♿jsph

♿jsph — CS2 Stats

EE76561199062572762[U:1:1102307034]Steam profile ↗✓ No bans

1,098Tracked matches53%Win rate2020Tracked since
CSDB Rating6.3 SolidSupport
Premier CS Rating25,136Top 10% of 213,399 CSDB-tracked playersRed band · top ~2.9% of ranked players (population est.)
CSDB Leaderboard#19839 of 260012 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Oct 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,098 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,136 +967 1 Jul – 23 Oct · 33 days played
22,38726,789peak 26,7891 Jul23 Oct
26,789Peak Premier in tracked matches
39Days played since 2026-07-01

Premier CS Rating

  • 1,653 below peak (26,789)
  • -867 over 30 days · declining
  • +784 over 90 days
  • Next: Gold band at 30,000 — 4,864 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-31
  • Pink band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GG♿jsphPREMIER25,136 · Red bandcsdb.gg/stats

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Performance scores

Aim77
Positioning52
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY52–45–3Last 10052%Win rateLLWLLLWLWW

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · −2.5pp headshot accuracy · −137ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 16%
  • Avg reaction 448ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 530ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 21%
  • Avg reaction 598ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1 against its own average).

Aim7.7
Utility5.3
Positioning5.2
Opening Duels2.6
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 97% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning5.2
Utility5.3
Mechanics6.8
Opening Duels2.3
Win Impact6.1

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.03
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time602ms−11ms
first ⅓ avg 613ms → last ⅓ avg 602ms
Headshot accuracy20.8%−0.8%
first ⅓ avg 21.6% → last ⅓ avg 20.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–10 · inferno, 2 Jul →
45%Best headshot accuracy · 6–13 · mirage, 14 Jul →
203msFastest reaction time · 0–13 · mirage, 3 Jul →
13–1Biggest win · anubis, 22 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
10–2In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 88% over 8anubisWeakest map · 39% over 18
MapGradePlayedRecordWin rateAvg rating
ancientB2211–1150%-0.03
anubisC187–1139%-0.01
mirageB179–853%-0.04
dust2S139–469%-0.01
cacheB126–650%-0.02
infernoS87–188%0.00
nukeC52–340%-0.01
vertigo—21–150%-0.01
train—10–10%-0.09
office—10–10%0.04
overpass—10–10%0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (39% over 18). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

141Matches
55%Win rate
1.04Avg K/D
84.5ADR
50%Headshot %

Clutches & streaks

40%1v1 clutch win
15%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Dust22458%1.0517.5
Mirage2241%1.0314.9
Anubis1136%1.0216.2
Ancient862%1.2520.4
Cache667%1.2115.3
Inferno333%0.8717.0
Nuke10%1.2922.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
34.6%Accuracy (enemy spotted)
40.5%Spray accuracy
80.6%Counter-strafing
9.0°Preaim
593msReaction time
40.4%T opening success
38.3%CT opening success
0.49Enemies flashed / flash
9.1%Flash assists
6.21HE damage / grenade
10.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4877 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.3279% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient10–13-0.0217%27 Sept →
ancient6–13-0.058%22 Sept →
ancient13–8-0.0712%14 Sept →
dust25–13-0.0626%14 Sept →
ancient6–13-0.0217%13 Sept →
anubis3–13-0.0021%13 Sept →
mirage13–9-0.0212%8 Sept →
nuke0–13-0.0429%8 Sept →
ancient13–70.0015%3 Sept →
dust213–3-0.0535%3 Sept →
dust213–11-0.0520%29 Aug →
mirage13–11-0.0431%29 Aug →
mirage9–13-0.1143%16 Aug →
anubis13–5-0.0223%16 Aug →
cache7–13-0.0212%14 Aug →
train3–13-0.0918%11 Aug →
ancient5–13-0.0819%11 Aug →
ancient13–6-0.0019%11 Aug →
dust25–13-0.0312%10 Aug →
ancient2–13-0.0921%10 Aug →
dust219–160.0618%7 Aug →
mirage13–7-0.0215%3 Aug →
inferno13–6-0.0423%3 Aug →
anubis13–10-0.0020%2 Aug →
inferno5–13-0.0616%1 Aug →
anubis13–110.0327%1 Aug →
mirage13–11-0.0123%31 Jul →
cache13–10-0.0721%31 Jul →
ancient13–11-0.0122%31 Jul →
ancient9–13-0.0515%30 Jul →
inferno13–6-0.0515%30 Jul →
cache13–16-0.0237%30 Jul →
anubis15–15-0.0124%29 Jul →
mirage16–13-0.0215%29 Jul →
mirage8–13-0.0818%29 Jul →
dust213–11-0.0216%29 Jul →
anubis6–130.0120%28 Jul →
ancient13–11-0.0216%25 Jul →
ancient13–50.0116%25 Jul →
cache9–13-0.0329%24 Jul →
ancient13–11-0.0120%22 Jul →
mirage13–8-0.0119%22 Jul →
anubis13–1-0.0426%22 Jul →
ancient9–13-0.0515%21 Jul →
anubis4–130.0316%20 Jul →
anubis5–13-0.0814%19 Jul →
mirage2–13-0.0723%19 Jul →
dust213–100.0425%19 Jul →
anubis3–13-0.0722%19 Jul →
mirage13–5-0.0521%19 Jul →
anubis8–13-0.0434%19 Jul →
nuke13–9-0.0814%19 Jul →
ancient13–50.0418%19 Jul →
cache13–10-0.0812%19 Jul →
cache13–1-0.0214%19 Jul →
vertigo13–50.0420%18 Jul →
ancient13–100.0024%18 Jul →
anubis7–13-0.0528%18 Jul →
dust213–50.0128%15 Jul →
mirage9–13-0.0426%15 Jul →
dust21–40.0510%14 Jul →
mirage13–10-0.0218%14 Jul →
mirage6–13-0.0345%14 Jul →
mirage13–16-0.0422%14 Jul →
nuke13–60.0323%13 Jul →
dust216–13-0.0117%13 Jul →
ancient13–11-0.0713%13 Jul →
cache13–70.0119%13 Jul →
dust213–80.0029%13 Jul →
ancient8–13-0.0423%13 Jul →
ancient12–16-0.0411%12 Jul →
inferno13–7-0.0423%12 Jul →
cache13–8-0.0323%12 Jul →
anubis9–13-0.079%11 Jul →
cache6–13-0.0420%11 Jul →
inferno13–20.0226%11 Jul →
anubis15–150.0215%11 Jul →
anubis13–60.0619%9 Jul →
office9–130.0425%8 Jul →
inferno13–9-0.0129%8 Jul →
nuke11–13-0.0728%8 Jul →
dust23–13-0.0839%8 Jul →
dust213–10-0.0215%7 Jul →
vertigo10–13-0.0717%7 Jul →
cache13–80.0325%5 Jul →
cache12–12-0.0222%5 Jul →
anubis13–30.0421%5 Jul →
nuke9–130.0929%5 Jul →
inferno13–60.0823%5 Jul →
anubis13–5-0.0522%5 Jul →
mirage13–4-0.0214%4 Jul →
mirage5–13-0.0113%4 Jul →
anubis9–13-0.0121%4 Jul →
ancient11–13-0.0826%3 Jul →
mirage0–13-0.0925%3 Jul →
overpass7–130.0410%2 Jul →
cache4–130.0424%2 Jul →
inferno13–100.1117%2 Jul →
ancient9–13-0.0629%1 Jul →
ancient16–140.0121%1 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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