LeviticusXI

LeviticusXI — CS2 Stats

76561199087251508[U:1:1126985780]Steam profile ↗✓ No bans

1,973Tracked matches43%Win rate2020Tracked since
736Hours in CS
CSDB Rating6.0 SolidPositional Player
Premier CS Rating18,875Top 50% of 205,052 CSDB-tracked playersPurple band · top ~13% of ranked players (population est.)
CSDB Leaderboard#97593 of 252456 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,875 -1,853 6 Jul – 16 Oct · 3 days played
18,66120,728peak 20,7286 Jul16 Oct
20,948Peak Premier in tracked matches
40Days played since 2026-06-19

Premier CS Rating

  • 1,853 below peak (20,728)
  • -1,853 over 90 days
  • Next: Pink band at 20,000 — 1,125 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches65——
Win rate42%——
K/D1.16——
Headshot %54%——

Measured 14 Sep 2026 → 17 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,918), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate54.0%43.7%44.8%above
Shot accuracy5.6%12.0%12.4%6.8% short
Kill/death ratio1.251.021.03above
Match win rate44.2%44.7%45.2%1.0% short

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLeviticusXIFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER18,875 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim74
Positioning74
Utility21

0–100 skill scores via Leetify.

Recent form

STEADY41–48–11Last 10041%Win rateLLLWWLWLLW

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · +5.2pp headshot accuracy · −7ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 583ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 23%
  • Avg reaction 583ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+3.2 against its own average).

Aim7.4
Utility2.1
Positioning7.4
Opening Duels5.4
Clutch1.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 80% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 75% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 75% on T to 51% on CT — first contacts on the defending side are being lost.

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning7.4
Utility2.1
Mechanics6.2
Opening Duels7.6
Win Impact2.8

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time563ms−52ms
first ⅓ avg 615ms → last ⅓ avg 563ms
Headshot accuracy20.2%−1.0%
first ⅓ avg 21.2% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–8 · dust2, 18 Jul →
69%Best headshot accuracy · 9–1 · inferno, 23 Jun →
336msFastest reaction time · 4–13 · cache, 28 Aug →
13–2Biggest win · anubis, 12 Oct →

Across the last 100 tracked matches.

Highlights

3Longest win streak
L3Current streak
6–5In matches decided by ≤2 rounds
2Overtime games

Map breakdown

mirageBest map · 63% over 8dust2Weakest map · 14% over 14
MapGradePlayedRecordWin rateAvg rating
infernoC197–1237%0.01
nukeD143–1121%0.01
dust2D142–1214%0.00
cacheB137–654%0.01
ancientB105–550%0.04
mirageA85–363%0.01
anubis—41–325%-0.02
train—31–233%-0.03
vertigo—33–0100%0.02
office—21–150%0.12
overpass—21–150%-0.04
boulder—22–0100%0.01
poseidon—10–10%-0.09
italy—10–10%0.03
debris—11–0100%0.10
eldorado—11–0100%0.04
shelter—10–10%-0.00
fachwerk—11–0100%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (14% over 14). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

44,080Lifetime kills
1.25K/D · Top 25% of Level 5 players
2,581Matches
44.2%Match win rate
54.0%Headshot % · Top 25% of Level 5 players
5.6%Shot accuracy
7,398MVPs
736Hours (in match)
1,461Bombs planted
369Bombs defused

Most-used weapons

Lifetime map wins

3,679inferno
3,000dust2
2,928nuke
1,999vertigo
1,025office
262train
226cbble
159lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

29Matches
38%Win rate
1.23Avg K/D
96.3ADR
56%Headshot %

Clutches & streaks

29%1v1 clutch win
21%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Cache729%1.4124.1
Dust2667%1.3616.7
Nuke540%1.2619.4
Anubis30%0.8614.7
Mirage367%1.0621.3
Ancient30%1.0917.3
Inferno250%1.0716.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.6%Headshot accuracy
33.8%Accuracy (enemy spotted)
35.8%Spray accuracy
78.1%Counter-strafing
8.9°Preaim
566msReaction time
75.3%T opening success
50.9%CT opening success
0.36Enemies flashed / flash
0.0%Flash assists
7.09HE damage / grenade
1.49Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3626 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
train2–13-0.1316%16 Oct →
mirage1–13-0.0417%16 Oct →
nuke1–130.0036%16 Oct →
mirage13–50.0928%16 Oct →
cache13–100.1424%15 Oct →
dust211–130.0827%15 Oct →
inferno13–110.0234%14 Oct →
anubis4–13-0.0515%14 Oct →
dust27–13-0.1118%14 Oct →
ancient13–9-0.0216%14 Oct →
cache13–90.0711%14 Oct →
nuke5–130.0923%14 Oct →
mirage13–100.0411%14 Oct →
anubis13–2-0.0716%12 Oct →
ancient8–13-0.0217%12 Oct →
train13–10-0.0029%9 Oct →
train7–130.0313%7 Oct →
dust26–130.0226%3 Oct →
dust211–13-0.0324%30 Sept →
nuke8–80.0110%30 Sept →
nuke5–130.0914%28 Sept →
nuke13–8-0.0316%19 Sept →
inferno13–7-0.0111%19 Sept →
dust22–13-0.0432%19 Sept →
inferno11–13-0.0327%16 Sept →
dust210–130.0114%16 Sept →
ancient13–50.1313%16 Sept →
nuke8–130.0515%15 Sept →
dust24–13-0.0623%13 Sept →
dust213–80.0838%13 Sept →
nuke13–100.0815%13 Sept →
mirage13–160.0018%11 Sept →
nuke7–130.0421%11 Sept →
ancient10–130.1125%10 Sept →
poseidon4–9-0.0925%8 Sept →
office13–90.1416%8 Sept →
dust212–120.0625%8 Sept →
cache5–13-0.0524%6 Sept →
inferno6–13-0.0128%5 Sept →
dust212–120.0218%5 Sept →
inferno9–13-0.0123%5 Sept →
dust210–13-0.0329%2 Sept →
ancient2–13-0.0940%2 Sept →
inferno13–40.0831%2 Sept →
office8–130.1024%2 Sept →
mirage12–120.0924%1 Sept →
cache13–110.0121%1 Sept →
cache13–80.0620%1 Sept →
cache4–13-0.0221%28 Aug →
ancient13–30.1520%28 Aug →
vertigo13–10-0.0415%27 Aug →
vertigo9–4-0.0450%23 Aug →
nuke8–8-0.1224%23 Aug →
inferno4–9-0.0729%23 Aug →
nuke8–8-0.1214%23 Aug →
inferno9–10.1313%23 Aug →
overpass4–13-0.0621%22 Aug →
inferno7–13-0.0416%22 Aug →
italy12–120.0328%22 Aug →
inferno5–13-0.0221%22 Aug →
mirage13–50.0231%18 Aug →
dust23–13-0.0733%18 Aug →
cache7–13-0.0615%18 Aug →
nuke4–13-0.0626%8 Aug →
inferno9–40.1314%8 Aug →
cache11–13-0.0713%1 Aug →
inferno12–12-0.0520%23 Jul →
boulder13–11-0.0128%19 Jul →
mirage13–11-0.0514%19 Jul →
cache9–13-0.009%18 Jul →
dust213–80.1825%18 Jul →
ancient11–13-0.0221%18 Jul →
inferno9–130.0617%12 Jul →
ancient2–13-0.0217%11 Jul →
anubis3–130.0311%11 Jul →
inferno15–150.0420%11 Jul →
debris9–50.1010%9 Jul →
eldorado9–40.0410%9 Jul →
shelter8–13-0.0029%9 Jul →
fachwerk13–10-0.0113%9 Jul →
boulder13–90.0313%9 Jul →
inferno13–80.0321%9 Jul →
dust29–13-0.0627%6 Jul →
cache13–60.0622%6 Jul →
nuke5–130.0336%6 Jul →
ancient13–60.0328%6 Jul →
cache13–6-0.0222%6 Jul →
overpass13–5-0.0216%6 Jul →
inferno12–120.0212%1 Jul →
ancient13–40.0916%1 Jul →
cache10–130.0122%1 Jul →
nuke6–130.0115%30 Jun →
cache13–110.0633%30 Jun →
inferno9–10.1469%23 Jun →
inferno8–8-0.0821%23 Jun →
nuke9–60.0824%23 Jun →
anubis8–130.0123%22 Jun →
inferno3–9-0.159%20 Jun →
vertigo9–40.1329%20 Jun →
mirage13–11-0.0518%19 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.