Dusty

Dusty — CS2 Stats

76561198803793075[U:1:843527347]Steam profile ↗✓ No bans

888Tracked matches50%Win rate2020Tracked since
1,737Hours in CS4Hrs last 2 wks
CSDB Rating6.2 SolidOpening Duellist
Premier CS Rating10,515Blue band · top ~52.2% of ranked players (population est.)
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Sep 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 10,515 -2,316 4 Jul – 27 Sept · 2 days played
10,51512,831peak 12,8314 Jul27 Sept
Faceit ELO: 1,058 +0 12 Sept – 14 Sept · 2 observations
1,0581,058peak 1,05812 Sept14 Sept
12,831Peak Premier in tracked matches
1,058Highest Faceit ELO seen on CSDB
39Days played since 2026-06-24

Faceit ELO

  • At peak — 1,058
  • Next: Level 6 at 1,201 — 143 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-12
  • Level 4 first seen 2026-09-12

Premier CS Rating

  • 2,316 below peak (12,831)
  • -2,316 over 90 days
  • Next: Purple band at 15,000 — 4,485 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches22——
Win rate41%——
K/D1.45——
Headshot %49%——

Measured 14 Sep 2026 → 17 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate39.2%42.0%44.3%5.1% short
Shot accuracy13.9%9.6%11.9%above
Kill/death ratio1.050.981.03meets
Match win rate40.5%43.8%45.2%4.7% short

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDustyPREMIER10,515 · Blue bandPEAK ELO1,058csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim77
Positioning75
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY45–49–6Last 10045%Win rateWWTWWLWLTL

Last 10 vs previous 10: +40pp win rate · +0.03 avg rating · −3.8pp headshot accuracy · −28ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–0–1 · 80% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 19%
  • Avg reaction 581ms

Last 10

  • 5–3–2 · 50% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 16%
  • Avg reaction 580ms

Last 20

  • 6–10–4 · 30% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 18%
  • Avg reaction 593ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+2.6 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim7.7
Utility3.6
Positioning7.5
Opening Duels7.7
Clutch1.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 77% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 66% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 583ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning7.5
Utility3.6
Mechanics6.0
Opening Duels8.0
Win Impact5.0

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.04
first ⅓ avg 0.07 → last ⅓ avg 0.03
Reaction time587ms−15ms
first ⅓ avg 602ms → last ⅓ avg 587ms
Headshot accuracy20.0%−0.6%
first ⅓ avg 20.6% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 9–0 · debris, 6 Aug →
43%Best headshot accuracy · 13–1 · train, 14 Aug →
406msFastest reaction time · 6–9 · overpass, 20 Aug →
13–1Biggest win · train, 14 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
2–4In matches decided by ≤2 rounds
3Overtime games

Map breakdown

vertigoBest map · 73% over 11ancientWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
infernoC167–944%0.03
cacheC145–936%0.02
vertigoS118–373%0.08
nukeA117–464%0.05
dust2C83–538%0.02
ancientD71–614%0.02
mirageB63–350%0.03
debrisD62–433%0.13
train—41–325%0.06
eldorado—41–325%0.01
overpass—31–233%-0.01
office—31–233%0.02
anubis—32–167%0.04
italy—11–0100%0.01
poseidon—11–0100%0.12
shelter—10–10%-0.00
fachwerk—11–0100%0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

52,670Lifetime kills
1.05K/D · Top 50% of Blue band
3,238Matches
40.5%Match win rate
39.2%Headshot %
13.9%Shot accuracy · Top 50% of Blue band
7,067MVPs
899Hours (in match)
1,588Bombs planted
528Bombs defused

Most-used weapons

AK-4715,145
AWP6,354
AUG998
Knife934
MP9859

Lifetime map wins

3,076dust2
3,076inferno
2,605nuke
1,469vertigo
729train
448office
374cbble
142lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

76Matches
45%Win rate
0.87Avg K/D
73.6ADR
43%Headshot %

Clutches & streaks

29%1v1 clutch win
11%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1540%0.8413.6
Dust21173%1.0515.0
Ancient933%0.7113.0
Overpass667%0.9115.2
Inferno617%0.7411.8
Nuke520%0.8815.8
Cache425%0.7713.0
Train10%1.0617.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
38.3%Accuracy (enemy spotted)
38.9%Spray accuracy
77.2%Counter-strafing
9.4°Preaim
583msReaction time
66.2%T opening success
57.5%CT opening success
0.57Enemies flashed / flash
14.0%Flash assists
5.02HE damage / grenade
3.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.8843 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–100.0318%15 Oct →
vertigo8–20.1725%14 Oct →
train12–120.1318%8 Oct →
nuke13–90.0316%27 Sept →
nuke13–110.0418%27 Sept →
cache12–160.0112%26 Sept →
nuke13–30.1518%26 Sept →
overpass6–9-0.036%26 Sept →
inferno8–80.0322%26 Sept →
dust211–130.007%25 Sept →
vertigo12–120.0016%24 Sept →
vertigo0–13-0.0210%24 Sept →
dust24–130.1318%22 Sept →
eldorado5–90.1018%22 Sept →
nuke7–90.0318%22 Sept →
inferno8–8-0.0022%22 Sept →
nuke8–130.0726%15 Sept →
ancient10–13-0.0310%10 Sept →
nuke13–4-0.0542%10 Sept →
office5–13-0.0120%5 Sept →
cache4–130.0717%1 Sept →
cache13–80.0217%1 Sept →
inferno3–9-0.0820%29 Aug →
vertigo13–100.0733%27 Aug →
cache3–13-0.0331%27 Aug →
mirage9–13-0.0215%26 Aug →
vertigo13–40.1227%23 Aug →
inferno3–9-0.0532%20 Aug →
overpass6–90.0113%20 Aug →
ancient10–130.0426%20 Aug →
inferno8–13-0.0424%19 Aug →
cache13–70.0415%19 Aug →
office13–50.0630%19 Aug →
nuke13–50.0121%19 Aug →
italy13–90.0112%19 Aug →
office10–130.0117%18 Aug →
dust213–100.0111%18 Aug →
train4–13-0.0136%18 Aug →
inferno13–40.0816%18 Aug →
cache8–130.0418%18 Aug →
mirage13–50.1316%18 Aug →
dust23–13-0.1113%18 Aug →
cache7–13-0.0217%18 Aug →
ancient5–13-0.0412%18 Aug →
mirage1–130.0011%18 Aug →
mirage11–13-0.0315%18 Aug →
ancient13–60.0319%18 Aug →
dust211–130.0114%17 Aug →
nuke13–16-0.0016%17 Aug →
inferno13–70.0721%17 Aug →
anubis13–80.1520%17 Aug →
inferno13–70.1025%15 Aug →
cache10–00.1121%15 Aug →
overpass13–50.0010%14 Aug →
train13–10.1443%14 Aug →
inferno0–9-0.198%14 Aug →
debris6–90.0128%14 Aug →
train3–13-0.0129%13 Aug →
inferno9–50.1813%13 Aug →
vertigo9–60.0824%13 Aug →
ancient7–130.0418%13 Aug →
inferno2–13-0.0925%13 Aug →
cache13–10-0.0016%13 Aug →
ancient10–130.0622%12 Aug →
dust213–30.0823%12 Aug →
nuke13–30.0926%12 Aug →
eldorado3–9-0.0718%12 Aug →
poseidon9–30.1221%12 Aug →
shelter8–13-0.0021%11 Aug →
debris8–80.1813%11 Aug →
anubis13–80.0415%6 Aug →
debris9–00.2421%6 Aug →
vertigo9–30.1917%6 Aug →
inferno9–20.138%6 Aug →
anubis3–13-0.0621%5 Aug →
ancient4–130.0422%5 Aug →
fachwerk13–110.0623%5 Aug →
debris8–80.0122%3 Aug →
inferno9–20.2428%3 Aug →
cache7–130.0419%2 Aug →
nuke10–130.0924%30 Jul →
vertigo13–90.0721%30 Jul →
debris6–90.1221%29 Jul →
eldorado9–20.1513%29 Jul →
dust22–13-0.0627%29 Jul →
inferno13–90.0823%29 Jul →
vertigo10–130.1834%29 Jul →
vertigo9–60.0929%27 Jul →
nuke12–70.1321%27 Jul →
inferno3–13-0.0027%27 Jul →
inferno5–130.0211%23 Jul →
eldorado0–9-0.154%23 Jul →
debris9–40.1934%23 Jul →
cache2–13-0.0423%17 Jul →
mirage13–60.0522%17 Jul →
cache13–16-0.039%15 Jul →
dust213–100.0828%14 Jul →
vertigo13–9-0.0523%6 Jul →
mirage13–90.0415%4 Jul →
cache5–13-0.0322%24 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.