MI BOMBOOO — CS2 Stats

76561199026849764[U:1:1066584036]

570Tracked matches33%Win rate2021Tracked since
518Hours in CS
CSDB Rating4.2 DevelopingHybrid Rifler
Premier CS Rating6,755Light Blue band · top ~70.4% of ranked players (population est.)
CSDB Leaderboard#34676 of 46076 tracked
FaceitLevel 3 · 710 ELOTop 90.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=1,149), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate37.0%42.2%42.7%5.6% short
Shot accuracy6.9%11.9%10.8%3.9% short
Kill/death ratio0.740.981.000.26 short
Match win rate40.4%43.6%44.1%3.7% short

This profile sits below the typical Level 4 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMI BOMBOOOFACEITLevel 3 · 710 ELOSTANDINGTop 90.6% of rankedPREMIER6,755 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim66
Positioning54
Utility18

0–100 skill scores via Leetify.

Recent form

COLD49492Last 10049%Win rateLLWLLLLLLL

Last 10 vs previous 10: -40pp win rate · -0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.6
Aggression6.7
Utility1.8
Positioning5.4
Opening Duels3.3
Clutch2.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 83% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 617ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.4
Utility1.8
Mechanics7.0
Opening Duels3.3
Win Impact0.0

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time611ms−3ms
first ⅓ avg 613ms → last ⅓ avg 611ms
Headshot accuracy14.6%+1.4%
first ⅓ avg 13.2% → last ⅓ avg 14.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — ancient 13–4
131Biggest win — nuke
7Longest win streak
L2Current streak
910In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 67% over 6anubisWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
infernoA26161062%0.01
anubisD1551033%0.01
mirageB137654%-0.00
overpassC135838%0.01
nukeB126650%0.01
dust2C104640%-0.01
ancientS64267%0.01
office2020%0.03
train1010%-0.07
vertigo110100%-0.04
cache110100%0.07

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

19,922Lifetime kills
0.74K/D
1,412Matches
40.4%Match win rate
37.0%Headshot %
6.9%Shot accuracy
2,054MVPs
518Hours (in match)
1,188Bombs planted
206Bombs defused

Most-used weapons

Lifetime map wins

2,252inferno
1,204dust2
1,066nuke
474train
406office
154vertigo
48lake
46cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

166Matches
48%Win rate
0.79Avg K/D
64.7ADR
36%Headshot %

Clutches & streaks

34%1v1 clutch win
17%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno3546%0.9112.1
Overpass2669%0.8613.2
Train2055%0.9212.3
Ancient1662%0.8411.6
Anubis1631%0.7410.8
Nuke1547%0.7512.8
Mirage1258%0.689.8
Dust2911%0.6713.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.4%Headshot accuracy
33.1%Accuracy (enemy spotted)
35.4%Spray accuracy
81.5%Counter-strafing
7.9°Preaim
617msReaction time
38.2%T opening success
48.0%CT opening success
0.23Enemies flashed / flash
2.3%Flash assists
9.30HE damage / grenade
1.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.4019% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2267 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.1574% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno8–13-0.0520%9 Jun
train2–13-0.0715%4 Jun
vertigo13–8-0.045%4 Jun
mirage4–10-0.0420%27 May
office11–130.0216%26 May
overpass6–13-0.0413%26 May
mirage11–13-0.039%26 May
inferno10–13-0.066%21 May
nuke9–13-0.015%21 May
anubis3–13-0.0429%21 May
mirage13–90.0221%21 May
overpass5–130.0313%21 May
anubis6–13-0.0526%21 May
anubis13–70.0319%20 May
anubis8–13-0.0515%20 May
inferno13–110.0025%12 May
overpass13–50.0410%12 May
overpass12–160.0116%10 May
overpass11–13-0.0510%8 May
overpass13–8-0.0510%7 May
dust25–13-0.0516%7 May
mirage7–13-0.0413%6 May
inferno9–30.0716%6 May
inferno13–6-0.0318%6 May
anubis11–13-0.0014%4 May
cache13–110.0712%3 May
anubis8–13-0.0312%3 May
nuke8–130.0416%2 May
mirage13–5-0.023%2 May
dust213–8-0.0819%2 May
mirage6–13-0.0411%28 Apr
ancient15–15-0.0218%28 Apr
mirage6–13-0.0510%22 Apr
inferno6–13-0.0123%22 Apr
office9–130.0512%20 Apr
nuke2–13-0.0311%16 Apr
anubis1–13-0.115%16 Apr
mirage13–60.109%16 Apr
overpass13–100.026%14 Apr
dust215–150.0513%14 Apr
inferno13–80.0110%14 Apr
inferno13–100.038%10 Apr
anubis13–70.003%10 Apr
dust27–13-0.0413%10 Apr
inferno13–9-0.0613%10 Apr
nuke6–13-0.0611%9 Apr
mirage13–4-0.0025%9 Apr
nuke13–10.0918%5 Apr
overpass10–13-0.008%5 Apr
mirage13–70.0511%4 Apr
nuke13–90.054%4 Apr
inferno9–130.069%4 Apr
ancient13–110.058%4 Apr
inferno16–140.0311%4 Apr
nuke13–90.0013%3 Apr
anubis7–130.0514%2 Apr
dust211–13-0.0215%2 Apr
inferno13–60.0116%2 Apr
nuke13–10.0415%1 Apr
anubis9–130.059%1 Apr
inferno13–50.124%1 Apr
mirage13–100.0114%1 Apr
nuke13–80.0912%1 Apr
anubis11–130.0614%1 Apr
inferno13–100.014%1 Apr
dust213–60.0826%1 Apr
nuke9–13-0.0447%1 Apr
inferno13–90.0913%31 Mar
nuke10–2-0.0512%31 Mar
inferno9–13-0.0016%31 Mar
overpass8–130.0220%30 Mar
anubis8–130.0710%26 Mar
overpass10–130.0412%26 Mar
ancient2–13-0.1027%26 Mar
mirage5–13-0.048%25 Mar
ancient13–11-0.0216%25 Mar
inferno10–13-0.0213%25 Mar
inferno11–13-0.0132%24 Mar
inferno5–13-0.025%22 Mar
dust25–13-0.0318%19 Mar
dust213–70.0012%19 Mar
dust211–13-0.0218%19 Mar
inferno13–11-0.0610%17 Mar
mirage13–110.0618%17 Mar
anubis13–110.0813%17 Mar
inferno13–70.0413%17 Mar
ancient13–11-0.035%17 Mar
anubis13–40.063%17 Mar
anubis13–5-0.0211%16 Mar
nuke11–13-0.0412%16 Mar
inferno13–10.016%16 Mar
overpass13–100.0724%16 Mar
inferno13–40.0714%16 Mar
inferno11–13-0.047%16 Mar
inferno13–60.006%16 Mar
overpass13–50.0616%16 Mar
inferno10–13-0.015%15 Mar
overpass6–13-0.043%15 Mar
dust213–10-0.0121%15 Mar
ancient13–40.1616%13 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →