luv — CS2 Stats

76561199444222651[U:1:1483956923]

2,061Tracked matches59%Win rate2023Tracked since
CSDB Rating6.4 SolidHybrid Rifler
Premier CS Rating20,222Pink band · top ~8.3% of ranked players (population est.)
CSDB Leaderboard#8267 of 19743 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

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CSDB.GGluvFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER20,222 · Pink bandcsdb.gg/stats

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Performance scores

Aim85
Positioning50
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY48475Last 10048%Win rateWLTTWLLWLW

Last 10 vs previous 10: -20pp win rate · -0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.5
Aggression5.1
Utility4.6
Positioning5.0
Opening Duels1.3

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 91% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 43% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 635ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning5.0
Utility4.6
Mechanics7.3
Opening Duels1.7
Win Impact7.9

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time635ms+26ms
first ⅓ avg 609ms → last ⅓ avg 635ms
Headshot accuracy29.1%−2.4%
first ⅓ avg 31.6% → last ⅓ avg 29.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — inferno 13–5
132Biggest win — vertigo
7Longest win streak
45In matches decided by ≤2 rounds
3Overtime games

Map breakdown

ancientBest map · 75% over 8infernoWeakest map · 37% over 19
MapGradePlayedRecordWin rateAvg rating
infernoC1971237%0.02
nukeC1661038%-0.01
vertigoB147750%0.02
overpassA138562%0.02
cacheC125742%0.02
ancientS86275%-0.01
anubisS64267%0.02
dust232167%-0.00
mirage31233%-0.02
train31233%0.04
fachwerk21150%-0.00
shelter1010%-0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (37% over 19). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.2%Headshot accuracy
38.0%Accuracy (enemy spotted)
40.1%Spray accuracy
82.9%Counter-strafing
9.8°Preaim
635msReaction time
27.0%T opening success
43.4%CT opening success
0.61Enemies flashed / flash
6.3%Flash assists
6.67HE damage / grenade
9.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.987% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

37% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–70.0035%27 Aug
vertigo3–13-0.0935%27 Aug
inferno8–80.0330%24 Aug
cache12–12-0.0128%19 Aug
overpass8–2-0.0921%19 Aug
dust28–130.0023%19 Aug
overpass4–13-0.0620%17 Aug
vertigo13–20.0118%17 Aug
nuke1–13-0.0342%17 Aug
overpass13–100.0233%16 Aug
nuke7–10-0.0153%16 Aug
mirage13–10-0.1112%16 Aug
dust28–4-0.0417%16 Aug
nuke11–13-0.0720%16 Aug
overpass13–9-0.0235%12 Aug
inferno4–130.0347%8 Aug
nuke8–130.0136%8 Aug
inferno13–90.1113%7 Aug
nuke13–5-0.0050%7 Aug
inferno13–50.1423%5 Aug
overpass13–80.0937%5 Aug
overpass13–70.1035%2 Aug
vertigo13–20.1022%2 Aug
vertigo13–10-0.0330%2 Aug
vertigo11–130.0221%2 Aug
vertigo13–50.0431%2 Aug
inferno8–13-0.0322%2 Aug
overpass5–13-0.0718%1 Aug
vertigo13–60.0542%1 Aug
nuke13–90.0529%1 Aug
nuke6–130.0125%1 Aug
cache13–9-0.0031%1 Aug
nuke13–8-0.0130%1 Aug
ancient13–7-0.0525%1 Aug
cache0–10-0.0615%31 Jul
ancient13–2-0.0226%31 Jul
cache9–13-0.0412%31 Jul
overpass13–11-0.0419%30 Jul
cache8–130.0326%30 Jul
dust213–50.0329%30 Jul
ancient13–110.0139%27 Jul
train3–13-0.0037%26 Jul
inferno4–130.0034%26 Jul
overpass13–50.1257%25 Jul
ancient13–16-0.0716%25 Jul
vertigo4–130.0431%25 Jul
overpass4–130.0726%25 Jul
inferno13–90.0419%25 Jul
anubis7–130.0426%25 Jul
vertigo5–130.0236%25 Jul
anubis13–40.0229%25 Jul
anubis8–3-0.0156%25 Jul
nuke13–16-0.0322%25 Jul
mirage9–130.0532%25 Jul
nuke5–13-0.0533%25 Jul
inferno0–13-0.0150%25 Jul
inferno12–12-0.0128%25 Jul
vertigo6–13-0.0225%25 Jul
ancient9–130.0435%25 Jul
anubis13–100.0229%25 Jul
train13–40.0525%25 Jul
inferno13–70.1057%24 Jul
inferno9–5-0.0441%24 Jul
inferno8–13-0.0342%24 Jul
nuke2–13-0.0813%23 Jul
cache13–110.0536%23 Jul
cache13–100.0241%23 Jul
ancient13–10-0.0229%22 Jul
overpass12–120.0333%22 Jul
anubis6–130.0433%22 Jul
cache12–120.0537%22 Jul
vertigo13–80.0031%20 Jul
cache13–8-0.0228%20 Jul
nuke13–90.0333%20 Jul
vertigo9–130.0831%19 Jul
nuke9–13-0.0044%19 Jul
train7–130.0745%19 Jul
ancient13–8-0.0332%18 Jul
cache16–120.0329%18 Jul
ancient13–50.0724%18 Jul
nuke13–90.0838%18 Jul
inferno13–8-0.0119%18 Jul
vertigo4–130.0227%18 Jul
vertigo13–40.0728%17 Jul
inferno7–130.0237%17 Jul
cache8–130.1035%17 Jul
inferno9–13-0.0325%16 Jul
overpass13–110.0332%16 Jul
fachwerk13–4-0.1046%14 Jul
inferno7–130.1237%13 Jul
overpass10–130.1233%13 Jul
inferno2–13-0.0530%13 Jul
cache3–130.0438%13 Jul
inferno5–13-0.0430%13 Jul
fachwerk11–130.1034%12 Jul
shelter11–13-0.0022%12 Jul
anubis13–90.0222%12 Jul
nuke11–13-0.0324%12 Jul
inferno13–10-0.0232%12 Jul
mirage5–13-0.0124%12 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →