ecstasy

ecstasy — CS2 Stats

76561199013295842[U:1:1053030114]Steam profile ↗1 game ban

902Tracked matches72%Win rate2021Tracked since
912Hours in CS
CSDB Rating6.9 SolidPositional Player
Premier CS Rating26,540Top 5% of 180,525 CSDB-tracked playersRed band · top ~2.3% of ranked players (population est.)
CSDB Leaderboard#8314 of 225464 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 902 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 27 days played since 7 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 26,540 +2,898 7 Aug16 Sept · 21 days played
22,43326,540peak 26,5407 Aug16 Sept
Faceit ELO: 1,522 +0 28 Aug16 Sept · 4 observations
1,5221,522peak 1,52228 Aug16 Sept
26,653Peak Premier in tracked matches
1,522Highest Faceit ELO seen on CSDB
27Days played since 2026-08-07

Faceit ELO

  • At peak — 1,522
  • Next: Level 8 at 1,531 9 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-28
  • Level 6 first seen 2026-08-28

Premier CS Rating

  • At peak — 26,540
  • +3,766 over 30 days · improving
  • Next: Gold band at 30,000 3,460 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-07
  • Pink band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=12,691), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate77.7%49.2%50.3%above
Shot accuracy1.6%13.3%11.7%10.2% short
Kill/death ratio1.371.131.18above
Match win rate52.9%48.5%51.8%above

This profile matches the typical Gold band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGecstasyPREMIER26,540 · Red bandPEAK ELO1,522csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning58
Utility32

0–100 skill scores via Leetify.

Recent form

HOT51427Last 10051%Win rateLWLWWWTWWW

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · +0.5pp headshot accuracy · −22ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 22%
  • Avg reaction 533ms

Last 10

  • 721 · 70% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 25%
  • Avg reaction 532ms

Last 20

  • 1451 · 70% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 25%
  • Avg reaction 543ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.8 against its own average).

Aim8.6
Utility3.2
Positioning5.8
Opening Duels4.1
Clutch3.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 49% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.8
Utility3.2
Mechanics7.2
Opening Duels2.7
Win Impact10.0

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.07
first ⅓ avg 0.06 → last ⅓ avg -0.00
Reaction time568ms−12ms
first ⅓ avg 580ms → last ⅓ avg 568ms
Headshot accuracy26.8%−6.3%
first ⅓ avg 33.1% → last ⅓ avg 26.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.37Best match rating · 9–3 · inferno, 13 Aug
54%Best headshot accuracy · 5–9 · inferno, 13 Aug
414msFastest reaction time · 1–13 · ancient, 9 Sept
13–0Biggest win · anubis, 6 Sept

Across the last 100 tracked matches.

Highlights

8Longest win streak
83In matches decided by ≤2 rounds
5Overtime games

Map breakdown

anubisBest map · 86% over 7infernoWeakest map · 39% over 23
MapGradePlayedRecordWin rateAvg rating
mirageB28131546%0.01
infernoC2391439%0.08
dust2S1311285%0.01
nukeB115645%0.05
cacheA85363%0.02
anubisS76186%0.02
ancient31233%-0.03
office31233%0.01
overpass1010%-0.11
boulder1010%0.13
debris1010%0.00
vertigo1010%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (39% over 23). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

29,665Lifetime kills
1.37K/D · Top 25% of Red band
1,121Matches
52.9%Match win rate · Top 25% of Red band
77.7%Headshot % · Top 1% of Red band
1.6%Shot accuracy
2,470MVPs
912Hours (in match)
670Bombs planted
270Bombs defused

Most-used weapons

Lifetime map wins

2,226dust2
2,013inferno
967nuke
413vertigo
159train
78office
14cbble
4lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

157Matches
57%Win rate
1.07Avg K/D
81.1ADR
65%Headshot %

Clutches & streaks

35%1v1 clutch win
29%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage6065%1.1517.3
Dust22752%1.0819.0
Inferno2245%0.9313.8
Ancient1776%1.1516.9
Nuke1443%1.0216.9
Anubis633%0.8613.3
Overpass667%1.2621.7
Cache30%0.8814.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.4%Headshot accuracy
34.6%Accuracy (enemy spotted)
38.9%Spray accuracy
82.4%Counter-strafing
8.6°Preaim
561msReaction time
31.9%T opening success
49.5%CT opening success
0.41Enemies flashed / flash
2.1%Flash assists
4.53HE damage / grenade
4.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4111 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.9037% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
overpass6–13-0.1113%11 Sept
anubis13–7-0.0332%11 Sept
ancient1–13-0.1010%9 Sept
anubis7–4-0.0213%9 Sept
mirage13–110.0342%9 Sept
inferno13–9-0.0733%9 Sept
cache12–12-0.0128%9 Sept
inferno9–10.1024%9 Sept
mirage13–8-0.0136%7 Sept
office13–90.0224%7 Sept
inferno13–110.0537%7 Sept
ancient13–30.0211%7 Sept
dust213–90.0330%6 Sept
anubis13–00.0632%6 Sept
mirage13–1-0.0424%6 Sept
mirage6–13-0.0425%6 Sept
mirage7–13-0.0610%6 Sept
mirage6–13-0.0232%6 Sept
nuke13–9-0.0725%3 Sept
dust213–7-0.1022%3 Sept
mirage16–130.0524%3 Sept
mirage12–16-0.0115%3 Sept
inferno13–100.0232%2 Sept
mirage13–90.0537%2 Sept
dust213–9-0.0133%1 Sept
anubis13–80.0219%1 Sept
inferno13–160.0837%1 Sept
inferno10–13-0.0320%1 Sept
mirage13–90.0631%31 Aug
mirage16–140.0123%31 Aug
dust213–7-0.0234%31 Aug
cache13–80.0336%31 Aug
mirage4–130.0143%31 Aug
inferno8–13-0.0324%30 Aug
cache13–50.1119%30 Aug
nuke7–20.0745%30 Aug
mirage13–7-0.0020%30 Aug
mirage8–130.0522%29 Aug
dust26–130.0227%28 Aug
nuke11–13-0.0121%28 Aug
mirage13–70.2527%27 Aug
dust213–100.1038%27 Aug
mirage1–13-0.0030%25 Aug
mirage12–12-0.0330%24 Aug
dust213–5-0.0354%24 Aug
dust26–1-0.0414%24 Aug
cache13–10-0.0216%24 Aug
nuke13–11-0.0019%23 Aug
mirage1–8-0.080%23 Aug
mirage13–7-0.0027%23 Aug
dust23–130.1037%23 Aug
mirage6–20.1021%23 Aug
dust213–70.0333%23 Aug
mirage10–130.0232%22 Aug
office2–13-0.0643%20 Aug
mirage10–13-0.0841%19 Aug
boulder7–130.1339%19 Aug
debris6–90.0031%17 Aug
inferno2–9-0.1518%17 Aug
inferno9–70.2137%17 Aug
inferno6–130.0735%14 Aug
inferno8–13-0.0023%14 Aug
anubis13–100.0530%13 Aug
mirage13–40.0339%13 Aug
nuke8–130.1235%13 Aug
inferno8–80.1650%13 Aug
nuke2–9-0.0741%13 Aug
inferno1–9-0.1018%13 Aug
inferno9–30.3750%13 Aug
inferno8–80.0722%13 Aug
inferno5–90.1743%13 Aug
office9–130.0749%13 Aug
nuke6–130.0743%13 Aug
nuke12–120.0930%13 Aug
inferno9–60.2129%13 Aug
inferno5–90.1654%13 Aug
inferno8–80.1435%13 Aug
vertigo7–90.0227%12 Aug
inferno9–40.3248%12 Aug
nuke13–50.1328%12 Aug
nuke12–120.1545%12 Aug
nuke13–60.0536%12 Aug
cache3–130.0128%12 Aug
anubis13–60.0733%12 Aug
mirage16–12-0.0022%11 Aug
mirage9–13-0.0817%11 Aug
dust213–110.0347%10 Aug
inferno3–130.0550%9 Aug
cache13–90.0737%9 Aug
mirage10–130.0125%9 Aug
dust213–90.0335%9 Aug
ancient5–13-0.0244%9 Aug
cache9–130.0116%9 Aug
dust213–110.0434%9 Aug
anubis9–13-0.0115%8 Aug
inferno10–13-0.0122%8 Aug
mirage1–8-0.0822%8 Aug
cache13–11-0.0124%8 Aug
inferno13–70.0539%8 Aug
mirage11–130.0124%7 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →