Abadd0n

Abadd0n — CS2 Stats

76561198880678945[U:1:920413217]Steam profile ↗✓ No bans

2,478Tracked matches60%Win rate2023Tracked since
2,730Hours in CS40Hrs last 2 wks
CSDB Rating6.5 SolidPositional Player
Premier CS Rating22,299Top 50% of 204,412 CSDB-tracked playersPink band · top ~6% of ranked players (population est.)
CSDB Leaderboard#50582 of 251605 tracked
FaceitLevel 6 · 756 ELOTop 54.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,299 +3,302 3 Sept – 10 Oct · 13 days played
17,45822,459peak 22,4593 Sept10 Oct
22,459Peak Premier in tracked matches
1,162Highest Faceit ELO seen on CSDB
24Days played since 2026-09-03

Faceit ELO

  • 406 below peak (1,162)
  • Next: Level 4 at 901 — 145 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 3 first seen 2026-09-03
  • Level 2 first seen 2026-09-03

Premier CS Rating

  • 160 below peak (22,459)
  • +2,995 over 30 days · improving
  • Next: Red band at 25,000 — 2,701 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-18
  • Purple band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches144——
Win rate51%——
K/D1.01——
Headshot %52%——

Measured 18 Sep 2026 → 14 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,110), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate45.7%44.8%45.7%meets
Shot accuracy0.3%12.4%12.7%12.4% short
Kill/death ratio1.181.031.05above
Match win rate38.7%45.2%45.7%6.9% short

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAbadd0nFACEITLevel 6 · 756 ELOSTANDINGTop 54.0% of rankedPREMIER22,299 · Pink bandPEAK ELO1,162csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning68
Utility20

0–100 skill scores via Leetify.

Recent form

STEADY55–39–6Last 10055%Win rateWLWLWWWLLW

Last 10 vs previous 10: −10pp win rate · −0.04 avg rating · −5.0pp headshot accuracy · +33ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 577ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 548ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 532ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim7.6
Utility2.0
Positioning6.8
Opening Duels4.9
Clutch3.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 76% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning6.8
Utility2.0
Mechanics6.3
Opening Duels6.6
Win Impact8.3

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.03
first ⅓ avg -0.01 → last ⅓ avg 0.02
Reaction time521ms−20ms
first ⅓ avg 541ms → last ⅓ avg 521ms
Headshot accuracy20.1%+1.3%
first ⅓ avg 18.8% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.32Best match rating · 9–2 · inferno, 29 Sept →
46%Best headshot accuracy · 6–8 · rush_001, 1 Oct →
375msFastest reaction time · 6–13 · mirage, 20 Sept →
13–0Biggest win · mirage, 29 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
6–6In matches decided by ≤2 rounds
4Overtime games

Map breakdown

dust2Best map · 71% over 21nukeWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
mirageB2614–1254%-0.00
dust2S2115–671%0.01
infernoA159–660%0.02
nukeD92–722%0.00
cacheC83–538%-0.04
ancientS64–267%-0.01
vertigoC52–340%-0.00
anubis—42–250%0.01
office—33–0100%0.13
rush_001—20–20%-0.09
train—11–0100%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

91,110Lifetime kills
1.18K/D · Top 25% of Level 6 players
4,486Matches
38.7%Match win rate
45.7%Headshot % · Top 50% of Level 6 players
0.3%Shot accuracy
7,041MVPs
1,547Hours (in match)
1,272Bombs planted
967Bombs defused

Most-used weapons

AK-4741,035
AWP16,796
SSG 081,730
MP91,382

Lifetime map wins

11,962dust2
3,344inferno
2,847nuke
1,622vertigo
498train
409office
78italy
36cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

270Matches
49%Win rate
1.11Avg K/D
83.2ADR
42%Headshot %

Clutches & streaks

39%1v1 clutch win
20%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage9548%1.1415.7
Dust26955%1.3117.2
Ancient3047%1.0517.2
Inferno2348%0.9614.7
Nuke2040%0.7712.8
Anubis1547%0.9813.3
Overpass838%0.9214.3
Vertigo650%0.9615.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
32.7%Accuracy (enemy spotted)
29.6%Spray accuracy
78.5%Counter-strafing
7.1°Preaim
526msReaction time
63.8%T opening success
49.0%CT opening success
0.29Enemies flashed / flash
7.0%Flash assists
4.31HE damage / grenade
2.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2932 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–50.0313%12 Oct →
dust27–130.0017%12 Oct →
dust213–7-0.0127%11 Oct →
mirage10–130.0318%11 Oct →
inferno13–110.0217%11 Oct →
dust213–40.0428%11 Oct →
ancient13–8-0.0220%11 Oct →
cache3–13-0.0625%11 Oct →
anubis7–130.0316%10 Oct →
mirage13–11-0.0417%10 Oct →
inferno8–13-0.0114%10 Oct →
inferno13–90.0420%10 Oct →
mirage13–80.0021%10 Oct →
office13–60.1627%10 Oct →
mirage13–4-0.0233%10 Oct →
office13–20.0530%10 Oct →
mirage4–130.0116%8 Oct →
mirage13–110.0524%8 Oct →
mirage5–13-0.0625%8 Oct →
office13–20.1938%8 Oct →
cache9–13-0.0318%8 Oct →
cache4–13-0.0213%7 Oct →
nuke13–30.1516%7 Oct →
inferno3–13-0.0727%7 Oct →
mirage8–130.0314%7 Oct →
nuke3–13-0.1010%7 Oct →
mirage13–50.0215%7 Oct →
inferno13–60.0520%7 Oct →
dust213–70.0518%6 Oct →
dust213–100.1224%6 Oct →
dust213–60.0610%5 Oct →
vertigo11–13-0.0223%5 Oct →
mirage3–13-0.0211%4 Oct →
nuke9–30.1316%4 Oct →
vertigo9–4-0.029%4 Oct →
inferno13–30.0418%4 Oct →
ancient13–4-0.0221%4 Oct →
train13–100.0113%4 Oct →
ancient13–20.0126%3 Oct →
dust213–9-0.0613%3 Oct →
dust26–13-0.006%3 Oct →
nuke11–130.0822%1 Oct →
dust213–40.0417%1 Oct →
nuke6–13-0.0319%1 Oct →
nuke8–13-0.0112%1 Oct →
rush_0016–8-0.0046%1 Oct →
rush_0013–7-0.1814%1 Oct →
dust213–90.0220%30 Sept →
inferno9–20.3227%29 Sept →
inferno8–80.0027%29 Sept →
cache13–6-0.0712%29 Sept →
mirage13–0-0.0314%29 Sept →
mirage13–11-0.009%28 Sept →
mirage4–13-0.0428%28 Sept →
dust213–9-0.0415%27 Sept →
mirage11–130.1416%27 Sept →
ancient13–70.1120%27 Sept →
nuke10–13-0.0715%27 Sept →
inferno13–30.0719%27 Sept →
inferno12–120.009%27 Sept →
cache13–10-0.056%27 Sept →
inferno11–13-0.0010%26 Sept →
nuke8–13-0.0217%26 Sept →
ancient10–13-0.1111%26 Sept →
mirage13–30.0518%26 Sept →
mirage13–6-0.039%25 Sept →
inferno9–13-0.0524%24 Sept →
inferno13–11-0.0614%23 Sept →
dust29–13-0.0517%23 Sept →
vertigo2–130.0212%23 Sept →
vertigo3–13-0.0317%23 Sept →
vertigo13–50.0515%23 Sept →
dust213–100.0514%22 Sept →
dust212–12-0.0313%22 Sept →
inferno13–80.0129%22 Sept →
dust213–50.0022%21 Sept →
mirage10–30.0230%21 Sept →
dust28–13-0.0619%21 Sept →
mirage3–13-0.0819%20 Sept →
dust215–15-0.0122%20 Sept →
mirage16–14-0.0420%20 Sept →
cache12–120.0522%20 Sept →
mirage13–70.0211%20 Sept →
ancient4–13-0.0031%20 Sept →
cache8–13-0.0225%20 Sept →
mirage6–13-0.0123%20 Sept →
anubis13–5-0.0615%19 Sept →
dust213–80.0815%19 Sept →
dust213–5-0.0623%19 Sept →
mirage19–150.0123%19 Sept →
dust213–20.1614%19 Sept →
mirage13–16-0.0224%19 Sept →
mirage12–12-0.0317%19 Sept →
nuke7–13-0.0918%19 Sept →
anubis13–60.0517%19 Sept →
mirage0–12-0.0519%18 Sept →
anubis11–130.0310%18 Sept →
inferno13–5-0.029%17 Sept →
dust213–80.0218%17 Sept →
cache13–9-0.1025%17 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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