Makaroff

Makaroff — CS2 Stats

VG76561199013421117[U:1:1053155389]Steam profile ↗✓ No bans

2,282Tracked matches47%Win rate2022Tracked since
4,635Hours in CS93Hrs last 2 wks
CSDB Rating6.1 SolidPositional Player
Premier CS Rating12,884Blue band · top ~39.6% of ranked players (population est.)
FaceitLevel 6 · 1,121 ELOTop 54.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Oct 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,884 -252 9 Sept – 26 Oct · 9 days played
12,50113,912peak 13,9129 Sept26 Oct
Faceit ELO: 1,121 +0 9 Sept – 10 Sept · 2 observations
1,1211,121peak 1,1219 Sept10 Sept
14,205Peak Premier in tracked matches
1,121Highest Faceit ELO seen on CSDB
37Days played since 2026-09-09

Faceit ELO

  • At peak — 1,121
  • Next: Level 6 at 1,201 — 80 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-09
  • Level 4 first seen 2026-09-09

Premier CS Rating

  • 1,028 below peak (13,912)
  • Next: Purple band at 15,000 — 2,116 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-09
  • Light Blue band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate48.8%44.8%45.7%above
Shot accuracy7.4%12.4%12.7%5.3% short
Kill/death ratio0.861.031.050.19 short
Match win rate40.6%45.2%45.7%5.0% short

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMakaroffFACEITLevel 6 · 1,121 ELOSTANDINGTop 54.0% of rankedPREMIER12,884 · Blue bandPEAK ELO1,121csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning71
Utility32

0–100 skill scores via Leetify.

Recent form

HOT47–46–7Last 10047%Win rateWWWWWLLLWW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · +3.1pp headshot accuracy · +59ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 36%
  • Avg reaction 575ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 26%
  • Avg reaction 572ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 24%
  • Avg reaction 543ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim7.5
Utility3.2
Positioning7.1
Opening Duels5.9
Clutch3.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 84% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning7.1
Utility3.2
Mechanics7.0
Opening Duels8.1
Win Impact3.9

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time517ms+6ms
first ⅓ avg 511ms → last ⅓ avg 517ms
Headshot accuracy25.0%−1.3%
first ⅓ avg 26.2% → last ⅓ avg 25.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.32Best match rating · 9–2 · overpass, 28 Sept →
50%Best headshot accuracy · 5–9 · vertigo, 24 Oct →
344msFastest reaction time · 13–8 · inferno, 20 Sept →
13–1Biggest win · cache, 30 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W5Current streak
9–10In matches decided by ≤2 rounds
4Overtime games

Map breakdown

cacheBest map · 63% over 8ancientWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
infernoB3114–1745%0.00
mirageC2812–1643%0.02
dust2C125–742%-0.00
cacheA85–363%0.04
ancientC52–340%0.02
anubis—42–250%0.01
overpass—42–250%0.05
nuke—33–0100%-0.05
train—21–150%0.03
vertigo—21–150%0.05
office—10–10%0.09

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

123,553Lifetime kills
0.86K/D
7,172Matches
40.6%Match win rate
48.8%Headshot % · Top 50% of Level 6 players
7.4%Shot accuracy
24,695MVPs
2,428Hours (in match)
6,014Bombs planted
1,566Bombs defused

Most-used weapons

AK-4731,282
AWP20,946
MP93,317
FAMAS2,794
Knife2,571

Lifetime map wins

16,408inferno
4,223dust2
3,736nuke
3,187vertigo
1,949office
1,450train
1,028cbble
147italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

459Matches
47%Win rate
1.09Avg K/D
83.6ADR
45%Headshot %

Clutches & streaks

39%1v1 clutch win
21%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage15642%1.1017.3
Dust210251%1.0216.3
Ancient6356%1.2117.6
Inferno5848%1.0617.3
Anubis3650%1.1718.6
Nuke1942%0.9716.4
Overpass944%1.1418.2
Cache933%1.0017.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.3%Headshot accuracy
30.3%Accuracy (enemy spotted)
35.9%Spray accuracy
81.4%Counter-strafing
9.9°Preaim
525msReaction time
64.0%T opening success
60.9%CT opening success
0.44Enemies flashed / flash
5.7%Flash assists
13.09HE damage / grenade
2.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4383 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–90.0047%3 Nov →
cache13–70.0434%3 Nov →
dust213–30.0125%2 Nov →
train13–20.0643%2 Nov →
dust213–9-0.0231%1 Nov →
mirage10–13-0.0716%30 Oct →
dust23–13-0.0314%30 Oct →
dust210–13-0.0617%30 Oct →
cache13–10.055%30 Oct →
dust213–6-0.0427%30 Oct →
mirage8–13-0.0021%30 Oct →
inferno9–50.0132%28 Oct →
ancient13–90.0326%28 Oct →
mirage13–9-0.0226%27 Oct →
nuke13–10-0.0421%27 Oct →
nuke13–11-0.0617%26 Oct →
inferno13–110.0320%26 Oct →
ancient14–160.0221%26 Oct →
dust25–130.0326%26 Oct →
mirage14–160.0318%25 Oct →
dust29–130.0130%25 Oct →
office8–130.094%25 Oct →
cache4–130.0428%25 Oct →
cache9–130.1729%24 Oct →
vertigo5–9-0.1150%24 Oct →
vertigo9–10.2238%24 Oct →
train8–130.0117%23 Oct →
dust28–130.0826%23 Oct →
mirage1–13-0.0524%23 Oct →
inferno1–13-0.0531%23 Oct →
mirage6–130.0318%23 Oct →
inferno13–4-0.0421%22 Oct →
cache13–9-0.0120%22 Oct →
inferno9–2-0.0523%22 Oct →
inferno16–140.0622%20 Oct →
mirage13–70.0136%19 Oct →
inferno5–90.0031%19 Oct →
inferno7–9-0.0623%19 Oct →
mirage13–6-0.0040%18 Oct →
inferno9–50.3035%18 Oct →
mirage8–130.0218%17 Oct →
anubis8–130.0220%17 Oct →
dust29–130.0633%17 Oct →
anubis13–50.0619%17 Oct →
mirage11–13-0.0222%16 Oct →
mirage10–13-0.0615%16 Oct →
cache8–1-0.0517%15 Oct →
mirage13–30.0840%15 Oct →
inferno5–9-0.1029%15 Oct →
overpass5–9-0.0226%15 Oct →
inferno7–9-0.0450%15 Oct →
cache8–13-0.0029%10 Oct →
ancient13–90.0342%10 Oct →
inferno8–8-0.0623%10 Oct →
mirage9–10.0436%9 Oct →
mirage7–13-0.038%9 Oct →
mirage3–13-0.0123%9 Oct →
anubis10–13-0.0318%8 Oct →
inferno7–9-0.0317%7 Oct →
inferno9–50.1021%2 Oct →
mirage13–60.0826%2 Oct →
mirage4–00.1829%2 Oct →
mirage13–110.0330%2 Oct →
inferno9–60.1019%2 Oct →
inferno9–70.0838%1 Oct →
inferno8–8-0.0417%29 Sept →
overpass9–70.0415%28 Sept →
overpass9–20.3225%28 Sept →
inferno5–9-0.0427%28 Sept →
mirage6–130.0232%27 Sept →
inferno9–7-0.0027%24 Sept →
inferno8–8-0.0432%23 Sept →
inferno8–80.0228%22 Sept →
inferno9–40.0625%22 Sept →
inferno1–9-0.1227%21 Sept →
inferno3–9-0.0721%21 Sept →
inferno13–80.0525%20 Sept →
mirage13–11-0.0043%20 Sept →
inferno9–5-0.0027%20 Sept →
inferno9–00.1638%20 Sept →
mirage7–13-0.0121%19 Sept →
mirage7–130.016%19 Sept →
inferno7–90.0337%19 Sept →
inferno7–9-0.1017%19 Sept →
dust27–13-0.0328%17 Sept →
inferno4–9-0.1418%17 Sept →
ancient11–130.0029%16 Sept →
dust213–5-0.0416%16 Sept →
dust213–80.0220%16 Sept →
mirage12–12-0.0139%16 Sept →
mirage13–70.0336%16 Sept →
mirage13–30.0333%14 Sept →
inferno8–80.0825%14 Sept →
nuke16–14-0.0625%13 Sept →
mirage13–100.0519%13 Sept →
overpass5–9-0.1418%13 Sept →
cache13–100.0827%13 Sept →
mirage10–130.1129%13 Sept →
ancient12–120.0220%12 Sept →
mirage11–130.1126%12 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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