Succi

Succi — CS2 Stats

DE76561199086597365[U:1:1126331637]Steam profile ↗✓ No bans

2,946Tracked matches41%Win rate2022Tracked since
6,053Hours in CS4Hrs last 2 wks
CSDB Rating1.6 LearningSupport
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (54 days ago). Ranks are recorded once per day this page is viewed.

+35Tracked matches · now 2,946
+12.7ppWin rate · 28.0% → 40.7%

Rating over time

13Days played since 2026-07-27

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim4
Positioning21
Utility38

0–100 skill scores via Leetify.

Recent form

COLD29–57–14Last 10029%Win rateTWLWLLLLLW

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · −8.6pp headshot accuracy · −108ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 16%
  • Avg reaction 698ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 12%
  • Avg reaction 721ms

Last 20

  • 7–11–2 · 35% win rate
  • Avg rating -0.08
  • Avg headshot accuracy 16%
  • Avg reaction 775ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.8 against its own average).

Aim0.4
Utility3.8
Positioning2.1
Opening Duels0.0

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 59% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 1.01 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 813ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 57% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim0.4
Positioning2.1
Utility3.8
Mechanics1.6
Opening Duels0.5
Win Impact1.9

Composite 1.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.09−0.01
first ⅓ avg -0.07 → last ⅓ avg -0.09
Reaction time818ms+5ms
first ⅓ avg 813ms → last ⅓ avg 818ms
Headshot accuracy15.1%+1.3%
first ⅓ avg 13.7% → last ⅓ avg 15.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

-0.00Best match rating · 10–13 · dust2, 23 Aug →
36%Best headshot accuracy · 10–13 · dust2, 2 Aug →
563msFastest reaction time · 12–12 · dust2, 23 Aug →
13–2Biggest win · dust2, 17 Oct →

Across the last 100 tracked matches.

Highlights

3Longest win streak
6–8In matches decided by ≤2 rounds

Map breakdown

cacheBest map · 43% over 7dust2Weakest map · 29% over 78
MapGradePlayedRecordWin rateAvg rating
dust2D7823–5529%-0.08
cacheC73–443%-0.08
infernoD62–433%-0.09
mirage—20–20%-0.07
boulder—20–20%-0.06
fachwerk—20–20%-0.10
vertigo—10–10%-0.09
nuke—10–10%-0.10
shelter—11–0100%-0.07

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (29% over 78). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

101,848Lifetime kills
0.47K/D
12,590Matches
28.0%Match win rate
35.2%Headshot %
11.2%Shot accuracy
3,363MVPs
2,857Hours (in match)
4,219Bombs planted
386Bombs defused

Most-used weapons

AK-4712,474
AUG6,782
AWP6,735
SG 5536,058
SCAR-205,236
G3SG14,389
P903,649
SSG 083,432

Lifetime map wins

41,424dust2
5,456inferno
1,376nuke
326office
325safehouse
311train
308ar_shoots
288lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.4%Headshot accuracy
18.4%Accuracy (enemy spotted)
20.4%Spray accuracy
57.3%Counter-strafing
11.5°Preaim
813msReaction time
34.2%T opening success
23.2%CT opening success
1.01Enemies flashed / flash
5.0%Flash assists
7.56HE damage / grenade
2.49Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 812.6053ms — above the 700ms mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.4909 — below the 4 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.1625% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 78 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust212–12-0.0817%22 Oct →
dust213–6-0.0222%22 Oct →
cache8–13-0.0422%22 Oct →
dust213–11-0.0814%22 Oct →
dust24–13-0.117%22 Oct →
dust23–13-0.125%22 Oct →
dust26–13-0.058%18 Oct →
dust24–13-0.137%18 Oct →
dust26–13-0.046%17 Oct →
dust213–11-0.099%17 Oct →
dust211–13-0.0828%17 Oct →
dust212–12-0.069%17 Oct →
dust29–13-0.0929%17 Oct →
dust210–13-0.1119%17 Oct →
dust213–5-0.1118%17 Oct →
dust213–7-0.0812%17 Oct →
dust213–9-0.1013%17 Oct →
dust24–13-0.1020%17 Oct →
dust213–2-0.0725%17 Oct →
dust24–13-0.1230%17 Oct →
dust212–12-0.1013%17 Oct →
dust26–13-0.109%17 Oct →
dust213–9-0.1115%17 Oct →
dust213–3-0.0515%17 Oct →
dust213–2-0.0713%17 Oct →
dust211–13-0.0919%17 Oct →
dust28–13-0.0711%17 Oct →
dust29–13-0.0921%17 Oct →
dust213–6-0.1014%29 Sept →
dust26–13-0.1311%29 Sept →
dust212–12-0.0913%29 Sept →
dust212–12-0.076%16 Sept →
dust28–13-0.1222%16 Sept →
dust211–13-0.019%16 Sept →
dust27–13-0.128%16 Sept →
dust213–10-0.075%25 Aug →
dust29–13-0.114%25 Aug →
dust29–13-0.1112%25 Aug →
dust27–13-0.0914%25 Aug →
dust211–13-0.0410%25 Aug →
cache3–13-0.0725%25 Aug →
inferno5–13-0.116%25 Aug →
dust28–13-0.1214%25 Aug →
mirage6–13-0.0913%25 Aug →
dust212–12-0.0811%25 Aug →
dust210–13-0.100%25 Aug →
dust210–13-0.1017%25 Aug →
dust213–8-0.0514%25 Aug →
dust213–4-0.0611%25 Aug →
dust28–13-0.0727%25 Aug →
dust29–13-0.1025%25 Aug →
dust212–12-0.108%25 Aug →
dust28–13-0.0821%25 Aug →
dust211–13-0.0612%25 Aug →
cache3–13-0.1411%24 Aug →
inferno12–12-0.0514%24 Aug →
dust27–13-0.0519%24 Aug →
dust212–12-0.0617%24 Aug →
dust213–5-0.120%24 Aug →
dust28–13-0.1118%24 Aug →
dust27–13-0.1315%24 Aug →
dust213–10-0.0413%23 Aug →
dust213–5-0.1029%23 Aug →
dust213–11-0.0422%23 Aug →
dust212–12-0.0622%23 Aug →
dust210–13-0.0721%23 Aug →
vertigo6–13-0.096%23 Aug →
nuke4–13-0.109%23 Aug →
dust213–8-0.0814%23 Aug →
shelter13–5-0.079%23 Aug →
boulder12–12-0.067%23 Aug →
fachwerk7–13-0.106%23 Aug →
dust213–11-0.036%23 Aug →
mirage7–13-0.0525%23 Aug →
cache13–8-0.114%23 Aug →
dust27–13-0.0311%23 Aug →
dust210–13-0.0013%23 Aug →
dust213–3-0.069%23 Aug →
inferno13–10-0.093%23 Aug →
dust23–13-0.139%22 Aug →
dust213–7-0.0715%22 Aug →
fachwerk11–13-0.116%7 Aug →
inferno10–13-0.119%7 Aug →
cache13–11-0.0122%7 Aug →
dust29–13-0.1022%7 Aug →
inferno13–2-0.099%7 Aug →
dust22–13-0.0615%7 Aug →
dust212–12-0.115%7 Aug →
dust213–3-0.0516%2 Aug →
dust210–13-0.0436%2 Aug →
boulder12–12-0.0717%2 Aug →
cache11–13-0.0819%2 Aug →
cache13–11-0.087%2 Aug →
inferno7–13-0.0713%2 Aug →
dust28–13-0.1121%2 Aug →
dust27–13-0.1124%1 Aug →
dust26–13-0.1016%1 Aug →
dust211–13-0.1013%27 Jul →
dust212–12-0.0317%27 Jul →
dust22–13-0.0726%27 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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