dale hitman

dale hitman — CS2 Stats

US76561199088091997[U:1:1127826269]Steam profile ↗✓ No bans

2,440Tracked matches44%Win rate2024Tracked since
4,992Hours in CS80Hrs last 2 wks
CSDB Rating1.7 LearningPositional Player
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Sep 2026 (58 days ago). Ranks are recorded once per day this page is viewed.

+358Tracked matches · now 2,440
−7.7ppWin rate · 51.7% → 44.0%

Rating over time

15Days played since 2026-08-29

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate47.8%42.7%43.8%above
Shot accuracy0.1%11.2%12.0%11.9% short
Kill/death ratio1.000.991.02meets
Match win rate41.0%43.9%44.7%3.7% short

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGdale hitmanFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim7
Positioning27
Utility5

0–100 skill scores via Leetify.

Recent form

STEADY34–54–12Last 10034%Win rateLWWLWTWWTL

Last 10 vs previous 10: +20pp win rate · −0.03 avg rating · +8.2pp headshot accuracy · +63ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 26%
  • Avg reaction 631ms

Last 10

  • 5–3–2 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 24%
  • Avg reaction 706ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 674ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim0.7
Utility0.5
Positioning2.7
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 71% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 657ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim0.7
Positioning2.7
Utility0.5
Mechanics3.5
Opening Duels0.9
Win Impact3.0

Composite 1.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time674ms+2ms
first ⅓ avg 672ms → last ⅓ avg 674ms
Headshot accuracy19.9%+2.2%
first ⅓ avg 17.7% → last ⅓ avg 19.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–9 · nuke, 26 Oct →
50%Best headshot accuracy · 0–4 · nuke, 29 Oct →
406msFastest reaction time · 3–13 · nuke, 28 Oct →
13–1Biggest win · nuke, 29 Oct →

Across the last 100 tracked matches.

Highlights

3Longest win streak
7–6In matches decided by ≤2 rounds

Lifetime stats

53,399Lifetime kills
1.00K/D · Top 50% of Level 4 players
3,567Matches
41.0%Match win rate
47.8%Headshot % · Top 50% of Level 4 players
0.1%Shot accuracy
6,718MVPs
1,501Hours (in match)
3,895Bombs planted
780Bombs defused

Most-used weapons

Lifetime map wins

23,733nuke
3,632dust2
656vertigo
479inferno
380office
111italy
41train
9cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.2%Headshot accuracy
28.4%Accuracy (enemy spotted)
29.4%Spray accuracy
65.9%Counter-strafing
25.0°Preaim
657msReaction time
37.6%T opening success
28.9%CT opening success
0.09Enemies flashed / flash
0.0%Flash assists
2.76HE damage / grenade
0.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 25.0027° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0928 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
nuke4–13-0.1024%5 Nov →
nuke13–70.0331%5 Nov →
nuke13–11-0.0215%5 Nov →
nuke3–13-0.1033%5 Nov →
nuke13–4-0.0327%5 Nov →
nuke12–12-0.0522%5 Nov →
nuke13–8-0.0629%5 Nov →
nuke13–7-0.0218%5 Nov →
nuke12–12-0.0622%5 Nov →
nuke6–130.0224%5 Nov →
nuke7–13-0.0418%5 Nov →
nuke13–7-0.0210%5 Nov →
nuke13–10-0.0421%5 Nov →
nuke13–60.0222%5 Nov →
nuke10–13-0.0517%5 Nov →
nuke1–5-0.070%5 Nov →
nuke6–13-0.059%5 Nov →
nuke5–130.0626%5 Nov →
nuke5–130.0714%5 Nov →
nuke10–130.0623%4 Nov →
nuke9–13-0.0115%4 Nov →
nuke4–40.034%4 Nov →
nuke13–8-0.0421%3 Nov →
nuke13–20.1138%3 Nov →
nuke13–60.0323%3 Nov →
nuke12–12-0.0514%3 Nov →
nuke2–130.0225%3 Nov →
nuke12–120.0128%3 Nov →
nuke11–13-0.0625%2 Nov →
nuke12–120.0621%2 Nov →
nuke11–9-0.140%2 Nov →
nuke11–13-0.0422%1 Nov →
nuke8–130.0316%1 Nov →
nuke13–11-0.0530%1 Nov →
nuke13–10-0.0431%1 Nov →
nuke12–12-0.0125%1 Nov →
nuke5–13-0.0527%1 Nov →
nuke12–12-0.046%1 Nov →
nuke9–130.0138%1 Nov →
nuke13–30.1017%1 Nov →
nuke2–13-0.0330%1 Nov →
nuke13–70.0019%1 Nov →
nuke6–130.0119%31 Oct →
nuke13–2-0.0233%31 Oct →
nuke13–60.1311%31 Oct →
nuke9–130.1425%30 Oct →
nuke7–13-0.0125%30 Oct →
nuke13–11-0.0334%30 Oct →
nuke3–13-0.0314%30 Oct →
nuke5–130.0121%30 Oct →
nuke4–130.0215%30 Oct →
nuke6–13-0.0743%30 Oct →
nuke9–130.0414%30 Oct →
nuke13–90.0218%30 Oct →
nuke13–110.0315%30 Oct →
nuke10–13-0.0220%29 Oct →
nuke13–10.069%29 Oct →
nuke6–13-0.108%29 Oct →
nuke13–100.0113%29 Oct →
nuke0–4-0.0650%29 Oct →
nuke13–10.0825%29 Oct →
nuke13–80.0117%29 Oct →
nuke12–120.0114%29 Oct →
nuke1–12-0.0515%28 Oct →
nuke10–13-0.0122%28 Oct →
nuke3–13-0.0133%28 Oct →
nuke11–13-0.0214%28 Oct →
nuke12–12-0.0114%28 Oct →
nuke13–11-0.078%28 Oct →
nuke2–13-0.0511%28 Oct →
nuke6–13-0.0413%28 Oct →
nuke13–70.0016%28 Oct →
nuke13–6-0.0517%28 Oct →
nuke12–120.0626%28 Oct →
nuke13–20.0917%27 Oct →
nuke13–110.0526%27 Oct →
nuke12–120.0618%27 Oct →
nuke8–130.0022%26 Oct →
nuke5–13-0.0032%26 Oct →
nuke13–90.1713%26 Oct →
nuke5–13-0.0918%26 Oct →
nuke2–13-0.0523%26 Oct →
nuke8–13-0.0420%25 Oct →
nuke11–130.0313%25 Oct →
nuke12–120.1313%25 Oct →
nuke5–13-0.0322%24 Oct →
nuke13–4-0.0215%24 Oct →
nuke4–13-0.0121%24 Oct →
nuke3–13-0.0128%24 Oct →
nuke6–13-0.0313%24 Oct →
nuke4–13-0.0018%24 Oct →
nuke4–130.016%23 Oct →
nuke6–130.0323%23 Oct →
nuke13–100.1615%23 Oct →
nuke13–11-0.0223%23 Oct →
nuke2–13-0.0320%23 Oct →
nuke6–13-0.0125%23 Oct →
nuke13–100.0421%23 Oct →
nuke9–13-0.1010%22 Oct →
nuke6–13-0.107%22 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.