White boy with a lil swag

White boy with a lil swag — CS2 Stats

SX76561199006067310[U:1:1045801582]Steam profile ↗✓ No bans

1,231Tracked matches50%Win rate2021Tracked since
777Hours in CS
CSDB Rating4.1 DevelopingSupport
FaceitLevel 7 · 1,169 ELOTop 42.3% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Nov 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,231 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,709 -602 8 May – 3 Jul · 19 days played
13,30115,739peak 15,7398 May3 Jul
Faceit ELO: 1,169 +0 27 Sept – 3 Nov · 2 observations
1,1691,169peak 1,16927 Sept3 Nov
15,739Peak Premier in tracked matches
1,169Highest Faceit ELO seen on CSDB
60Days played since 2026-05-08

Faceit ELO

  • At peak — 1,169
  • 0 over 30 days · steady
  • Next: Level 6 at 1,201 — 32 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-27
  • Level 4 first seen 2026-09-27

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate43.7%45.7%46.8%3.1% short
Shot accuracy10.6%12.7%13.0%2.4% short
Kill/death ratio0.931.051.060.13 short
Match win rate45.0%45.7%46.3%1.3% short

This profile sits below the typical Level 8 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGWhite boy with a lil swagFACEITLevel 7 · 1,169 ELOSTANDINGTop 42.3% of ranked30 DAYS0 ELOPEAK ELO1,169csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim50
Positioning50
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY58–39–3Last 10058%Win rateWWWLWTLWLL

Last 10 vs previous 10: 0pp win rate · −0.04 avg rating · −0.9pp headshot accuracy · +15ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 24%
  • Avg reaction 740ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 657ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 650ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.3 against its own average).

Aim5.0
Utility5.0
Positioning5.0
Opening Duels2.6
Clutch2.2

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 77% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.79 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 653ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning5.0
Utility5.0
Mechanics3.8
Opening Duels2.3
Win Impact5.0

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.02
first ⅓ avg -0.03 → last ⅓ avg -0.00
Reaction time652ms−37ms
first ⅓ avg 689ms → last ⅓ avg 652ms
Headshot accuracy17.7%+1.8%
first ⅓ avg 15.9% → last ⅓ avg 17.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–1 · ancient, 5 Aug →
33%Best headshot accuracy · 13–8 · dust2, 12 May →
453msFastest reaction time · 13–7 · ancient, 13 Aug →
13–1Biggest win · ancient, 5 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W3Current streak
11–8In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 83% over 6infernoWeakest map · 37% over 19
MapGradePlayedRecordWin rateAvg rating
mirageS2618–869%-0.02
dust2A2415–963%-0.01
infernoC197–1237%-0.02
ancientB147–750%0.00
anubisS75–271%0.01
nukeS65–183%-0.00
cache—20–20%-0.04
vertigo—21–150%-0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (37% over 19). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

40,017Lifetime kills
0.93K/D
2,306Matches
45.0%Match win rate
43.7%Headshot %
10.6%Shot accuracy
4,024MVPs
777Hours (in match)
1,094Bombs planted
309Bombs defused

Most-used weapons

AK-479,061
AWP5,636
MP91,989
MAC-101,925
Knife760

Lifetime map wins

5,869inferno
3,337dust2
717nuke
307vertigo
256train
140cbble
35lake
19ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

230Matches
53%Win rate
0.89Avg K/D
73.8ADR
45%Headshot %

Clutches & streaks

31%1v1 clutch win
25%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage7459%0.8614.1
Dust26757%0.8513.6
Ancient3043%0.9514.3
Inferno2948%0.9715.7
Anubis1747%0.8311.7
Nuke40%1.1415.8
Overpass10%1.0018.0
Cache10%0.6813.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.6%Headshot accuracy
35.4%Accuracy (enemy spotted)
38.3%Spray accuracy
67.0%Counter-strafing
11.4°Preaim
653msReaction time
33.3%T opening success
45.4%CT opening success
0.79Enemies flashed / flash
14.5%Flash assists
9.77HE damage / grenade
3.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.3612 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.3493% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

37% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke9–1-0.0431%30 Oct →
nuke9–70.0524%30 Oct →
anubis13–60.0124%22 Oct →
cache7–13-0.0524%22 Oct →
mirage13–5-0.0020%17 Oct →
inferno8–80.018%7 Sept →
cache10–13-0.0313%28 Aug →
ancient13–40.0827%22 Aug →
dust211–13-0.0712%22 Aug →
inferno8–13-0.110%22 Aug →
dust211–13-0.0118%22 Aug →
anubis13–100.0218%21 Aug →
mirage3–13-0.104%17 Aug →
dust28–130.0320%16 Aug →
inferno13–40.0125%14 Aug →
ancient13–70.0925%13 Aug →
ancient16–130.0619%12 Aug →
dust213–160.0120%11 Aug →
anubis12–160.0127%8 Aug →
ancient13–10.1715%5 Aug →
ancient13–11-0.0224%5 Aug →
ancient7–13-0.0111%3 Aug →
mirage11–13-0.0715%1 Aug →
ancient8–13-0.097%29 Jul →
dust213–10-0.0518%29 Jul →
mirage16–140.0118%27 Jul →
mirage14–16-0.0416%19 Jul →
dust213–9-0.0416%15 Jul →
dust213–20.0523%8 Jul →
mirage16–14-0.0114%8 Jul →
mirage11–130.0114%6 Jul →
mirage13–7-0.0224%5 Jul →
ancient9–130.0210%4 Jul →
dust28–13-0.0112%4 Jul →
inferno13–60.0615%3 Jul →
inferno13–40.0627%1 Jul →
mirage13–5-0.0217%29 Jun →
ancient1–12-0.109%29 Jun →
ancient13–8-0.0126%28 Jun →
anubis13–3-0.0410%28 Jun →
ancient13–9-0.0111%27 Jun →
mirage13–4-0.0323%27 Jun →
mirage13–90.0413%26 Jun →
dust213–6-0.0213%24 Jun →
inferno9–13-0.0616%19 Jun →
mirage13–90.0122%18 Jun →
dust213–80.0111%18 Jun →
mirage11–13-0.0513%18 Jun →
dust213–7-0.0614%11 Jun →
inferno5–13-0.0520%10 Jun →
dust213–9-0.0512%8 Jun →
inferno7–13-0.0119%7 Jun →
inferno13–8-0.0218%6 Jun →
mirage13–100.0312%6 Jun →
nuke9–6-0.0210%5 Jun →
vertigo5–13-0.0121%5 Jun →
vertigo13–5-0.1018%5 Jun →
mirage19–170.0012%3 Jun →
anubis13–70.1423%2 Jun →
dust213–50.0511%2 Jun →
ancient10–13-0.039%2 Jun →
dust213–5-0.0117%31 May →
inferno10–13-0.0111%30 May →
mirage16–12-0.039%30 May →
dust216–130.0128%30 May →
mirage13–10-0.0314%30 May →
dust28–13-0.0413%28 May →
mirage13–90.0315%28 May →
mirage1–13-0.098%28 May →
inferno13–90.0125%25 May →
dust213–2-0.0321%25 May →
nuke13–110.0717%24 May →
inferno9–13-0.056%24 May →
inferno7–11-0.0710%23 May →
nuke13–11-0.0513%23 May →
dust213–50.0318%23 May →
inferno11–13-0.0819%22 May →
dust213–70.0320%22 May →
mirage5–13-0.0411%21 May →
inferno5–13-0.0715%21 May →
anubis9–13-0.0413%19 May →
nuke9–13-0.0415%18 May →
dust213–90.0311%17 May →
anubis13–11-0.0316%17 May →
mirage9–13-0.0517%16 May →
mirage13–11-0.087%14 May →
mirage13–80.0219%14 May →
dust211–13-0.0018%14 May →
mirage13–110.0120%13 May →
dust213–8-0.0333%12 May →
mirage13–20.0411%12 May →
ancient8–13-0.1012%12 May →
dust27–13-0.0418%10 May →
mirage13–1-0.0413%10 May →
inferno13–30.0422%10 May →
inferno13–110.0325%10 May →
dust23–13-0.117%9 May →
inferno15–15-0.0316%9 May →
ancient15–15-0.0222%9 May →
inferno9–13-0.0612%8 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.