Vice

Vice — CS2 Stats

76561199043684914[U:1:1083419186]Steam profile ↗✓ No bans

1,260Tracked matches45%Win rate2023Tracked since
1,947Hours in CS34Hrs last 2 wks
CSDB Rating5.8 SolidPositional Player
Premier CS Rating20,627Top 50% of 205,052 CSDB-tracked playersPink band · top ~7.8% of ranked players (population est.)
CSDB Leaderboard#72116 of 252241 tracked
FaceitLevel 6 · 1,034 ELOTop 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Oct 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,627 -10 19 Jul – 8 Oct · 22 days played
20,62721,469peak 21,46919 Jul8 Oct
21,510Peak Premier in tracked matches
1,034Highest Faceit ELO seen on CSDB
54Days played since 2026-07-09

Faceit ELO

  • At peak — 1,034
  • Next: Level 5 at 1,051 — 17 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-07
  • Level 3 first seen 2026-09-07

Premier CS Rating

  • 842 below peak (21,469)
  • -424 over 30 days · declining
  • -10 over 90 days
  • Next: Red band at 25,000 — 4,373 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-07
  • Purple band first seen 2026-09-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,153), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate57.1%44.8%45.7%above
Shot accuracy6.3%12.4%12.7%6.4% short
Kill/death ratio1.391.031.05above
Match win rate47.9%45.2%45.7%above

This profile matches the typical Level 7 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGViceFACEITLevel 6 · 1,034 ELOSTANDINGTop 54.0% of rankedPREMIER20,627 · Pink bandPEAK ELO1,034csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning56
Utility45

0–100 skill scores via Leetify.

Recent form

COLD42–55–3Last 10042%Win rateWLLLLLLWWL

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · −2.6pp headshot accuracy · −24ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 628ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 609ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 621ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim7.0
Utility4.5
Positioning5.6
Opening Duels2.1
Clutch2.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 89% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 621ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.6
Utility4.5
Mechanics7.8
Opening Duels3.3
Win Impact3.3

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time619ms−46ms
first ⅓ avg 666ms → last ⅓ avg 619ms
Headshot accuracy15.7%−2.2%
first ⅓ avg 17.9% → last ⅓ avg 15.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 8–13 · nuke, 14 Jul →
37%Best headshot accuracy · 13–6 · anubis, 19 Jul →
438msFastest reaction time · 10–13 · anubis, 23 Sept →
13–2Biggest win · dust2, 29 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
8–7In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 75% over 8nukeWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2C2912–1741%-0.00
mirageC249–1538%-0.01
infernoB115–645%-0.00
cacheC104–640%-0.00
anubisC94–544%-0.01
ancientS86–275%0.03
nukeD61–517%0.02
train—21–150%0.02
office—10–10%0.14

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

40,089Lifetime kills
1.39K/D · Top 10% of Level 6 players
1,820Matches
47.9%Match win rate · Top 50% of Level 6 players
57.1%Headshot % · Top 10% of Level 6 players
6.3%Shot accuracy
4,000MVPs
632Hours (in match)
2,024Bombs planted
511Bombs defused

Most-used weapons

Lifetime map wins

4,844dust2
2,183nuke
1,845inferno
671vertigo
240train
167office
12ar_shoots
9ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

