Cutie Duty

Cutie Duty — CS2 Stats

76561198862984121[U:1:902718393]Steam profile ↗✓ No bans

1,875Tracked matches40%Win rate2020Tracked since
2,391Hours in CS13Hrs last 2 wks
CSDB Rating3.1 LearningClutch Specialist
Premier CS Rating15,536Purple band · top ~26.3% of ranked players (population est.)
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 39 days played since 7 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 15,536 -2,011 13 Jul19 Sept · 31 days played
15,03718,096peak 18,09613 Jul19 Sept
18,497Peak Premier in tracked matches
39Days played since 2026-07-07

Premier CS Rating

  • 2,560 below peak (18,096)
  • -1,723 over 30 days · declining
  • Next: Pink band at 20,000 4,464 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,147), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate35.7%44.3%46.9%11.3% short
Shot accuracy3.9%11.8%13.0%9.1% short
Kill/death ratio0.831.031.080.25 short
Match win rate40.5%45.2%46.7%6.2% short

This profile sits below the typical Pink band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCutie DutyPREMIER15,536 · Purple bandcsdb.gg/stats

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Performance scores

Aim36
Positioning33
Utility32

0–100 skill scores via Leetify.

Recent form

COLD45532Last 10045%Win rateLLLLLWLWWL

Last 10 vs previous 10: −30pp win rate · −0.02 avg rating · +3.6pp headshot accuracy · +46ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 05 · 0% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 12%
  • Avg reaction 647ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 12%
  • Avg reaction 653ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 11%
  • Avg reaction 630ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+5.8 against its own average).

Aim3.6
Utility3.2
Positioning3.3
Opening Duels0.3
Clutch10.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 79% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 618ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.6
Positioning3.3
Utility3.2
Mechanics4.4
Opening Duels0.0
Win Impact1.7

Composite 3.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.00
first ⅓ avg -0.04 → last ⅓ avg -0.04
Reaction time621ms+0ms
first ⅓ avg 621ms → last ⅓ avg 621ms
Headshot accuracy10.6%−0.4%
first ⅓ avg 11.0% → last ⅓ avg 10.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–9 · train, 8 Jul
29%Best headshot accuracy · 13–1 · inferno, 13 Jul
453msFastest reaction time · 3–13 · ancient, 8 Jul
13–1Biggest win · inferno, 13 Jul

Across the last 100 tracked matches.

Highlights

3Longest win streak
L5Current streak
77In matches decided by ≤2 rounds
4Overtime games

Map breakdown

infernoBest map · 64% over 22ancientWeakest map · 21% over 14
MapGradePlayedRecordWin rateAvg rating
infernoA2214864%-0.04
cacheA1810856%-0.03
nukeD1551033%-0.04
ancientD1431121%-0.07
anubisC104640%-0.03
mirageD92722%-0.04
dust2A95456%-0.04
train21150%0.02
vertigo110100%-0.08

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (21% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

52,151Lifetime kills
0.83K/D
3,603Matches
40.5%Match win rate
35.7%Headshot %
3.9%Shot accuracy
5,951MVPs
1,310Hours (in match)
3,135Bombs planted
625Bombs defused

Most-used weapons

AK-479,895
AUG4,929
MP94,147
MAC-103,958
SG 5533,538
FAMAS2,435

Lifetime map wins

7,851inferno
5,716nuke
2,189dust2
1,687vertigo
880train
129office
85italy
46ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

14Matches
43%Win rate
0.76Avg K/D
76.9ADR
41%Headshot %

Clutches & streaks

100%1v1 clutch win
25%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Ancient520%0.7814.0
Mirage425%0.6615.5
Inferno250%0.7512.0
Dust22100%1.0021.5
Nuke1100%0.6920.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.1%Headshot accuracy
31.6%Accuracy (enemy spotted)
37.9%Spray accuracy
70.0%Counter-strafing
12.4°Preaim
618msReaction time
28.0%T opening success
27.7%CT opening success
0.38Enemies flashed / flash
0.4%Flash assists
11.51HE damage / grenade
2.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.3783° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.069% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3803 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

21% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno2–13-0.0813%22 Sept
nuke8–13-0.0418%19 Sept
ancient0–13-0.087%15 Sept
mirage7–13-0.0711%15 Sept
mirage9–13-0.0310%14 Sept
cache13–5-0.0111%14 Sept
ancient10–13-0.0710%8 Sept
ancient13–5-0.0811%6 Sept
inferno9–6-0.0223%6 Sept
ancient8–13-0.1011%4 Sept
mirage13–9-0.059%3 Sept
cache7–13-0.039%2 Sept
anubis13–100.0111%2 Sept
inferno13–20.029%1 Sept
inferno13–10-0.0111%1 Sept
inferno5–13-0.114%1 Sept
inferno16–13-0.108%28 Aug
cache13–7-0.0414%27 Aug
inferno10–13-0.069%27 Aug
cache7–130.005%25 Aug
cache12–16-0.013%25 Aug
inferno13–90.0315%25 Aug
inferno13–60.0515%25 Aug
cache11–13-0.0313%24 Aug
anubis2–13-0.033%24 Aug
inferno10–13-0.049%24 Aug
inferno10–13-0.0814%24 Aug
nuke13–6-0.0310%23 Aug
dust20–13-0.096%23 Aug
dust27–13-0.0411%23 Aug
cache13–3-0.0211%23 Aug
dust213–5-0.0011%23 Aug
nuke6–13-0.0915%22 Aug
nuke13–100.006%21 Aug
inferno15–15-0.0215%21 Aug
anubis2–13-0.0526%21 Aug
dust213–6-0.0522%21 Aug
inferno13–11-0.029%20 Aug
cache13–3-0.0616%20 Aug
nuke6–13-0.0213%20 Aug
cache7–13-0.0517%20 Aug
nuke13–90.049%19 Aug
anubis9–13-0.0611%19 Aug
nuke10–13-0.056%19 Aug
cache13–100.0112%19 Aug
mirage13–100.0213%19 Aug
nuke13–60.0212%18 Aug
anubis15–15-0.0112%18 Aug
anubis13–110.008%17 Aug
cache13–11-0.018%17 Aug
dust211–13-0.054%13 Aug
ancient11–13-0.037%11 Aug
inferno1–13-0.1010%11 Aug
inferno13–4-0.0112%11 Aug
vertigo13–6-0.0811%10 Aug
nuke0–13-0.0819%10 Aug
dust213–6-0.0216%10 Aug
cache9–13-0.056%10 Aug
cache13–6-0.084%1 Aug
mirage4–13-0.0711%26 Jul
nuke1–13-0.087%26 Jul
anubis13–11-0.049%26 Jul
inferno13–5-0.1019%26 Jul
nuke7–13-0.0515%26 Jul
mirage5–13-0.0511%25 Jul
ancient8–13-0.059%25 Jul
cache4–130.0110%20 Jul
inferno11–13-0.068%20 Jul
ancient10–13-0.089%19 Jul
mirage3–13-0.0115%19 Jul
train11–13-0.0412%19 Jul
anubis6–13-0.0316%19 Jul
dust28–13-0.089%18 Jul
inferno13–7-0.065%18 Jul
ancient13–6-0.028%18 Jul
nuke8–13-0.045%15 Jul
ancient5–13-0.100%15 Jul
ancient8–13-0.0511%14 Jul
inferno13–1-0.0229%13 Jul
ancient7–13-0.0511%13 Jul
inferno13–2-0.018%13 Jul
ancient13–80.0211%12 Jul
cache11–13-0.0114%12 Jul
cache13–11-0.029%12 Jul
anubis13–9-0.046%12 Jul
dust213–11-0.0812%12 Jul
nuke11–13-0.076%12 Jul
anubis8–13-0.0417%12 Jul
cache13–11-0.0414%12 Jul
mirage9–13-0.0411%12 Jul
nuke7–13-0.0923%11 Jul
inferno13–3-0.0613%10 Jul
ancient8–13-0.097%10 Jul
inferno13–7-0.038%9 Jul
mirage3–13-0.067%8 Jul
train13–90.0811%8 Jul
ancient3–13-0.128%8 Jul
nuke13–100.007%8 Jul
dust213–50.0215%7 Jul
cache13–9-0.0821%7 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →