xray7

xray7 — CS2 Stats

76561198046756772[U:1:86491044]Steam profile ↗✓ No bans

3,183Tracked matches52%Win rate2020Tracked since
CSDB Rating3.7 LearningPositional Player
Premier CS Rating14,886Blue band · top ~29% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 36 days played since 13 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 14,886 -2,682 13 Apr21 Sept · 25 days played
14,66817,568peak 17,56813 Apr21 Sept
17,568Peak Premier in tracked matches
36Days played since 2026-04-13

Premier CS Rating

  • 2,682 below peak (17,568)
  • -271 over 90 days
  • Next: Purple band at 15,000 114 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGxray7FACEITLevel 5STANDINGTop 67.6% of rankedPREMIER14,886 · Blue bandcsdb.gg/stats

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Performance scores

Aim49
Positioning48
Utility16

0–100 skill scores via Leetify.

Recent form

STEADY42526Last 10042%Win rateLTWLWLWWLL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +1.7pp headshot accuracy · +5ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 11%
  • Avg reaction 548ms

Last 10

  • 451 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 573ms

Last 20

  • 8111 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 571ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.5 against its own average).

Aim4.9
Utility1.6
Positioning4.8
Opening Duels2.8
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 87% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning4.8
Utility1.6
Mechanics3.3
Opening Duels2.2
Win Impact5.6

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time592ms−78ms
first ⅓ avg 670ms → last ⅓ avg 592ms
Headshot accuracy14.2%+0.3%
first ⅓ avg 13.8% → last ⅓ avg 14.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 16–13 · nuke, 29 Jun
33%Best headshot accuracy · 3–13 · nuke, 17 Jun
422msFastest reaction time · 13–5 · inferno, 25 Aug
13–2Biggest win · nuke, 25 Apr

Across the last 100 tracked matches.

Highlights

4Longest win streak
710In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 61% over 23cacheWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
nukeA2314961%0.01
ancientC1871139%-0.01
infernoD1651131%0.01
overpassC145936%0.01
anubisB105550%-0.01
cacheD82625%0.03
mirageA53260%-0.01
dust24040%0.05
office21150%-0.02

Across the last 100 tracked matches.

Faceit stats

Combat

490Matches
49%Win rate
1.02Avg K/D
72.1ADR
29%Headshot %

Clutches & streaks

0%1v1 clutch win
20%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Nuke757%0.9313.4
Inferno667%0.9214.2
Vertigo367%0.8914.7
Anubis20%0.6113.0
Overpass250%0.6812.5
Mirage20%0.519.0
Train250%0.6813.0
Ancient10%0.265.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.6%Headshot accuracy
34.9%Accuracy (enemy spotted)
35.4%Spray accuracy
64.9%Counter-strafing
10.7°Preaim
581msReaction time
34.8%T opening success
43.1%CT opening success
0.29Enemies flashed / flash
0.9%Flash assists
10.25HE damage / grenade
1.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.6191% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2921 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.8077% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
anubis10–13-0.028%21 Sept
inferno15–150.028%21 Sept
ancient13–70.1322%21 Sept
mirage9–13-0.0511%14 Sept
cache13–50.077%14 Sept
cache7–13-0.0224%7 Sept
anubis13–70.0418%7 Sept
nuke13–30.0119%7 Sept
dust210–130.1017%7 Sept
cache7–13-0.069%2 Sept
anubis13–10-0.089%2 Sept
anubis6–13-0.000%31 Aug
dust214–160.0615%31 Aug
nuke13–50.0412%31 Aug
cache12–160.014%25 Aug
nuke5–13-0.0217%25 Aug
inferno13–50.0318%25 Aug
inferno13–8-0.0124%24 Aug
ancient14–160.007%24 Aug
inferno10–130.0421%24 Aug
mirage13–10-0.0513%19 Aug
anubis13–110.027%17 Aug
cache13–110.1014%17 Aug
cache10–130.0320%9 Jul
cache11–130.0218%9 Jul
ancient3–13-0.1010%8 Jul
nuke13–10-0.0317%8 Jul
nuke8–8-0.0421%8 Jul
overpass13–60.0124%6 Jul
ancient13–5-0.0510%6 Jul
mirage13–5-0.0113%6 Jul
inferno10–130.0813%6 Jul
ancient6–130.0117%1 Jul
overpass10–130.0417%29 Jun
nuke16–130.1314%29 Jun
inferno6–130.0011%22 Jun
anubis14–160.038%22 Jun
mirage13–40.087%22 Jun
dust26–130.0213%22 Jun
ancient2–13-0.045%18 Jun
inferno8–130.0017%18 Jun
nuke3–13-0.0433%17 Jun
ancient11–13-0.0320%16 Jun
nuke4–9-0.1116%16 Jun
ancient13–100.0024%16 Jun
nuke9–20.0318%16 Jun
ancient7–13-0.047%1 Jun
anubis5–13-0.0123%1 Jun
overpass13–100.077%1 Jun
mirage8–13-0.0413%1 Jun
overpass15–15-0.0012%30 May
inferno16–14-0.0216%30 May
overpass13–40.049%27 May
anubis13–11-0.037%27 May
ancient13–5-0.0516%27 May
office3–13-0.0511%27 May
overpass5–13-0.0110%26 May
nuke13–70.0112%26 May
ancient13–110.0013%26 May
dust211–130.0212%20 May
inferno5–13-0.0225%20 May
overpass9–40.0525%20 May
overpass7–9-0.117%20 May
anubis13–5-0.0311%18 May
nuke9–13-0.0314%18 May
nuke13–100.0312%18 May
nuke9–70.1013%18 May
ancient9–13-0.0318%17 May
nuke13–9-0.0115%5 May
inferno7–13-0.0016%4 May
inferno11–130.0212%4 May
nuke13–50.0719%4 May
ancient4–13-0.0321%4 May
overpass8–130.0014%3 May
inferno2–13-0.0513%3 May
overpass10–13-0.0010%3 May
cache12–120.0916%30 Apr
nuke13–110.058%27 Apr
inferno13–90.0628%27 Apr
overpass6–130.0115%27 Apr
ancient13–4-0.0510%25 Apr
ancient11–130.0413%25 Apr
ancient13–16-0.0416%25 Apr
nuke13–20.0425%25 Apr
inferno8–13-0.0212%25 Apr
overpass13–60.0712%24 Apr
overpass15–15-0.074%24 Apr
overpass3–13-0.0013%24 Apr
anubis11–13-0.0117%24 Apr
nuke9–13-0.0316%24 Apr
nuke15–150.0212%22 Apr
ancient13–50.1219%22 Apr
nuke9–60.036%22 Apr
inferno5–130.038%20 Apr
nuke10–130.0210%20 Apr
office13–100.0014%20 Apr
ancient6–13-0.0112%15 Apr
inferno13–70.0213%15 Apr
nuke10–13-0.0111%15 Apr
nuke13–7-0.0613%13 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →