jari @bandit

jari @bandit — CS2 Stats

76561199035414039[U:1:1075148311]Steam profile ↗✓ No bans

2,641Tracked matches59%Win rate2020Tracked since
2,416Hours in CS
CSDB Rating5.9 SolidSupport
FaceitLevel 7 · 1,517 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,641 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 46 days played since 7 Jan 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 17,401 +4,269 10 Jan18 Jun · 24 days played
12,86518,077peak 18,07710 Jan18 Jun
18,077Peak Premier in tracked matches
1,517Highest Faceit ELO seen on CSDB
46Days played since 2026-01-07

Faceit ELO

  • At peak — 1,517
  • Next: Level 8 at 1,531 14 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-02
  • Level 6 first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=12,717), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate46.7%45.7%46.8%meets
Shot accuracy12.2%12.7%13.0%0.8% short
Kill/death ratio0.981.051.060.08 short
Match win rate48.2%45.7%46.3%above

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGjari @banditFACEITLevel 7 · 1,517 ELOSTANDINGTop 42.3% of rankedPEAK ELO1,517csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning43
Utility65

0–100 skill scores via Leetify.

Recent form

STEADY53416Last 10053%Win rateLWWLWLLLLW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −0.6pp headshot accuracy · +34ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 756ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 731ms

Last 20

  • 992 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 715ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.6 against its own average).

Aim7.1
Utility6.5
Positioning4.3
Opening Duels1.3
Clutch3.6

Excellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 90% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 45% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 702ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning4.3
Utility6.5
Mechanics8.6
Opening Duels1.9
Win Impact8.1

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time698ms−26ms
first ⅓ avg 724ms → last ⅓ avg 698ms
Headshot accuracy21.6%−1.9%
first ⅓ avg 23.5% → last ⅓ avg 21.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–7 · dust2, 20 Apr
54%Best headshot accuracy · 2–13 · inferno, 11 May
422msFastest reaction time · 3–13 · mirage, 24 May
13–0Biggest win · dust2, 22 May

Across the last 100 tracked matches.

Highlights

11Longest win streak
85In matches decided by ≤2 rounds
7Overtime games

Map breakdown

dust2Best map · 62% over 13infernoWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageA27151256%0.02
nukeB24111346%0.03
ancientB147750%0.01
dust2A138562%-0.00
infernoD72529%0.00
cacheA53260%-0.01
train42250%0.02
anubis32167%-0.00
overpass220100%0.03
vertigo110100%0.08

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

108,203Lifetime kills
0.98K/D
4,821Matches
48.2%Match win rate · Top 50% of Level 7 players
46.7%Headshot % · Top 50% of Level 7 players
12.2%Shot accuracy
13,916MVPs
2,416Hours (in match)
7,752Bombs planted
1,735Bombs defused

Most-used weapons

AK-4736,140
AWP12,201
FAMAS2,362
MP92,137
Knife1,866

Lifetime map wins

13,301nuke
7,661inferno
5,021train
4,877vertigo
4,185dust2
204cbble
159lake
105office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,723Matches
50%Win rate
1.04Avg K/D
77.7ADR
45%Headshot %

