eddy

eddy — CS2 Stats

NE76561199073070917[U:1:1112805189]Steam profile ↗2 game bans

1,343Tracked matches76%Win rate2023Tracked since
1,554Hours in CS
CSDB Rating4.2 DevelopingClutch Specialist
Premier CS Rating30,000Top 1% of 215,386 CSDB-tracked playersGold band · top ~0.6% of ranked players (population est.)
CSDB Leaderboard#774 of 261507 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Sep 2026 (48 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,343 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 30,000 +7,511 13 May – 27 Sept · 19 days played
22,48930,112peak 30,11213 May27 Sept
30,112Peak Premier in tracked matches
2,102Highest Faceit ELO seen on CSDB
29Days played since 2026-02-26

Premier CS Rating

  • 112 below peak (30,112)
  • 0 over 30 days · steady
  • +5,269 over 90 days
  • Reached: Gold band · Red band · Pink band · Purple band
  • Gold band first seen 2026-09-03
  • Red band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Gold band among CSDB-tracked players (n=345), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGold band median
Headshot rate87.2%50.9%
Shot accuracy8.5%11.8%
Kill/death ratio2.721.18
Match win rate57.7%51.9%

Share this profile

CSDB.GGeddyPREMIER30,000 · Gold bandPEAK ELO2,102csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning18
Utility5

0–100 skill scores via Leetify.

Recent form

STEADY65–33–2Last 10065%Win rateLWWTLWWWWW

Last 10 vs previous 10: −30pp win rate · +0.03 avg rating · −14.9pp headshot accuracy · +67ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 28%
  • Avg reaction 569ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 570ms

Last 20

  • 17–2–1 · 85% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 34%
  • Avg reaction 536ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+3.3 against its own average).

Aim6.1
Utility0.5
Positioning1.8
Opening Duels0.0
Clutch5.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 78% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 43 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 580ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning1.8
Utility0.5
Mechanics4.8
Opening Duels0.0
Win Impact10.0

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time554ms−3ms
first ⅓ avg 558ms → last ⅓ avg 554ms
Headshot accuracy27.6%+6.3%
first ⅓ avg 21.3% → last ⅓ avg 27.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–4 · inferno, 10 Jul →
100%Best headshot accuracy · 13–0 · anubis, 21 Jul →
328msFastest reaction time · 4–9 · dust2, 12 May →
13–0Biggest win · mirage, 21 Jul →

Across the last 100 tracked matches.

Highlights

20Longest win streak
7–2In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 88% over 8infernoWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
dust2S2919–1066%-0.00
mirageA2314–961%-0.01
ancientA138–562%0.01
infernoC125–742%0.03
cacheS108–280%0.03
nukeS87–188%0.03
anubis—32–167%-0.02
overpass—22–0100%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

166,484Lifetime kills
2.72K/D · Top 5% of Gold band
2,057Matches
57.7%Match win rate · Top 25% of Gold band
87.2%Headshot % · Top 1% of Gold band
8.5%Shot accuracy
14,650MVPs
1,554Hours (in match)
588Bombs planted
1,974Bombs defused

Most-used weapons

AK-47108,202
XM10141,850
P2501,511
MP9938
Knife700

Lifetime map wins

3,900inferno
3,286dust2
2,391nuke
1,280vertigo
801train
423cbble
53lake
19italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

594Matches
56%Win rate
1.35Avg K/D
95.1ADR
63%Headshot %

Clutches & streaks

46%1v1 clutch win
20%1v2 clutch win
13Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage10252%1.2218.0
Ancient5959%1.3623.0
Dust25167%1.2820.4
Inferno4957%1.6220.3
Nuke2864%1.6024.6
Anubis838%1.1018.8
Overpass10%1.0021.0
Cache1100%1.0015.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.0%Headshot accuracy
30.4%Accuracy (enemy spotted)
35.2%Spray accuracy
71.4%Counter-strafing
12.1°Preaim
580msReaction time
15.5%T opening success
29.2%CT opening success
0.08Enemies flashed / flash
0.0%Flash assists
1.27HE damage / grenade
0.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0786° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0774 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust27–130.0319%7 Aug →
nuke13–50.018%24 Jul →
dust213–4-0.0032%24 Jul →
mirage12–120.0237%24 Jul →
dust23–13-0.0142%22 Jul →
ancient13–9-0.0011%22 Jul →
dust213–100.0626%22 Jul →
mirage13–8-0.0225%22 Jul →
nuke13–10.0260%21 Jul →
mirage13–00.000%21 Jul →
anubis13–00.00100%21 Jul →
mirage13–0-0.04100%21 Jul →
cache13–00.000%21 Jul →
dust213–5-0.1040%21 Jul →
dust22–00.000%21 Jul →
dust213–00.00100%21 Jul →
mirage13–00.000%21 Jul →
nuke13–4-0.0320%21 Jul →
dust29–0-0.020%21 Jul →
cache8–00.0050%21 Jul →
mirage8–1-0.050%21 Jul →
mirage13–6-0.080%21 Jul →
dust213–3-0.0133%21 Jul →
dust213–00.000%21 Jul →
mirage13–5-0.0513%19 Jul →
mirage0–8-0.030%19 Jul →
dust20–13-0.050%18 Jul →
mirage0–13-0.0143%18 Jul →
ancient8–130.0421%18 Jul →
mirage7–130.0616%17 Jul →
dust213–110.0422%17 Jul →
inferno4–00.1157%17 Jul →
inferno13–10.0435%17 Jul →
nuke13–10.076%14 Jul →
dust213–10.0125%14 Jul →
cache13–00.0732%14 Jul →
cache13–00.0335%14 Jul →
mirage13–1-0.0018%14 Jul →
dust213–00.0324%14 Jul →
nuke13–00.0645%14 Jul →
cache5–13-0.0342%14 Jul →
inferno15–150.0219%13 Jul →
inferno1–50.057%12 Jul →
dust23–130.0419%12 Jul →
mirage9–130.0929%12 Jul →
ancient13–10-0.0513%12 Jul →
mirage13–40.1321%12 Jul →
cache3–130.117%12 Jul →
dust21–13-0.0431%12 Jul →
mirage0–7-0.020%12 Jul →
dust213–30.0629%12 Jul →
mirage13–9-0.0116%12 Jul →
ancient13–110.0111%12 Jul →
inferno4–13-0.030%12 Jul →
nuke13–100.0512%11 Jul →
ancient0–5-0.020%11 Jul →
cache13–90.0321%11 Jul →
anubis8–130.0017%11 Jul →
dust213–20.0626%11 Jul →
inferno13–30.0614%11 Jul →
ancient13–80.0914%11 Jul →
dust25–13-0.0920%11 Jul →
nuke16–140.058%11 Jul →
dust211–13-0.0623%11 Jul →
cache16–120.0321%11 Jul →
inferno13–40.1411%10 Jul →
mirage12–16-0.0329%10 Jul →
dust29–13-0.0629%9 Jul →
cache13–9-0.059%9 Jul →
ancient16–140.0419%9 Jul →
ancient4–90.0531%7 Jul →
mirage13–10.0220%7 Jul →
cache13–90.0728%7 Jul →
mirage8–13-0.0333%5 Jul →
dust213–11-0.0326%2 Jul →
anubis13–10-0.0611%22 Jun →
mirage13–10-0.0220%22 Jun →
mirage2–13-0.067%19 Jun →
inferno4–13-0.0823%18 Jun →
dust213–60.0217%18 Jun →
nuke10–13-0.0330%18 Jun →
dust213–110.0914%26 May →
ancient13–4-0.0414%13 May →
dust29–13-0.0532%13 May →
ancient4–13-0.0318%13 May →
overpass13–10-0.0119%13 May →
dust213–90.0123%13 May →
ancient13–90.0823%13 May →
inferno13–20.0317%13 May →
dust24–9-0.0514%12 May →
overpass13–5-0.0115%6 Apr →
dust213–70.0938%4 Apr →
inferno4–130.0540%12 Mar →
ancient13–90.0513%12 Mar →
mirage13–7-0.0118%4 Mar →
inferno14–160.0123%1 Mar →
dust213–80.0330%27 Feb →
ancient9–13-0.0419%27 Feb →
inferno8–130.0116%26 Feb →
mirage11–2-0.0411%26 Feb →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches20-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.