c0re

c0re — CS2 Stats

DK76561199039298679[U:1:1079032951]Steam profile ↗✓ No bans

1,304Tracked matches43%Win rate2022Tracked since
4,587Hours in CS12Hrs last 2 wks
CSDB Rating4.7 DevelopingPositional Player
FaceitLevel 5 · 985 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 985 → 985
+4Tracked matches · now 1,304
−3.6ppWin rate · 46.4% → 42.9%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 57 days played since 12 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 15,366 +1,494 15 Apr30 Jun · 9 days played
13,87215,366peak 15,36615 Apr30 Jun
Faceit ELO: 985 +0 1 Sept18 Sept · 2 observations
985985peak 9851 Sept18 Sept
15,366Peak Premier in tracked matches
985Highest Faceit ELO seen on CSDB
57Days played since 2026-04-12

Faceit ELO

  • At peak — 985
  • Next: Level 5 at 1,051 66 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-01
  • Level 3 first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=12,790), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate46.0%43.8%44.8%above
Shot accuracy4.9%12.0%12.5%7.6% short
Kill/death ratio0.821.021.040.21 short
Match win rate41.3%44.7%45.2%3.9% short

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGc0reFACEITLevel 5 · 985 ELOSTANDINGTop 67.6% of rankedPEAK ELO985csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim87
Positioning44
Utility38

0–100 skill scores via Leetify.

Recent form

COLD42508Last 10042%Win rateLLLLLWWLLL

Last 10 vs previous 10: −50pp win rate · −0.01 avg rating · −7.2pp headshot accuracy · −38ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 05 · 0% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 569ms

Last 10

  • 28 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 527ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 25%
  • Avg reaction 545ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+0.8 against its own average).

Aim8.7
Utility3.8
Positioning4.4
Opening Duels3.1
Clutch3.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 84% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 43 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning4.4
Utility3.8
Mechanics4.7
Opening Duels2.5
Win Impact2.6

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time569ms−48ms
first ⅓ avg 617ms → last ⅓ avg 569ms
Headshot accuracy24.7%+5.7%
first ⅓ avg 19.0% → last ⅓ avg 24.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–2 · overpass, 21 Apr
50%Best headshot accuracy · 3–4 · inferno, 16 Aug
406msFastest reaction time · 13–2 · inferno, 1 Sept
13–2Biggest win · inferno, 1 Sept

Across the last 100 tracked matches.

Highlights

3Longest win streak
L5Current streak
55In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 53% over 15dust2Weakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
infernoB36171947%0.01
nukeB158753%-0.03
ancientD113827%-0.02
overpassD113827%-0.01
dust2D61517%-0.01
cacheC52340%-0.02
mirage42250%-0.02
anubis42250%0.02
vertigo32167%0.02
office2020%-0.04
train21150%-0.04
poseidon110100%-0.10

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

49,074Lifetime kills
0.82K/D
3,092Matches
41.3%Match win rate
46.0%Headshot % · Top 50% of Level 5 players
4.9%Shot accuracy
11,852MVPs
1,281Hours (in match)
3,232Bombs planted
2,282Bombs defused

Most-used weapons

AK-4714,840
AWP4,540
MP92,224
MAC-101,649
Knife1,326

Lifetime map wins

6,312inferno
3,952nuke
3,092dust2
2,499vertigo
690train
97cbble
31lake
26office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

443Matches
49%Win rate
0.97Avg K/D
74.2ADR
46%Headshot %

Clutches & streaks

35%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage10144%0.9514.8
Ancient9051%1.0014.7
Inferno7345%1.0115.1
Nuke6256%0.9314.0
Dust25353%1.0716.0
Anubis3339%1.0015.5
Train1362%0.7713.7
Overpass1250%0.7513.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.0%Headshot accuracy
39.3%Accuracy (enemy spotted)
51.4%Spray accuracy
71.2%Counter-strafing
9.7°Preaim
565msReaction time
33.7%T opening success
45.9%CT opening success
0.41Enemies flashed / flash
4.9%Flash assists
11.67HE damage / grenade
3.76Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.412 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.7184% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno2–13-0.0224%22 Sept
inferno3–9-0.0825%22 Sept
inferno6–90.0619%22 Sept
ancient3–13-0.0518%11 Sept
ancient10–130.0527%8 Sept
inferno13–2-0.0738%1 Sept
inferno13–10-0.0119%1 Sept
inferno5–130.0621%1 Sept
dust22–40.000%31 Aug
inferno3–13-0.0925%28 Aug
inferno13–100.0232%28 Aug
inferno13–90.0632%25 Aug
inferno13–60.0926%25 Aug
mirage15–19-0.0819%23 Aug
inferno9–60.0023%21 Aug
office2–13-0.0545%19 Aug
inferno13–8-0.0336%19 Aug
train13–10-0.0723%19 Aug
train5–13-0.0227%19 Aug
cache13–80.0027%17 Aug
inferno12–120.0840%16 Aug
inferno6–9-0.1315%16 Aug
inferno3–40.1050%16 Aug
inferno13–40.0632%14 Aug
cache8–13-0.0215%13 Aug
inferno1–13-0.108%11 Aug
inferno13–40.0417%11 Aug
inferno5–13-0.0119%5 Aug
inferno13–2-0.0120%2 Aug
cache13–6-0.0134%1 Aug
ancient12–12-0.0217%30 Jul
dust213–16-0.0320%28 Jul
inferno6–13-0.0523%28 Jul
overpass4–9-0.0127%27 Jul
ancient8–13-0.0218%25 Jul
anubis13–100.0622%24 Jul
ancient7–13-0.1021%24 Jul
cache7–13-0.0131%24 Jul
ancient8–13-0.0323%14 Jul
anubis12–16-0.0129%13 Jul
ancient16–13-0.0317%13 Jul
mirage13–9-0.0514%10 Jul
inferno13–70.0127%9 Jul
inferno6–130.0916%4 Jul
nuke13–110.0224%30 Jun
nuke8–8-0.0116%29 Jun
inferno13–70.1127%28 Jun
dust27–13-0.0316%23 Jun
cache6–13-0.068%23 Jun
nuke4–9-0.230%20 Jun
vertigo9–5-0.0535%20 Jun
overpass0–9-0.320%20 Jun
inferno9–7-0.0316%20 Jun
inferno7–130.0121%20 Jun
office12–12-0.0418%12 Jun
overpass8–80.0622%11 Jun
anubis11–13-0.0515%8 Jun
nuke6–13-0.0126%6 Jun
anubis7–00.0520%6 Jun
inferno13–70.0120%6 Jun
inferno15–150.0514%6 Jun
vertigo9–50.0520%5 Jun
nuke9–3-0.028%5 Jun
ancient11–13-0.0516%5 Jun
nuke9–60.0712%5 Jun
inferno9–130.0222%5 Jun
overpass13–110.0115%1 Jun
ancient13–80.0519%1 Jun
overpass7–13-0.0311%31 May
nuke13–5-0.0410%30 May
inferno2–9-0.0023%28 May
nuke1–9-0.1427%28 May
overpass7–13-0.0415%26 May
inferno13–5-0.0210%26 May
inferno10–13-0.0221%24 May
poseidon9–6-0.108%17 May
dust212–120.0321%12 May
nuke19–22-0.0622%10 May
dust213–11-0.0316%7 May
overpass9–30.0825%2 May
vertigo7–90.0516%2 May
ancient16–130.0234%25 Apr
nuke13–40.0125%25 Apr
dust20–6-0.0117%25 Apr
mirage13–100.0743%25 Apr
nuke6–9-0.1418%25 Apr
nuke1–9-0.1110%25 Apr
inferno9–40.1323%25 Apr
inferno4–9-0.1113%25 Apr
nuke9–50.119%25 Apr
inferno4–13-0.100%21 Apr
overpass13–20.2129%21 Apr
mirage4–13-0.0419%19 Apr
inferno13–40.0913%18 Apr
overpass8–8-0.0311%17 Apr
overpass6–90.0123%17 Apr
nuke13–50.0631%15 Apr
overpass5–13-0.069%15 Apr
ancient5–13-0.0221%14 Apr
nuke9–70.0435%12 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →