Datzuni

Datzuni — CS2 Stats

FI76561199002732596[U:1:1042466868]Steam profile ↗✓ No bans

2,232Tracked matches40%Win rate2022Tracked since
958Hours in CS
CSDB Rating4.5 DevelopingSupport
Premier CS Rating16,689Purple band · top ~21.7% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (50 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,232 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,689 +2,760 15 Mar – 16 Sept · 21 days played
13,18417,696peak 17,69615 Mar16 Sept
17,696Peak Premier in tracked matches
31Days played since 2026-03-15

Premier CS Rating

  • 1,007 below peak (17,696)
  • Next: Pink band at 20,000 — 3,311 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-16
  • Blue band first seen 2026-09-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate54.7%42.7%43.8%above
Shot accuracy3.7%11.2%12.0%8.3% short
Kill/death ratio0.890.991.020.13 short
Match win rate44.3%43.9%44.7%meets

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDatzuniFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER16,689 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim48
Positioning47
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY44–51–5Last 10044%Win rateLLLWWWWLLW

Last 10 vs previous 10: +30pp win rate · −0.01 avg rating · +5.3pp headshot accuracy · +35ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 27%
  • Avg reaction 755ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 29%
  • Avg reaction 724ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 26%
  • Avg reaction 707ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+0.9 against its own average).

Aim4.8
Utility5.1
Positioning4.7
Opening Duels3.4
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 78% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 711ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning4.7
Utility5.1
Mechanics6.3
Opening Duels2.5
Win Impact1.7

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time707ms+9ms
first ⅓ avg 698ms → last ⅓ avg 707ms
Headshot accuracy27.3%+4.3%
first ⅓ avg 23.0% → last ⅓ avg 27.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–4 · vertigo, 24 Mar →
61%Best headshot accuracy · 13–5 · anubis, 2 Apr →
500msFastest reaction time · 6–13 · mirage, 25 Apr →
13–2Biggest win · nuke, 16 Mar →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L3Current streak
5–11In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 70% over 10anubisWeakest map · 17% over 12
MapGradePlayedRecordWin rateAvg rating
nukeC187–1139%-0.04
ancientA159–660%-0.01
infernoB137–654%-0.01
dust2D123–925%-0.03
anubisD122–1017%-0.05
mirageS107–370%0.00
cacheC52–340%0.01
office—42–250%-0.00
overpass—43–175%-0.01
vertigo—41–325%0.01
train—31–233%-0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (17% over 12). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

38,849Lifetime kills
0.89K/D
2,361Matches
44.3%Match win rate · Top 50% of Level 4 players
54.7%Headshot % · Top 10% of Level 4 players
3.7%Shot accuracy
4,981MVPs
958Hours (in match)
3,396Bombs planted
485Bombs defused

Most-used weapons

Lifetime map wins

4,743dust2
4,036inferno
2,311nuke
1,366vertigo
332train
139cbble
117office
13italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

65Matches
46%Win rate
1.25Avg K/D
81.7ADR
55%Headshot %

Clutches & streaks

38%1v1 clutch win
33%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Ancient1644%1.1416.1
Inferno1346%1.1615.9
Mirage1242%1.0615.8
Dust2956%0.8514.3
Anubis956%1.3118.2
Nuke30%1.1820.3
Train250%5.259.5
Overpass1100%1.4138.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.8%Headshot accuracy
28.4%Accuracy (enemy spotted)
28.7%Spray accuracy
78.2%Counter-strafing
11.1°Preaim
711msReaction time
33.4%T opening success
46.4%CT opening success
0.51Enemies flashed / flash
4.7%Flash assists
7.87HE damage / grenade
14.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 710.8058ms — above the 700ms mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.3843% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust29–13-0.0725%19 May →
ancient8–13-0.0922%19 May →
nuke14–16-0.0529%19 May →
ancient13–11-0.0424%19 May →
cache13–100.0636%19 May →
office13–8-0.0440%14 May →
office13–100.0621%14 May →
inferno3–13-0.0439%13 May →
mirage6–13-0.0725%10 May →
cache13–8-0.0026%10 May →
cache6–130.0427%10 May →
cache8–13-0.0435%8 May →
nuke3–13-0.1017%30 Apr →
cache10–13-0.0227%30 Apr →
ancient13–11-0.0013%29 Apr →
dust23–130.0025%26 Apr →
train11–13-0.0324%26 Apr →
anubis5–13-0.0030%26 Apr →
inferno9–13-0.0016%26 Apr →
mirage13–8-0.0119%26 Apr →
mirage6–130.0830%25 Apr →
mirage13–40.0142%22 Apr →
train13–100.0130%22 Apr →
train9–13-0.0013%22 Apr →
anubis1–13-0.0827%21 Apr →
overpass16–13-0.0121%21 Apr →
ancient11–130.0134%21 Apr →
ancient13–90.0638%20 Apr →
inferno13–90.0323%20 Apr →
nuke7–13-0.0530%20 Apr →
inferno10–13-0.0821%15 Apr →
nuke8–13-0.0136%15 Apr →
dust213–7-0.0034%15 Apr →
nuke13–60.0624%14 Apr →
mirage13–11-0.0126%14 Apr →
nuke5–13-0.0724%13 Apr →
anubis2–13-0.1420%13 Apr →
nuke14–160.0223%13 Apr →
dust210–13-0.0322%13 Apr →
overpass13–50.0337%13 Apr →
mirage13–3-0.0242%11 Apr →
dust29–130.0338%10 Apr →
overpass13–9-0.0426%10 Apr →
inferno15–150.0223%10 Apr →
nuke13–10-0.0921%10 Apr →
mirage13–11-0.0322%10 Apr →
inferno13–8-0.0318%10 Apr →
inferno13–70.0111%10 Apr →
nuke8–13-0.0926%9 Apr →
ancient13–50.0328%9 Apr →
dust24–13-0.0725%9 Apr →
nuke15–15-0.0225%9 Apr →
vertigo9–130.0624%9 Apr →
vertigo10–13-0.0223%8 Apr →
nuke13–6-0.0721%2 Apr →
anubis13–50.0561%2 Apr →
anubis6–13-0.107%2 Apr →
anubis3–13-0.0228%2 Apr →
anubis4–13-0.090%2 Apr →
nuke13–50.0317%28 Mar →
inferno13–100.0032%28 Mar →
nuke13–60.0121%28 Mar →
dust25–13-0.0913%27 Mar →
ancient1–13-0.0530%27 Mar →
inferno11–130.0015%27 Mar →
ancient13–10-0.0522%26 Mar →
ancient13–8-0.0529%26 Mar →
nuke13–10-0.0118%26 Mar →
inferno16–13-0.0120%26 Mar →
overpass8–13-0.0222%26 Mar →
mirage13–100.0122%26 Mar →
ancient13–100.0725%26 Mar →
vertigo8–8-0.1116%25 Mar →
ancient12–12-0.0346%24 Mar →
dust213–110.1032%24 Mar →
vertigo13–40.1320%24 Mar →
anubis11–13-0.0631%23 Mar →
anubis2–13-0.0424%23 Mar →
ancient11–13-0.0525%23 Mar →
nuke2–13-0.0823%23 Mar →
dust215–15-0.0518%23 Mar →
anubis13–10-0.0216%23 Mar →
inferno8–13-0.1218%22 Mar →
dust213–8-0.0619%22 Mar →
ancient13–60.0232%22 Mar →
nuke6–130.0139%22 Mar →
inferno13–90.0148%22 Mar →
office8–13-0.0019%19 Mar →
mirage13–60.0621%18 Mar →
office11–13-0.0319%18 Mar →
anubis8–13-0.0512%18 Mar →
ancient13–80.0625%16 Mar →
anubis7–13-0.0714%16 Mar →
dust210–13-0.0830%16 Mar →
mirage11–130.0122%16 Mar →
nuke13–2-0.0926%16 Mar →
ancient11–13-0.0615%16 Mar →
nuke6–13-0.067%16 Mar →
inferno13–60.0623%16 Mar →
dust211–13-0.0312%15 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.