155Matches
50%Win rate
1.07Avg K/D
78.5ADR
41%Headshot %

Clutches & streaks

31%1v1 clutch win
13%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage4448%1.0014.9
Dust24243%1.0916.5
Anubis1747%1.0717.3
Inferno1644%1.0114.4
Ancient1275%1.2318.7
Nuke1173%1.1117.2
Cache333%0.9420.3
Overpass333%0.8516.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.1%Headshot accuracy
36.2%Accuracy (enemy spotted)
43.1%Spray accuracy
84.9%Counter-strafing
11.0°Preaim
621msReaction time
45.2%T opening success
41.1%CT opening success
0.48Enemies flashed / flash
3.2%Flash assists
9.75HE damage / grenade
6.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4788 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–7-0.0318%14 Oct →
anubis11–13-0.0312%13 Oct →
mirage9–13-0.0520%13 Oct →
dust211–13-0.018%10 Oct →
inferno11–13-0.0411%8 Oct →
nuke4–13-0.0315%8 Oct →
dust26–13-0.0514%6 Oct →
inferno13–60.0919%29 Sept →
dust213–2-0.0213%29 Sept →
dust210–130.0013%29 Sept →
ancient13–9-0.047%26 Sept →
mirage2–13-0.0615%26 Sept →
mirage13–110.0318%24 Sept →
anubis16–130.0112%24 Sept →
anubis10–13-0.0129%23 Sept →
mirage12–160.0116%23 Sept →
dust213–8-0.0610%23 Sept →
dust213–50.0220%23 Sept →
anubis8–13-0.0929%22 Sept →
train3–130.0114%20 Sept →
mirage7–130.0133%19 Sept →
inferno16–14-0.0613%18 Sept →
cache20–220.0113%15 Sept →
train13–100.0416%14 Sept →
inferno13–50.066%14 Sept →
dust212–12-0.0512%13 Sept →
cache2–13-0.069%13 Sept →
mirage8–130.0814%12 Sept →
dust212–30.079%12 Sept →
cache13–50.0916%12 Sept →
ancient13–110.0323%11 Sept →
dust213–50.0220%11 Sept →
dust29–130.0318%11 Sept →
anubis13–80.0413%11 Sept →
dust26–13-0.059%10 Sept →
ancient13–40.0620%7 Sept →
mirage1–13-0.0415%7 Sept →
mirage3–13-0.0615%3 Sept →
dust26–13-0.0311%31 Aug →
mirage1–13-0.0422%28 Aug →
ancient19–160.0911%27 Aug →
mirage13–7-0.0224%25 Aug →
dust213–11-0.0411%25 Aug →
mirage6–130.0713%25 Aug →
anubis10–13-0.0417%25 Aug →
mirage16–19-0.0112%24 Aug →
dust211–13-0.0425%24 Aug →
dust28–130.1025%24 Aug →
cache5–13-0.0328%23 Aug →
cache13–100.0013%23 Aug →
mirage13–7-0.0325%18 Aug →
nuke13–70.0019%15 Aug →
anubis8–13-0.0417%14 Aug →
dust211–13-0.0013%14 Aug →
ancient13–50.0628%11 Aug →
mirage6–13-0.0510%11 Aug →
dust213–100.0113%11 Aug →
inferno15–150.0314%10 Aug →
dust219–160.0122%10 Aug →
dust25–13-0.0311%8 Aug →
mirage13–70.0829%5 Aug →
cache4–13-0.0132%2 Aug →
inferno7–13-0.0119%1 Aug →
ancient1–13-0.0824%31 Jul →
mirage13–3-0.0223%31 Jul →
dust26–130.0318%30 Jul →
inferno5–13-0.0623%30 Jul →
cache13–9-0.0121%29 Jul →
dust210–13-0.0319%25 Jul →
anubis13–5-0.049%24 Jul →
ancient9–130.099%23 Jul →
dust28–13-0.0428%22 Jul →
mirage5–13-0.0324%21 Jul →
mirage13–30.1124%20 Jul →
mirage9–130.0111%20 Jul →
inferno13–90.0325%20 Jul →
anubis13–60.1237%19 Jul →
ancient13–110.0021%19 Jul →
nuke10–13-0.0633%19 Jul →
dust213–160.008%18 Jul →
dust213–110.035%18 Jul →
mirage13–3-0.018%17 Jul →
dust213–60.0813%16 Jul →
cache7–13-0.0819%16 Jul →
mirage10–130.0119%16 Jul →
inferno13–60.005%15 Jul →
dust28–13-0.037%15 Jul →
nuke5–13-0.036%15 Jul →
nuke8–130.1927%14 Jul →
dust213–80.0525%14 Jul →
mirage5–13-0.0521%14 Jul →
inferno9–130.0324%14 Jul →
cache13–110.0718%14 Jul →
inferno1–13-0.0925%14 Jul →
office12–120.1425%14 Jul →
cache5–130.0112%12 Jul →
nuke11–130.0219%12 Jul →
dust216–140.0010%12 Jul →
mirage13–10-0.039%11 Jul →
dust27–13-0.0526%9 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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