EH?

EH? — CS2 Stats

NO76561199093417281[U:1:1133151553]Steam profile ↗✓ No bans

535Tracked matches52%Win rate2021Tracked since
354Hours in CS
CSDB Rating6.6 SolidPositional Player
Premier CS Rating18,166Purple band · top ~15.8% of ranked players (population est.)
CSDB Leaderboard#97892 of 228132 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 18,166 → 18,166
+4Tracked matches · now 535
−3.4ppWin rate · 55.2% → 51.7%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 22 days played since 24 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 18,166 -300 24 Aug18 Sept · 20 days played
18,16620,209peak 20,20924 Aug18 Sept
20,655Peak Premier in tracked matches
22Days played since 2026-08-24

Premier CS Rating

  • 2,043 below peak (20,209)
  • -300 over 30 days · steady
  • Next: Pink band at 20,000 1,834 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-07
  • Blue band first seen 2026-09-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches1620−4
Win rate44%60%−16pp
K/D0.981.26−0.28
Headshot %64%70%−6pp

Measured 12 Sep 202619 Sep 2026; previous 6 Sep 2026 → 12 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=35,873), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate58.1%44.3%46.9%above
Shot accuracy10.1%11.8%13.0%2.9% short
Kill/death ratio0.981.031.080.10 short
Match win rate49.4%45.2%46.7%above

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGEH?PREMIER18,166 · Purple bandcsdb.gg/stats

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Performance scores

Aim92
Positioning61
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY54415Last 10054%Win rateLLLWWWLLLW

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · −0.5pp headshot accuracy · +3ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 25%
  • Avg reaction 525ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 27%
  • Avg reaction 525ms

Last 20

  • 1010 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 28%
  • Avg reaction 523ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+3.3 against its own average).

Aim9.2
Utility3.2
Positioning6.1
Opening Duels1.9
Clutch0.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 81% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 53% on T to 35% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning6.1
Utility3.2
Mechanics8.3
Opening Duels3.6
Win Impact5.6

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time538ms+11ms
first ⅓ avg 527ms → last ⅓ avg 538ms
Headshot accuracy30.2%+4.1%
first ⅓ avg 26.1% → last ⅓ avg 30.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–5 · mirage, 29 Aug
59%Best headshot accuracy · 9–13 · nuke, 26 Aug
359msFastest reaction time · 13–10 · inferno, 11 Sept
13–0Biggest win · cache, 6 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
44In matches decided by ≤2 rounds
14Overtime games

Map breakdown

cacheBest map · 82% over 22ancientWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageC30111937%-0.00
cacheS2218482%0.01
nukeD1651131%0.02
infernoA1610663%0.00
ancientD72529%0.01
anubis43175%-0.01
overpass220100%0.06
dust2220100%0.02
train110100%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

15,288Lifetime kills
0.98K/D
952Matches
49.4%Match win rate · Top 25% of Purple band
58.1%Headshot % · Top 10% of Purple band
10.1%Shot accuracy
1,907MVPs
354Hours (in match)
1,272Bombs planted
256Bombs defused

Most-used weapons

Lifetime map wins

1,450inferno
913nuke
711dust2
166vertigo
78train
26office
17cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

11Matches
27%Win rate
0.73Avg K/D
72.0ADR
66%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno333%1.0020.3
Mirage30%0.6711.3
Cache250%0.468.0
Nuke1100%1.3117.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.9%Headshot accuracy
36.9%Accuracy (enemy spotted)
40.0%Spray accuracy
87.5%Counter-strafing
9.0°Preaim
534msReaction time
53.4%T opening success
35.3%CT opening success
0.39Enemies flashed / flash
0.0%Flash assists
12.49HE damage / grenade
1.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.393 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.289% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke6–130.0629%18 Sept
mirage5–13-0.0226%18 Sept
inferno3–13-0.0218%18 Sept
cache13–90.0136%18 Sept
inferno16–13-0.0317%17 Sept
ancient13–50.0536%17 Sept
nuke7–13-0.0433%17 Sept
inferno4–13-0.0122%17 Sept
mirage9–13-0.0235%16 Sept
cache16–12-0.0522%16 Sept
nuke10–13-0.0024%15 Sept
mirage5–13-0.0538%15 Sept
anubis13–100.0324%14 Sept
cache13–30.0739%14 Sept
inferno8–13-0.0526%11 Sept
mirage13–100.0525%11 Sept
nuke13–100.0231%11 Sept
inferno13–100.0224%11 Sept
cache13–30.0218%11 Sept
mirage9–13-0.0129%10 Sept
mirage13–90.0534%10 Sept
cache13–6-0.0016%10 Sept
mirage13–5-0.0633%10 Sept
nuke8–20.0232%10 Sept
mirage15–150.0836%10 Sept
cache2–13-0.0450%10 Sept
nuke13–100.1328%9 Sept
mirage6–13-0.0326%9 Sept
mirage11–130.0231%8 Sept
ancient7–130.0137%7 Sept
mirage16–14-0.0137%6 Sept
cache13–00.1343%6 Sept
mirage6–130.0141%6 Sept
mirage6–13-0.0426%6 Sept
overpass13–40.0439%5 Sept
cache13–50.0925%5 Sept
cache8–130.0542%5 Sept
inferno6–13-0.0220%5 Sept
cache13–6-0.0136%5 Sept
anubis13–8-0.0726%5 Sept
inferno13–80.0127%5 Sept
dust213–40.0137%4 Sept
inferno13–5-0.0132%4 Sept
nuke6–130.0341%4 Sept
mirage12–120.0624%4 Sept
dust216–120.0223%3 Sept
mirage13–100.0020%3 Sept
mirage13–16-0.0324%3 Sept
mirage13–5-0.0126%3 Sept
nuke13–80.0245%3 Sept
ancient11–13-0.0528%3 Sept
mirage10–13-0.0234%3 Sept
inferno6–13-0.0233%3 Sept
inferno13–20.0822%3 Sept
cache4–130.0242%1 Sept
mirage13–4-0.0513%1 Sept
nuke11–13-0.0327%1 Sept
nuke10–13-0.0020%31 Aug
inferno13–110.0428%31 Aug
nuke15–15-0.0226%31 Aug
mirage12–160.0146%31 Aug
ancient10–13-0.0127%31 Aug
nuke9–13-0.0436%29 Aug
nuke4–00.0925%29 Aug
train13–4-0.0227%29 Aug
cache13–3-0.0730%29 Aug
overpass13–70.0837%29 Aug
inferno13–16-0.0325%29 Aug
cache16–12-0.0115%29 Aug
ancient11–130.0530%29 Aug
mirage8–13-0.0730%29 Aug
inferno9–10.0132%29 Aug
cache13–00.0741%29 Aug
mirage13–10-0.0019%29 Aug
mirage13–50.1436%29 Aug
nuke4–130.0115%28 Aug
inferno13–60.0513%28 Aug
mirage9–13-0.0418%28 Aug
mirage13–7-0.0018%28 Aug
cache13–100.0031%28 Aug
mirage8–130.0018%28 Aug
ancient6–130.0036%28 Aug
cache13–3-0.0236%27 Aug
mirage7–130.0224%27 Aug
cache13–11-0.0120%27 Aug
inferno13–90.0327%26 Aug
cache13–80.0422%26 Aug
nuke15–150.0526%26 Aug
cache13–11-0.0218%26 Aug
inferno13–9-0.0220%26 Aug
cache13–8-0.0124%26 Aug
nuke9–130.0359%26 Aug
mirage7–13-0.0334%25 Aug
cache15–150.0421%25 Aug
mirage10–13-0.0320%25 Aug
ancient13–100.0135%25 Aug
mirage16–12-0.0023%24 Aug
anubis4–13-0.0216%24 Aug
cache13–40.0232%24 Aug
anubis16–130.0228%24 Aug

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →