kalo

kalo — CS2 Stats

PL76561199070286574[U:1:1110020846]Steam profile ↗✓ No bans

698Tracked matches47%Win rate2021Tracked since
1,810Hours in CS14Hrs last 2 wks
CSDB Rating4.0 DevelopingClutch Specialist
Premier CS Rating11,089Blue band · top ~49.1% of ranked players (population est.)
FaceitLevel 3 · 817 ELOTop 90.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (22 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,089 +4,428 6 Sept – 14 Oct · 12 days played
5,84111,089peak 11,0896 Sept14 Oct
11,089Peak Premier in tracked matches
817Highest Faceit ELO seen on CSDB
22Days played since 2026-09-06

Faceit ELO

  • At peak — 817
  • Next: Level 4 at 901 — 84 to go
  • Reached: Level 3 · Level 2
  • Level 3 first seen 2026-09-06
  • Level 2 first seen 2026-09-06

Premier CS Rating

  • At peak — 11,089
  • Next: Purple band at 15,000 — 3,911 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,505), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate41.1%41.8%42.7%1.6% short
Shot accuracy4.7%12.2%11.2%6.5% short
Kill/death ratio0.970.980.990.02 short
Match win rate42.0%43.3%43.9%1.9% short

This profile sits below the typical Level 4 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGkaloFACEITLevel 3 · 817 ELOSTANDINGTop 90.6% of rankedPREMIER11,089 · Blue bandPEAK ELO817csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning40
Utility19

0–100 skill scores via Leetify.

Recent form

COLD38–57–5Last 10038%Win rateLLWLLLTLWL

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · −3.6pp headshot accuracy · +45ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 669ms

Last 10

  • 2–7–1 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 659ms

Last 20

  • 6–13–1 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 637ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.4 against its own average).

Aim6.1
Utility1.9
Positioning4.0
Opening Duels1.3
Clutch4.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 91% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 621ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning4.0
Utility1.9
Mechanics4.7
Opening Duels1.8
Win Impact3.9

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.03 → last ⅓ avg -0.01
Reaction time620ms−1ms
first ⅓ avg 620ms → last ⅓ avg 620ms
Headshot accuracy16.8%+2.9%
first ⅓ avg 13.8% → last ⅓ avg 16.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 4–0 · ancient, 10 Oct →
42%Best headshot accuracy · 3–9 · nuke, 24 Oct →
391msFastest reaction time · 5–9 · inferno, 21 Sept →
13–0Biggest win · mirage, 11 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
8–5In matches decided by ≤2 rounds
4Overtime games

Map breakdown

dust2Best map · 56% over 18anubisWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
infernoD225–1723%-0.04
mirageB2010–1050%0.01
dust2A1810–856%-0.00
nukeC145–936%-0.02
ancientB105–550%-0.01
anubisD71–614%-0.03
poseidonC52–340%-0.01
vertigo—20–20%-0.02
train—10–10%-0.07
cache—10–10%-0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

47,375Lifetime kills
0.97K/D
3,226Matches
42.0%Match win rate
41.1%Headshot %
4.7%Shot accuracy
8,863MVPs
895Hours (in match)
3,500Bombs planted
679Bombs defused

Most-used weapons

Lifetime map wins

3,728inferno
2,575dust2
2,343nuke
1,270vertigo
405train
213cbble
172office
61italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

199Matches
47%Win rate
1.04Avg K/D
79.3ADR
38%Headshot %

Clutches & streaks

41%1v1 clutch win
17%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage6647%1.0815.5
Ancient3653%1.1513.3
Dust23238%1.0915.0
Anubis2868%1.0714.6
Nuke2040%0.8112.6
Inferno1217%0.7513.0
Vertigo333%0.7511.0
Overpass2100%1.0415.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
34.9%Accuracy (enemy spotted)
40.3%Spray accuracy
71.3%Counter-strafing
10.1°Preaim
621msReaction time
39.0%T opening success
35.3%CT opening success
0.18Enemies flashed / flash
5.8%Flash assists
9.92HE damage / grenade
1.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1841 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.0216% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust211–130.0221%25 Oct →
inferno6–130.059%25 Oct →
ancient13–5-0.0314%25 Oct →
mirage6–13-0.0215%25 Oct →
nuke3–9-0.0342%24 Oct →
poseidon5–9-0.0815%18 Oct →
inferno8–8-0.048%18 Oct →
nuke3–13-0.0023%15 Oct →
dust213–10-0.0113%15 Oct →
inferno5–9-0.128%15 Oct →
dust213–30.0229%14 Oct →
inferno14–16-0.0511%14 Oct →
ancient13–10.0516%14 Oct →
mirage13–100.0716%14 Oct →
train1–13-0.0732%13 Oct →
ancient8–13-0.0019%13 Oct →
anubis11–130.0420%13 Oct →
inferno3–9-0.0726%13 Oct →
mirage12–16-0.0218%12 Oct →
mirage13–10-0.0114%12 Oct →
nuke13–40.0210%11 Oct →
mirage13–50.0513%11 Oct →
mirage13–40.0917%11 Oct →
anubis8–13-0.0314%11 Oct →
inferno8–8-0.0112%11 Oct →
mirage9–130.0522%11 Oct →
ancient8–130.0115%11 Oct →
inferno0–9-0.295%11 Oct →
ancient13–4-0.028%11 Oct →
mirage13–00.1125%11 Oct →
dust213–11-0.0315%11 Oct →
anubis4–130.0113%11 Oct →
nuke7–13-0.0714%11 Oct →
mirage13–110.0220%11 Oct →
vertigo6–13-0.0215%11 Oct →
nuke7–130.0117%10 Oct →
nuke13–80.0016%10 Oct →
cache4–13-0.0115%10 Oct →
dust213–40.0325%10 Oct →
mirage10–20.063%10 Oct →
ancient4–00.1419%10 Oct →
mirage13–9-0.0321%10 Oct →
nuke13–110.0214%10 Oct →
dust28–130.0119%10 Oct →
anubis9–13-0.0410%10 Oct →
dust211–130.038%10 Oct →
dust29–13-0.0413%10 Oct →
poseidon9–40.1215%8 Oct →
dust213–80.0113%7 Oct →
nuke8–13-0.081%7 Oct →
poseidon9–30.1121%7 Oct →
inferno5–90.0511%7 Oct →
mirage15–150.0112%6 Oct →
dust213–40.0014%6 Oct →
nuke13–60.039%6 Oct →
inferno9–7-0.0215%6 Oct →
mirage3–13-0.0723%6 Oct →
ancient13–2-0.0115%5 Oct →
anubis3–13-0.0913%5 Oct →
dust213–50.0214%5 Oct →
nuke7–13-0.0626%4 Oct →
dust26–130.0129%4 Oct →
ancient6–13-0.0614%4 Oct →
inferno4–13-0.0319%4 Oct →
mirage3–13-0.0614%4 Oct →
dust213–11-0.0015%4 Oct →
nuke2–13-0.052%4 Oct →
mirage5–13-0.0120%4 Oct →
ancient9–13-0.0710%4 Oct →
ancient2–13-0.0613%2 Oct →
nuke2–13-0.0810%2 Oct →
dust213–11-0.008%1 Oct →
nuke13–20.0413%26 Sept →
anubis7–13-0.0315%26 Sept →
dust26–13-0.049%26 Sept →
mirage8–13-0.037%25 Sept →
dust29–4-0.016%25 Sept →
mirage2–13-0.067%25 Sept →
dust26–13-0.0313%25 Sept →
inferno13–110.0614%25 Sept →
inferno9–6-0.0730%25 Sept →
inferno3–9-0.1618%24 Sept →
inferno8–8-0.164%24 Sept →
inferno9–50.1111%24 Sept →
inferno9–40.1029%24 Sept →
inferno6–9-0.0911%24 Sept →
mirage13–40.0627%24 Sept →
mirage13–100.0416%24 Sept →
nuke7–13-0.0412%23 Sept →
inferno1–13-0.1312%23 Sept →
poseidon3–9-0.1414%23 Sept →
poseidon5–9-0.068%23 Sept →
vertigo6–13-0.035%22 Sept →
anubis13–11-0.0410%22 Sept →
dust27–13-0.0116%22 Sept →
mirage13–160.0413%22 Sept →
inferno8–8-0.0416%22 Sept →
inferno2–9-0.0119%22 Sept →
inferno7–9-0.0121%22 Sept →
inferno5–90.0121%21 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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