept →
dust24–13-0.1011%5 Sept →
cache13–90.0419%1 Sept →
mirage9–13-0.0619%1 Sept →
mirage13–6-0.0425%30 Aug →
anubis8–13-0.037%30 Aug →
cache9–130.0518%28 Aug →
cache13–20.0622%25 Aug →
mirage13–10-0.0614%24 Aug →
mirage8–13-0.069%23 Aug →
ancient14–16-0.0320%22 Aug →
anubis13–90.0413%22 Aug →
dust216–14-0.0019%22 Aug →
nuke13–160.0217%21 Aug →
inferno13–2-0.0116%13 Aug →
anubis16–130.0116%13 Aug →
mirage8–13-0.0621%13 Aug →
ancient13–90.0530%13 Aug →
dust213–110.0217%13 Aug →
vertigo13–9-0.0214%13 Aug →
mirage16–13-0.0022%12 Aug →
ancient8–13-0.0526%9 Aug →
mirage11–13-0.0121%9 Aug →
cache10–130.0020%9 Aug →
dust213–9-0.0222%8 Aug →
mirage13–00.0230%30 Jul →
mirage13–70.0222%30 Jul →
ancient9–13-0.0225%30 Jul →
dust28–13-0.0621%30 Jul →
nuke9–13-0.0416%30 Jul →
inferno13–10-0.0519%28 Jul →
inferno16–13-0.0424%24 Jul →
anubis11–13-0.0126%24 Jul →
ancient0–11-0.0913%24 Jul →
mirage5–13-0.0220%24 Jul →
dust211–13-0.0119%24 Jul →
inferno6–13-0.0725%15 Jul →
anubis13–90.0118%15 Jul →
dust27–13-0.0216%15 Jul →
mirage11–130.0319%15 Jul →
dust213–60.0130%15 Jul →
cache13–100.1030%15 Jul →
mirage2–13-0.0223%15 Jul →
mirage4–130.0124%15 Jul →
dust213–20.0512%15 Jul →
dust213–160.0629%10 Jul →
mirage13–40.0621%10 Jul →
cache5–130.0028%10 Jul →
dust24–13-0.0017%2 Jul →
dust26–130.0410%2 Jul →
mirage6–13-0.0116%2 Jul →
mirage14–16-0.0324%2 Jul →
nuke13–40.0924%2 Jul →
mirage3–13-0.1010%27 Jun →
ancient8–130.0019%27 Jun →
mirage15–150.0917%27 Jun →
ancient13–4-0.0317%27 Jun →
dust213–70.0914%27 Jun →
nuke13–8-0.0318%27 Jun →
inferno13–7-0.0514%26 Jun →
anubis13–60.0217%26 Jun →
mirage13–80.0321%26 Jun →
dust28–13-0.0212%26 Jun →
anubis13–9-0.0125%26 Jun →
nuke16–140.0421%26 Jun →
mirage16–14-0.0125%26 Jun →
inferno11–13-0.0215%26 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.