Nexon

Nexon — CS2 Stats

CY76561198983874818[U:1:1023609090]Steam profile ↗✓ No bans

760Tracked matches63%Win rate2020Tracked since
1,784Hours in CS27Hrs last 2 wks
CSDB Rating6.0 SolidPositional Player
Premier CS Rating13,150Blue band · top ~38.2% of ranked players (population est.)
FaceitLevel 8 · 875 ELOTop 31.2% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Nov 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 13,150 → 13,150
0Faceit ELO · 875 → 875
+17Tracked matches · now 760
+13.3ppWin rate · 50.0% → 63.3%

Rating over time

Premier CS Rating: 13,150 +332 13 Sept – 10 Nov · 10 days played
12,78413,485peak 13,48513 Sept10 Nov
Faceit ELO: 875 +0 13 Sept – 10 Nov · 4 observations
875875peak 87513 Sept10 Nov
13,485Peak Premier in tracked matches
875Highest Faceit ELO seen on CSDB
36Days played since 2026-09-04

Faceit ELO

  • At peak — 875
  • Next: Level 4 at 901 — 26 to go
  • Reached: Level 3 · Level 2
  • Level 3 first seen 2026-09-13
  • Level 2 first seen 2026-09-13

Premier CS Rating

  • 335 below peak (13,485)
  • -62 over 30 days · steady
  • Next: Purple band at 15,000 — 1,850 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-13
  • Light Blue band first seen 2026-09-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches20——
Win rate70%——
K/D1.11——
Headshot %51%——

Measured 8 Nov 2026 → 14 Nov 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate38.9%46.8%48.2%9.3% short
Shot accuracy11.0%13.0%13.2%2.2% short
Kill/death ratio0.981.061.070.09 short
Match win rate43.7%46.3%46.9%3.2% short

This profile sits below the typical Level 9 player on every metric we can compare.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNexonFACEITLevel 8 · 875 ELOSTANDINGTop 31.2% of rankedPREMIER13,150 · Blue bandPEAK ELO875csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning66
Utility24

0–100 skill scores via Leetify.

Recent form

HOT54–45–1Last 10054%Win rateWWWWWLWWLW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −1.7pp headshot accuracy · −17ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 23%
  • Avg reaction 537ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 19%
  • Avg reaction 512ms

Last 20

  • 15–5 · 75% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 20%
  • Avg reaction 520ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim7.8
Utility2.4
Positioning6.6
Opening Duels6.4
Clutch3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 79% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 70% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning6.6
Utility2.4
Mechanics3.2
Opening Duels8.4
Win Impact9.4

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.02
first ⅓ avg 0.02 → last ⅓ avg 0.04
Reaction time522ms−36ms
first ⅓ avg 558ms → last ⅓ avg 522ms
Headshot accuracy19.5%+2.8%
first ⅓ avg 16.8% → last ⅓ avg 19.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–3 · inferno, 12 Nov →
38%Best headshot accuracy · 13–7 · dust2, 19 Oct →
383msFastest reaction time · 13–9 · ancient, 11 Nov →
13–0Biggest win · ancient, 21 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W5Current streak
10–3In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 65% over 17mirageWeakest map · 48% over 27
MapGradePlayedRecordWin rateAvg rating
mirageB2713–1448%0.02
dust2A2414–1058%0.02
ancientS1711–665%0.05
nukeB126–650%0.02
anubisB105–550%0.01
cacheB84–450%0.03
inferno—11–0100%0.19
vertigo—10–10%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (48% over 27). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

49,288Lifetime kills
0.98K/D
2,999Matches
43.7%Match win rate
38.9%Headshot %
11.0%Shot accuracy
7,986MVPs
897Hours (in match)
1,396Bombs planted
662Bombs defused

Most-used weapons

Lifetime map wins

3,832dust2
2,761inferno
2,694nuke
1,442vertigo
835train
439lake
344cbble
85office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

712Matches
49%Win rate
1.11Avg K/D
87.1ADR
42%Headshot %

Clutches & streaks

36%1v1 clutch win
21%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Dust218055%1.0316.1
Mirage17749%1.1017.3
Nuke8844%1.1117.6
Ancient8251%1.2018.0
Inferno6439%1.0216.0
Anubis5947%1.2117.9
Overpass2839%1.2617.7
Train1861%1.0616.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
37.9%Accuracy (enemy spotted)
37.8%Spray accuracy
64.3%Counter-strafing
7.3°Preaim
523msReaction time
70.0%T opening success
57.0%CT opening success
0.30Enemies flashed / flash
3.9%Flash assists
8.88HE damage / grenade
2.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3034 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

48% win rate across 27 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–110.0826%13 Nov →
cache13–50.0423%13 Nov →
anubis13–8-0.0414%12 Nov →
inferno13–30.1934%12 Nov →
ancient13–60.0816%12 Nov →
dust28–130.039%12 Nov →
dust219–17-0.0015%11 Nov →
ancient13–10.0714%11 Nov →
dust29–13-0.0118%11 Nov →
ancient13–90.0520%11 Nov →
anubis13–90.0325%11 Nov →
mirage13–70.1023%10 Nov →
cache6–130.0323%10 Nov →
dust28–13-0.0015%10 Nov →
mirage13–70.0122%10 Nov →
nuke7–13-0.0216%9 Nov →
ancient13–100.1031%9 Nov →
ancient16–130.0718%8 Nov →
dust213–8-0.0218%8 Nov →
ancient13–60.0316%8 Nov →
ancient10–13-0.0214%4 Nov →
dust216–130.0222%4 Nov →
mirage5–13-0.0710%2 Nov →
anubis10–130.0413%2 Nov →
ancient16–140.0524%2 Nov →
mirage10–130.0326%1 Nov →
ancient13–90.1731%1 Nov →
nuke9–130.0313%1 Nov →
ancient13–20.0737%1 Nov →
nuke8–130.019%29 Oct →
dust213–80.1320%29 Oct →
cache13–70.0916%29 Oct →
mirage9–130.0613%29 Oct →
dust213–8-0.0318%29 Oct →
mirage0–13-0.0311%29 Oct →
nuke10–130.077%28 Oct →
mirage6–130.0423%28 Oct →
anubis8–13-0.0121%28 Oct →
dust27–13-0.0521%27 Oct →
mirage14–160.0623%27 Oct →
mirage13–9-0.0113%26 Oct →
mirage13–110.0517%22 Oct →
dust213–20.0219%22 Oct →
dust27–13-0.0228%22 Oct →
dust25–13-0.035%20 Oct →
dust213–70.0938%19 Oct →
nuke13–110.0216%19 Oct →
mirage16–130.0317%19 Oct →
mirage7–13-0.0012%15 Oct →
cache10–130.0131%15 Oct →
nuke10–13-0.0227%15 Oct →
mirage13–70.0114%15 Oct →
dust211–130.0331%14 Oct →
nuke13–110.0317%14 Oct →
mirage13–60.1023%14 Oct →
vertigo8–80.0123%14 Oct →
nuke13–60.1324%12 Oct →
ancient10–13-0.0013%7 Oct →
anubis6–130.0117%7 Oct →
ancient13–110.0313%7 Oct →
mirage6–13-0.0021%6 Oct →
dust213–100.017%6 Oct →
anubis9–13-0.036%5 Oct →
mirage19–150.0217%4 Oct →
cache7–130.0518%30 Sept →
mirage13–60.0117%30 Sept →
mirage6–13-0.029%30 Sept →
dust210–13-0.0411%29 Sept →
nuke13–11-0.0516%29 Sept →
ancient9–13-0.0113%27 Sept →
mirage6–13-0.055%27 Sept →
dust213–80.0925%26 Sept →
dust213–80.0117%26 Sept →
nuke13–20.0718%26 Sept →
ancient10–130.0415%26 Sept →
mirage9–130.079%26 Sept →
anubis13–20.1023%26 Sept →
dust213–90.0621%21 Sept →
ancient13–00.112%21 Sept →
cache13–7-0.066%21 Sept →
mirage9–130.0322%21 Sept →
ancient9–130.0323%17 Sept →
mirage5–13-0.0311%17 Sept →
mirage13–160.0423%16 Sept →
dust210–13-0.0121%16 Sept →
dust213–30.1123%16 Sept →
nuke13–10-0.0315%15 Sept →
mirage13–100.0225%14 Sept →
mirage13–110.0926%14 Sept →
anubis16–140.0115%14 Sept →
mirage13–80.1121%14 Sept →
dust27–130.0118%7 Sept →
mirage13–6-0.0116%6 Sept →
nuke1–13-0.0526%6 Sept →
ancient11–13-0.0618%5 Sept →
dust213–50.1017%5 Sept →
anubis13–70.0510%5 Sept →
cache6–13-0.0213%5 Sept →
dust213–70.0912%5 Sept →
anubis4–13-0.0217%4 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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