Voidz

Voidz — CS2 Stats

76561198995496293[U:1:1035230565]Steam profile ↗✓ No bans

2,330Tracked matches46%Win rate2020Tracked since
3,684Hours in CS14Hrs last 2 wks
CSDB Rating6.6 SolidPositional Player
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Aug 2026 (66 days ago). Ranks are recorded once per day this page is viewed.

+85Tracked matches · now 2,330
−9.9ppWin rate · 56.0% → 46.2%

Rating over time

54Days played since 2026-08-02

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim78
Positioning72
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY46–41–13Last 10046%Win rateTWLTWLWLWW

Last 10 vs previous 10: +10pp win rate · −0.00 avg rating · +1.7pp headshot accuracy · +40ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–1–2 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 28%
  • Avg reaction 603ms

Last 10

  • 5–3–2 · 50% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 28%
  • Avg reaction 588ms

Last 20

  • 9–8–3 · 45% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 27%
  • Avg reaction 568ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim7.8
Utility4.3
Positioning7.2
Opening Duels6.5

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 90% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 77% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 77% on T to 50% on CT — first contacts on the defending side are being lost.

Reaction time. 551ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning7.2
Utility4.3
Mechanics6.7
Opening Duels7.5
Win Impact3.7

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time547ms−46ms
first ⅓ avg 592ms → last ⅓ avg 547ms
Headshot accuracy24.5%−3.3%
first ⅓ avg 27.8% → last ⅓ avg 24.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 9–5 · inferno, 28 Aug →
80%Best headshot accuracy · 1–7 · dust2, 10 Sept →
375msFastest reaction time · 13–10 · office, 22 Sept →
13–1Biggest win · nuke, 9 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
1–6In matches decided by ≤2 rounds

Map breakdown

officeBest map · 57% over 7mirageWeakest map · 40% over 20
MapGradePlayedRecordWin rateAvg rating
nukeC2812–1643%0.03
dust2B2312–1152%0.02
mirageC208–1240%0.01
infernoC188–1044%0.04
officeA74–357%-0.01
vertigo—21–150%-0.01
cache—10–10%-0.00
anubis—11–0100%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (40% over 20). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

99,565Lifetime kills
0.88K/D
5,778Matches
31.9%Match win rate
52.3%Headshot % · Top 25% of tracked players
13.8%Shot accuracy · Top 50% of tracked players
12,330MVPs
2,645Hours (in match)
3,157Bombs planted
748Bombs defused

Most-used weapons

AK-4724,141
AWP13,303
SSG 084,973
Knife3,808
MP91,592

Lifetime map wins

7,479dust2
6,400nuke
3,695inferno
1,206vertigo
422train
386office
209lake
153cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.2%Headshot accuracy
34.1%Accuracy (enemy spotted)
34.9%Spray accuracy
79.9%Counter-strafing
10.1°Preaim
551msReaction time
77.5%T opening success
49.9%CT opening success
0.50Enemies flashed / flash
4.0%Flash assists
7.11HE damage / grenade
5.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4996 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke12–120.0731%4 Nov →
vertigo13–70.0235%4 Nov →
inferno11–130.0416%3 Nov →
office12–120.0419%3 Nov →
mirage13–70.0537%2 Nov →
cache7–13-0.0025%1 Nov →
nuke13–90.0829%1 Nov →
nuke6–130.0339%31 Oct →
mirage13–100.0024%31 Oct →
mirage13–100.0325%30 Oct →
mirage6–130.0219%26 Oct →
dust213–7-0.0318%25 Oct →
inferno12–120.1255%24 Oct →
dust210–13-0.0424%24 Oct →
dust29–13-0.0228%23 Oct →
mirage9–130.0541%23 Oct →
inferno9–00.1810%23 Oct →
inferno13–90.0420%22 Oct →
dust213–20.0617%22 Oct →
dust210–130.0132%21 Oct →
mirage11–130.0226%17 Oct →
mirage3–13-0.0616%16 Oct →
dust213–3-0.0119%16 Oct →
inferno9–00.1443%14 Oct →
dust213–5-0.0425%14 Oct →
dust211–130.0623%14 Oct →
nuke9–130.0834%13 Oct →
inferno8–8-0.0311%13 Oct →
dust213–50.0522%11 Oct →
nuke7–110.024%11 Oct →
dust213–40.0813%11 Oct →
mirage12–120.0410%11 Oct →
nuke10–13-0.0118%10 Oct →
inferno8–8-0.0225%10 Oct →
nuke13–10.0030%9 Oct →
inferno9–13-0.0521%9 Oct →
dust213–80.0841%9 Oct →
mirage13–70.0314%8 Oct →
dust213–6-0.0123%8 Oct →
nuke13–30.1027%7 Oct →
mirage5–13-0.0610%4 Oct →
mirage10–13-0.0713%3 Oct →
inferno7–90.0819%3 Oct →
mirage12–120.0627%2 Oct →
dust213–110.0617%2 Oct →
nuke10–13-0.0316%1 Oct →
nuke0–11-0.0333%1 Oct →
dust213–70.0524%1 Oct →
mirage13–60.0325%30 Sept →
dust29–130.0612%30 Sept →
mirage10–13-0.0533%28 Sept →
nuke13–50.1042%28 Sept →
nuke13–40.0424%27 Sept →
inferno13–6-0.0320%27 Sept →
nuke6–30.0629%26 Sept →
nuke7–13-0.0016%24 Sept →
inferno13–40.0830%23 Sept →
office13–10-0.0450%22 Sept →
vertigo3–13-0.0314%22 Sept →
mirage3–13-0.0621%20 Sept →
inferno12–12-0.0515%18 Sept →
nuke4–13-0.0414%17 Sept →
mirage13–6-0.0327%17 Sept →
nuke8–130.0122%16 Sept →
inferno9–130.0527%16 Sept →
inferno7–90.0213%16 Sept →
inferno13–70.0129%15 Sept →
nuke12–120.0831%15 Sept →
nuke5–00.1025%15 Sept →
dust24–130.0328%15 Sept →
nuke8–130.0432%14 Sept →
mirage5–13-0.0617%14 Sept →
nuke13–50.0946%13 Sept →
anubis13–90.0318%13 Sept →
dust21–70.0380%10 Sept →
nuke10–130.0725%9 Sept →
dust213–100.0329%8 Sept →
office7–13-0.0537%8 Sept →
dust211–13-0.0225%5 Sept →
inferno4–9-0.1317%5 Sept →
mirage12–120.0324%2 Sept →
office13–70.0136%2 Sept →
office13–4-0.0226%2 Sept →
dust28–13-0.0517%31 Aug →
nuke8–00.0232%31 Aug →
inferno9–50.1916%28 Aug →
nuke13–90.0727%28 Aug →
nuke13–4-0.0434%28 Aug →
office12–12-0.0918%20 Aug →
inferno9–60.1633%20 Aug →
dust213–4-0.0116%16 Aug →
dust212–120.0626%16 Aug →
nuke4–13-0.0922%14 Aug →
dust212–120.0016%12 Aug →
mirage13–90.005%11 Aug →
nuke13–50.0629%6 Aug →
nuke13–70.0423%5 Aug →
nuke3–13-0.0438%5 Aug →
mirage13–60.1421%5 Aug →
office13–10.0650%2 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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