Clutches & streaks

38%1v1 clutch win
26%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage21149%1.1215.8
Nuke12354%1.3217.3
Ancient8650%1.0115.1
Anubis6746%1.0415.8
Dust26455%1.1115.8
Inferno4255%0.9813.9
Train2748%1.1615.0
Vertigo2646%1.1615.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.5%Headshot accuracy
34.6%Accuracy (enemy spotted)
35.8%Spray accuracy
88.8%Counter-strafing
9.1°Preaim
702msReaction time
24.2%T opening success
45.4%CT opening success
0.56Enemies flashed / flash
6.8%Flash assists
8.70HE damage / grenade
16.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 701.6155ms — above the 700ms mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.2162% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno8–13-0.0317%19 Jul
nuke13–30.0024%16 Jul
mirage13–70.0710%16 Jul
nuke3–13-0.0520%9 Jul
nuke13–2-0.0125%9 Jul
cache8–13-0.0232%8 Jul
nuke7–130.0225%8 Jul
dust214–160.0117%18 Jun
ancient5–13-0.0518%17 Jun
mirage13–90.0620%16 Jun
nuke13–20.1212%14 Jun
nuke12–120.0821%9 Jun
nuke12–12-0.0241%8 Jun
ancient10–130.0226%5 Jun
mirage13–30.0920%5 Jun
dust219–170.0112%5 Jun
ancient13–70.0221%4 Jun
ancient13–9-0.0225%2 Jun
dust28–13-0.0724%28 May
mirage6–13-0.0112%24 May
inferno13–60.0423%24 May
mirage5–13-0.0528%24 May
mirage3–13-0.0517%24 May
dust213–0-0.0722%22 May
inferno15–15-0.0112%21 May
nuke13–90.0721%21 May
nuke13–6-0.0012%21 May
dust213–8-0.0139%21 May
dust213–5-0.0135%21 May
nuke13–110.1021%21 May
dust213–5-0.0718%19 May
mirage13–50.1525%12 May
mirage13–80.0117%11 May
mirage13–6-0.0122%11 May
ancient13–10.0925%11 May
mirage13–50.0418%11 May
inferno2–130.0354%11 May
nuke13–80.0524%10 May
nuke14–16-0.0038%9 May
dust213–110.0427%2 May
ancient12–120.0226%2 May
inferno13–100.0013%2 May
vertigo13–20.0825%2 May
train12–12-0.0425%2 May
nuke12–120.0420%2 May
cache13–8-0.0013%2 May
cache13–11-0.009%2 May
cache13–50.0126%2 May
cache2–5-0.0550%2 May
mirage3–13-0.0126%28 Apr
dust213–160.0118%27 Apr
nuke8–13-0.0317%24 Apr
nuke10–130.0519%23 Apr
mirage13–60.0437%23 Apr
dust23–130.0032%22 Apr
nuke13–90.1320%21 Apr
mirage13–160.0326%21 Apr
overpass13–30.1029%21 Apr
ancient8–130.1221%20 Apr
dust213–70.1634%20 Apr
anubis13–70.0231%20 Apr
ancient13–40.0425%20 Apr
ancient13–80.0127%20 Apr
nuke1–13-0.0919%19 Apr
mirage13–10-0.0123%19 Apr
inferno13–16-0.0311%19 Apr
nuke13–110.0428%19 Apr
nuke10–130.0532%16 Apr
mirage13–40.0424%16 Apr
anubis13–50.0421%16 Apr
mirage9–13-0.0325%11 Apr
mirage7–130.0117%11 Apr
ancient11–13-0.0219%5 Apr
mirage13–100.0819%5 Apr
dust27–13-0.0327%4 Apr
mirage13–70.0537%4 Apr
nuke4–130.0226%2 Apr
mirage6–130.1126%2 Apr
train13–80.1033%2 Apr
ancient13–100.0624%13 Feb
mirage9–130.0438%12 Feb
nuke6–120.0215%11 Feb
ancient4–13-0.1110%9 Feb
mirage13–10-0.0023%9 Feb
inferno8–130.0230%9 Feb
nuke6–130.0136%9 Feb
mirage13–10-0.0131%9 Feb
mirage7–130.0016%8 Feb
overpass13–11-0.0412%8 Feb
nuke13–110.0325%8 Feb
anubis5–13-0.0615%23 Jan
nuke13–80.0014%19 Jan
train13–90.0332%19 Jan
mirage11–13-0.0021%18 Jan
train11–13-0.0116%10 Jan
mirage3–13-0.0224%10 Jan
ancient13–80.0636%10 Jan
mirage13–70.0723%7 Jan
dust213–11-0.0117%7 Jan
ancient9–13-0.0713%7 Jan

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →