mula

mula — CS2 Stats

76561198351079833[U:1:390814105]Steam profile ↗✓ No bans

2,730Tracked matches59%Win rate2023Tracked since
4,358Hours in CS54Hrs last 2 wks
CSDB Rating6.1 SolidSupport
Premier CS Rating26,172Top 10% of 180,525 CSDB-tracked playersRed band · top ~2.4% of ranked players (population est.)
CSDB Leaderboard#10779 of 224243 tracked
FaceitLevel 9 · 1,800 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (15 days ago). Ranks are recorded once per day this page is viewed.

+816Premier CS Rating · 25,356 → 26,172
0Faceit ELO · 1,800 → 1,800
+28Tracked matches · now 2,730
+5.1ppWin rate · 53.6% → 58.6%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 3 days observed since 28 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 25,356 -110 28 Aug3 Sept · 3 observations
25,35625,466peak 25,46628 Aug3 Sept
Faceit ELO: 1,800 +0 28 Aug3 Sept · 3 observations
1,8001,800peak 1,80028 Aug3 Sept
26,172Peak Premier on CSDB
1,800Highest Faceit ELO seen on CSDB
3Days observed since 2026-08-28

Faceit ELO

  • At peak — 1,800
  • Next: Level 10 at 2,001 201 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-28
  • Level 8 first seen 2026-08-28

Premier CS Rating

  • At peak — 26,172
  • Next: Gold band at 30,000 3,828 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

CSDB’s own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches1711+6
Win rate53%45%+7pp
K/D1.311.10+0.22
Headshot %64%51%+12pp

Measured 10 Sep 202618 Sep 2026; previous 3 Sep 2026 → 10 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=12,915), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate57.8%48.3%51.0%above
Shot accuracy1.2%13.2%13.7%12.5% short
Kill/death ratio1.321.071.09above
Match win rate48.2%46.9%48.4%meets

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGmulaFACEITLevel 9 · 1,800 ELOSTANDINGTop 20.7% of rankedPREMIER26,172 · Red bandPEAK ELO1,800csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim80
Positioning50
Utility51

0–100 skill scores via Leetify.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.6 against its own average).

Aim8.0
Utility5.1
Positioning5.0
Opening Duels1.8
Clutch2.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 94% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 569ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning5.0
Utility5.1
Mechanics5.2
Opening Duels0.9
Win Impact7.9

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

112,005Lifetime kills
1.32K/D · Top 25% of Level 9 players
4,326Matches
48.2%Match win rate · Top 50% of Level 9 players
57.8%Headshot % · Top 25% of Level 9 players
1.2%Shot accuracy
21,398MVPs
3,654Hours (in match)
2,562Bombs planted
4,966Bombs defused

Most-used weapons

Lifetime map wins

10,749dust2
8,191inferno
5,704vertigo
3,884nuke
386train
49office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

346Matches
55%Win rate
1.23Avg K/D
78.4ADR
53%Headshot %

Clutches & streaks

30%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage10255%1.1515.6
Dust24860%1.1517.0
Inferno4753%1.3018.6
Ancient4461%1.1916.4
Vertigo4358%1.2917.0
Nuke2654%1.8617.9
Anubis1250%1.0115.6
Overpass1136%1.0314.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.5%Headshot accuracy
34.9%Accuracy (enemy spotted)
36.8%Spray accuracy
73.5%Counter-strafing
8.6°Preaim
569msReaction time
31.6%T opening success
36.0%CT opening success
0.49Enemies flashed / flash
7.0%Flash assists
6.17HE damage / grenade
9.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4898 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.5531% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →