DingoBingo (UNC)

DingoBingo (UNC) — CS2 Stats

76561197980556201[U:1:20290473]Steam profile ↗✓ No bans

1,068Tracked matches47%Win rate2022Tracked since
CSDB Rating5.7 SolidSupport
Premier CS Rating20,000Top 50% of 212,133 CSDB-tracked playersPink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#83178 of 259013 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,000 +1,589 12 Aug – 26 Oct · 29 days played
18,11322,818peak 22,81812 Aug26 Oct
22,845Peak Premier in tracked matches
1,259Highest Faceit ELO seen on CSDB
35Days played since 2026-08-09

Faceit ELO

  • At peak — 1,259
  • Next: Level 7 at 1,351 — 92 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3

Premier CS Rating

  • 2,818 below peak (22,818)
  • -240 over 30 days · steady
  • Next: Red band at 25,000 — 5,000 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGDingoBingo (UNC)PREMIER20,000 · Pink bandPEAK ELO1,259csdb.gg/stats

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Performance scores

Aim54
Positioning65
Utility66

0–100 skill scores via Leetify.

Recent form

COLD55–42–3Last 10055%Win rateLLLWLLLLWL

Last 10 vs previous 10: −40pp win rate · −0.06 avg rating · +5.1pp headshot accuracy · −36ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 623ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 583ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 13%
  • Avg reaction 601ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+0.8 against its own average).

Aim5.4
Utility6.6
Positioning6.5
Opening Duels5.2
Clutch4.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 69% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning6.5
Utility6.6
Mechanics4.7
Opening Duels5.6
Win Impact3.9

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time593ms+18ms
first ⅓ avg 576ms → last ⅓ avg 593ms
Headshot accuracy13.1%−2.6%
first ⅓ avg 15.8% → last ⅓ avg 13.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–10 · cache, 17 Oct →
28%Best headshot accuracy · 13–8 · cache, 26 Aug →
422msFastest reaction time · 13–10 · inferno, 19 Sept →
13–0Biggest win · cache, 29 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
7–7In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 68% over 22mirageWeakest map · 44% over 18
MapGradePlayedRecordWin rateAvg rating
infernoB2312–1152%-0.01
cacheS2215–768%0.03
nukeB2010–1050%-0.00
mirageC188–1044%-0.02
anubis—43–175%-0.00
dust2—42–250%0.01
ancient—41–325%-0.02
overpass—32–167%0.05
train—22–0100%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (44% over 18). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

182Matches
56%Win rate
1.17Avg K/D
91.3ADR
40%Headshot %

Clutches & streaks

44%1v1 clutch win
20%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Inferno3560%1.3317.3
Nuke2658%1.2017.2
Dust22548%1.1016.9
Anubis2152%1.1117.6
Mirage1644%0.9515.6
Overpass1258%1.3919.9
Ancient956%1.0817.2
Cache367%0.8412.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.2%Headshot accuracy
33.5%Accuracy (enemy spotted)
41.8%Spray accuracy
71.3%Counter-strafing
10.9°Preaim
601msReaction time
55.1%T opening success
49.5%CT opening success
0.66Enemies flashed / flash
8.2%Flash assists
12.38HE damage / grenade
8.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.1844% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno7–13-0.058%26 Oct →
inferno11–13-0.0118%26 Oct →
nuke11–13-0.0014%24 Oct →
cache13–70.0121%24 Oct →
inferno11–13-0.0617%24 Oct →
mirage14–160.0218%23 Oct →
inferno8–13-0.0516%23 Oct →
cache2–9-0.033%23 Oct →
anubis11–5-0.0713%21 Oct →
dust23–13-0.0526%17 Oct →
mirage8–13-0.039%17 Oct →
cache13–20.1112%17 Oct →
inferno9–13-0.0113%17 Oct →
cache13–100.129%17 Oct →
inferno13–70.026%12 Oct →
nuke6–13-0.0112%12 Oct →
overpass8–130.0116%11 Oct →
mirage13–10.098%10 Oct →
inferno13–2-0.017%10 Oct →
nuke13–110.0012%10 Oct →
train13–20.0216%10 Oct →
cache13–50.069%10 Oct →
overpass13–30.0814%10 Oct →
inferno5–130.0313%9 Oct →
inferno9–13-0.0017%9 Oct →
mirage13–100.066%8 Oct →
inferno9–13-0.0412%6 Oct →
mirage13–70.0118%5 Oct →
mirage2–13-0.029%5 Oct →
nuke13–9-0.0013%5 Oct →
inferno7–0-0.0223%5 Oct →
cache13–30.089%5 Oct →
dust213–100.1114%5 Oct →
nuke13–60.1111%3 Oct →
ancient4–13-0.107%3 Oct →
mirage13–5-0.0510%3 Oct →
cache13–110.1014%3 Oct →
nuke13–100.0413%3 Oct →
nuke13–5-0.0515%1 Oct →
anubis9–130.0412%1 Oct →
dust24–13-0.016%1 Oct →
cache13–40.0814%1 Oct →
mirage2–13-0.0124%26 Sept →
mirage3–130.0315%22 Sept →
inferno13–2-0.0627%22 Sept →
anubis13–70.0012%22 Sept →
inferno13–100.0312%19 Sept →
nuke14–16-0.0712%18 Sept →
inferno13–9-0.0617%18 Sept →
nuke8–13-0.0311%18 Sept →
ancient13–5-0.0118%17 Sept →
nuke7–13-0.0318%17 Sept →
nuke5–130.0324%17 Sept →
inferno4–13-0.0218%17 Sept →
dust213–8-0.0114%11 Sept →
cache15–150.0312%11 Sept →
nuke13–110.0515%11 Sept →
inferno13–30.0113%10 Sept →
cache15–150.0117%10 Sept →
nuke13–10-0.068%9 Sept →
mirage6–13-0.0711%9 Sept →
inferno13–10-0.0624%9 Sept →
cache9–13-0.0514%7 Sept →
cache5–13-0.0518%7 Sept →
mirage13–11-0.0411%7 Sept →
nuke13–110.0110%7 Sept →
cache1–13-0.028%31 Aug →
nuke10–13-0.0719%31 Aug →
inferno13–16-0.0114%29 Aug →
cache16–12-0.029%29 Aug →
ancient11–130.0420%29 Aug →
mirage8–13-0.089%29 Aug →
inferno9–10.0227%29 Aug →
cache13–00.0423%29 Aug →
mirage13–10-0.0018%29 Aug →
cache13–30.0021%27 Aug →
mirage7–13-0.0919%27 Aug →
inferno13–90.0618%26 Aug →
cache13–80.0428%26 Aug →
nuke15–15-0.0317%26 Aug →
cache13–110.0714%26 Aug →
inferno13–90.0521%26 Aug →
nuke9–13-0.0117%26 Aug →
cache13–40.0514%24 Aug →
anubis16–130.0118%24 Aug →
inferno9–13-0.0310%24 Aug →
ancient6–13-0.029%19 Aug →
mirage7–13-0.027%19 Aug →
nuke10–13-0.0618%19 Aug →
mirage11–13-0.0316%18 Aug →
nuke13–40.069%18 Aug →
inferno16–140.0220%16 Aug →
nuke13–90.0517%15 Aug →
mirage13–5-0.0210%12 Aug →
mirage13–4-0.0313%12 Aug →
cache10–130.0113%12 Aug →
overpass13–50.0620%10 Aug →
train13–80.0413%9 Aug →
cache13–50.0413%9 Aug →
cache13–50.067%9 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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