Flamyft

Flamyft — CS2 Stats

BE76561199028145708[U:1:1067879980]Steam profile ↗✓ No bans

1,675Tracked matches48%Win rate2020Tracked since
2,888Hours in CS14Hrs last 2 wks
CSDB Rating5.9 SolidPositional Player
Premier CS Rating19,903Top 50% of 175,286 CSDB-tracked playersPurple band · top ~8.9% of ranked players (population est.)
CSDB Leaderboard#75904 of 222060 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

+134Premier CS Rating · 19,769 → 19,903
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 43 days played since 11 Mar 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 19,903 +982 4 Aug17 Sept · 15 days played
18,92120,266peak 20,2664 Aug17 Sept
20,266Peak Premier in tracked matches
43Days played since 2026-03-11

Premier CS Rating

  • 363 below peak (20,266)
  • +256 over 30 days · steady
  • Next: Pink band at 20,000 97 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-04
  • Purple band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=11,912), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate45.6%45.8%46.8%1.2% short
Shot accuracy12.8%12.7%13.0%meets
Kill/death ratio0.891.051.060.17 short
Match win rate45.9%45.7%46.3%meets

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFlamyftFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER19,903 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim72
Positioning58
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY52453Last 10052%Win rateTLLWWWLLWL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −4.3pp headshot accuracy · +7ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 633ms

Last 10

  • 451 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 598ms

Last 20

  • 9101 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 594ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.2 against its own average).

Aim7.2
Utility5.0
Positioning5.8
Opening Duels4.6
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 94% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.8
Utility5.0
Mechanics7.1
Opening Duels3.5
Win Impact4.4

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.00
Reaction time596ms−45ms
first ⅓ avg 641ms → last ⅓ avg 596ms
Headshot accuracy20.8%+3.1%
first ⅓ avg 17.7% → last ⅓ avg 20.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 12–12 · nuke, 31 Jul
58%Best headshot accuracy · 13–3 · inferno, 25 Aug
414msFastest reaction time · 6–13 · anubis, 8 Sept
13–1Biggest win · mirage, 15 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
76In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 67% over 6nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
infernoC1981142%-0.01
cacheA1710759%-0.00
dust2B168850%0.01
mirageA149564%-0.01
anubisB115645%-0.00
nukeD72529%0.03
ancientS64267%0.01
overpass43175%0.00
vertigo31233%-0.02
office220100%-0.06
italy1010%0.08

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

76,400Lifetime kills
0.89K/D
2,619Matches
45.9%Match win rate · Top 50% of Level 7 players
45.6%Headshot %
12.8%Shot accuracy · Top 50% of Level 7 players
10,288MVPs
1,842Hours (in match)
1,852Bombs planted
1,228Bombs defused

Most-used weapons

AK-4729,748
AWP6,238
FAMAS2,907
MAC-101,515
MP91,487

Lifetime map wins

9,213inferno
6,636dust2
4,194nuke
2,477vertigo
1,485train
583office
102cbble
84italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

422Matches
52%Win rate
0.87Avg K/D
75.0ADR
41%Headshot %

Clutches & streaks

35%1v1 clutch win
18%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4351%0.9315.0
Inferno3361%1.0013.9
Anubis2650%1.0414.8
Dust22162%1.0812.9
Ancient1759%1.0816.4
Vertigo1050%0.9814.2
Nuke757%0.9516.6
Cache333%0.9010.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.9%Headshot accuracy
33.4%Accuracy (enemy spotted)
38.9%Spray accuracy
82.0%Counter-strafing
10.0°Preaim
597msReaction time
44.0%T opening success
43.6%CT opening success
0.44Enemies flashed / flash
7.5%Flash assists
8.51HE damage / grenade
8.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4391 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
vertigo12–12-0.0215%17 Sept
mirage1–13-0.0713%17 Sept
inferno3–13-0.109%17 Sept
cache13–70.0516%17 Sept
mirage13–10.0114%15 Sept
nuke13–6-0.0118%15 Sept
inferno10–130.0319%9 Sept
anubis6–13-0.0415%8 Sept
dust213–70.0817%8 Sept
inferno9–13-0.0222%7 Sept
mirage13–6-0.0023%7 Sept
inferno10–13-0.0212%7 Sept
dust213–4-0.0129%6 Sept
vertigo13–8-0.0315%6 Sept
inferno14–160.0126%6 Sept
dust27–13-0.049%6 Sept
nuke7–130.0420%5 Sept
anubis13–110.0218%5 Sept
dust27–130.0934%5 Sept
cache13–11-0.0115%3 Sept
inferno13–6-0.0710%3 Sept
mirage11–13-0.0612%1 Sept
cache13–11-0.0117%31 Aug
dust213–60.0620%31 Aug
mirage11–130.0327%28 Aug
dust27–13-0.0527%26 Aug
cache9–130.0222%26 Aug
cache5–13-0.0826%26 Aug
cache13–4-0.0226%25 Aug
inferno13–30.1458%25 Aug
cache13–60.0630%24 Aug
inferno9–13-0.0135%16 Aug
mirage16–120.0419%16 Aug
mirage8–1-0.097%16 Aug
dust25–13-0.0412%16 Aug
cache13–100.1216%16 Aug
cache3–13-0.0122%9 Aug
dust213–9-0.0215%9 Aug
cache6–130.0116%9 Aug
mirage13–16-0.0717%6 Aug
cache13–3-0.089%5 Aug
anubis10–130.0115%4 Aug
dust21–7-0.0143%4 Aug
mirage13–10.0316%4 Aug
anubis13–50.0413%4 Aug
ancient7–13-0.0314%1 Aug
nuke12–120.1520%31 Jul
cache13–60.0717%31 Jul
mirage13–9-0.0310%31 Jul
ancient9–00.0925%31 Jul
mirage13–20.0424%31 Jul
inferno13–70.089%31 Jul
anubis13–110.037%30 Jul
nuke6–130.0120%30 Jul
dust212–12-0.0214%30 Jul
anubis13–110.1414%30 Jul
mirage10–130.0316%30 Jul
inferno13–30.0614%30 Jul
anubis11–13-0.0322%29 Jul
inferno6–13-0.0613%29 Jul
ancient10–130.0216%28 Jul
ancient13–70.0322%28 Jul
dust26–130.0113%28 Jul
nuke8–13-0.0210%28 Jul
inferno13–8-0.0130%28 Jul
cache10–13-0.0313%28 Jul
ancient13–90.0020%28 Jul
dust213–6-0.0313%28 Jul
inferno13–10.0317%27 Jul
dust216–120.0017%24 Jul
inferno6–13-0.0214%24 Jul
anubis13–100.0110%24 Jul
mirage13–11-0.0224%23 Jul
inferno5–13-0.0425%20 Jul
nuke22–180.0214%18 Jul
cache5–13-0.0311%14 Jul
inferno13–10-0.0125%13 Jul
cache13–8-0.0514%13 Jul
cache14–160.0325%10 Jul
cache13–9-0.0519%9 Jul
inferno13–9-0.0311%9 Jul
anubis3–13-0.0819%9 Jul
vertigo7–13-0.0125%8 Jul
overpass13–7-0.0213%13 Apr
anubis4–13-0.0317%11 Apr
ancient13–4-0.0322%11 Apr
italy11–130.0813%9 Apr
dust213–60.0817%9 Apr
mirage13–30.0112%9 Apr
inferno8–130.0219%9 Apr
dust213–70.1214%31 Mar
overpass6–00.019%31 Mar
anubis7–13-0.0811%25 Mar
dust21–13-0.0916%23 Mar
office13–5-0.0916%16 Mar
office13–11-0.0340%12 Mar
overpass13–40.0816%12 Mar
overpass9–13-0.0617%11 Mar
nuke5–90.0121%11 Mar
inferno1–9-0.2525%11 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →