Ildle

Ildle — CS2 Stats

PL76561198963544921[U:1:1003279193]Steam profile ↗✓ No bans

2,567Tracked matches27%Win rate2021Tracked since
2,298Hours in CS6Hrs last 2 wks
CSDB Rating3.8 LearningSupport
Premier CS Rating15,286Purple band · top ~27.3% of ranked players (population est.)
FaceitLevel 8 · 1,585 ELOTop 31.2% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,286 -2,752 4 Aug – 12 Nov · 32 days played
15,05719,349peak 19,3494 Aug12 Nov
19,349Peak Premier in tracked matches
1,585Highest Faceit ELO seen on CSDB
41Days played since 2026-07-10

Faceit ELO

  • At peak — 1,585
  • Next: Level 9 at 1,751 — 166 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-13
  • Level 7 first seen 2026-09-13

Premier CS Rating

  • 4,063 below peak (19,349)
  • -3,818 over 30 days · declining
  • -2,463 over 90 days
  • Next: Pink band at 20,000 — 4,714 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-13
  • Blue band first seen 2026-09-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate30.3%46.8%48.2%17.9% short
Shot accuracy6.6%13.0%13.2%6.6% short
Kill/death ratio0.861.061.070.21 short
Match win rate47.1%46.3%46.9%meets

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGIldleFACEITLevel 8 · 1,585 ELOSTANDINGTop 31.2% of rankedPREMIER15,286 · Purple bandPEAK ELO1,585csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim41
Positioning42
Utility74

0–100 skill scores via Leetify.

Recent form

STEADY43–54–3Last 10043%Win rateWLWLWLWLLL

Last 10 vs previous 10: +30pp win rate · −0.01 avg rating · −2.3pp headshot accuracy · −2ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 10%
  • Avg reaction 591ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 8%
  • Avg reaction 619ms

Last 20

  • 5–15 · 25% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 9%
  • Avg reaction 620ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.4 against its own average).

Aim4.1
Utility7.4
Positioning4.2
Opening Duels0.0
Clutch4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 54% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 596ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning4.2
Utility7.4
Mechanics4.2
Opening Duels0.1
Win Impact0.0

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time592ms−46ms
first ⅓ avg 638ms → last ⅓ avg 592ms
Headshot accuracy9.1%−3.3%
first ⅓ avg 12.4% → last ⅓ avg 9.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–8 · dust2, 14 Aug →
25%Best headshot accuracy · 8–13 · nuke, 20 Aug →
414msFastest reaction time · 9–13 · mirage, 22 Oct →
13–1Biggest win · nuke, 13 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
9–7In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 50% over 16infernoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB2713–1448%0.01
nukeB168–850%-0.00
anubisB157–847%-0.01
dust2C156–940%-0.00
cacheC125–742%0.01
ancientD103–730%-0.03
infernoD51–420%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

49,732Lifetime kills
0.86K/D
2,973Matches
47.1%Match win rate · Top 50% of Level 8 players
30.3%Headshot %
6.6%Shot accuracy
6,808MVPs
1,294Hours (in match)
3,950Bombs planted
592Bombs defused

Most-used weapons

AK-4712,468
AWP3,158
XM10142,746
SG 5532,276
MAC-102,111
P901,656
Negev1,244

Lifetime map wins

4,053vertigo
3,489nuke
2,569dust2
2,441inferno
590train
43office
17cbble
11italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

145Matches
58%Win rate
1.11Avg K/D
85.8ADR
34%Headshot %

Clutches & streaks

42%1v1 clutch win
29%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage6256%1.1116.5
Anubis2576%1.1517.1
Nuke1656%1.1015.8
Dust21533%1.0316.6
Ancient1155%0.8616.1
Overpass875%1.3121.9
Inferno450%0.9922.8
Train333%1.4219.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.2%Headshot accuracy
33.4%Accuracy (enemy spotted)
35.6%Spray accuracy
69.0%Counter-strafing
11.4°Preaim
596msReaction time
28.7%T opening success
30.9%CT opening success
0.67Enemies flashed / flash
22.7%Flash assists
13.83HE damage / grenade
12.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.2442% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.6901% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–6-0.0413%12 Nov →
ancient7–13-0.0411%12 Nov →
ancient13–6-0.0711%11 Nov →
mirage5–13-0.0612%8 Nov →
anubis13–11-0.032%1 Nov →
cache7–13-0.044%1 Nov →
dust213–110.027%1 Nov →
cache7–13-0.045%1 Nov →
inferno5–13-0.098%29 Oct →
mirage5–13-0.018%28 Oct →
dust28–130.0111%28 Oct →
anubis9–13-0.053%26 Oct →
dust213–20.0916%26 Oct →
ancient5–13-0.0314%26 Oct →
anubis7–13-0.045%26 Oct →
dust28–13-0.046%24 Oct →
dust210–13-0.0714%24 Oct →
inferno3–13-0.1013%24 Oct →
ancient4–13-0.038%24 Oct →
nuke8–13-0.0513%22 Oct →
cache13–110.0217%22 Oct →
mirage9–130.045%22 Oct →
mirage13–3-0.005%21 Oct →
anubis9–130.0113%21 Oct →
mirage13–110.0610%21 Oct →
anubis9–13-0.0012%21 Oct →
dust29–130.0113%21 Oct →
anubis11–13-0.0311%18 Oct →
dust23–13-0.0112%12 Oct →
anubis4–13-0.040%12 Oct →
anubis13–4-0.0011%10 Oct →
dust213–7-0.035%10 Oct →
anubis13–8-0.046%9 Oct →
ancient0–13-0.077%4 Oct →
cache13–10-0.0224%4 Oct →
nuke13–8-0.0117%4 Oct →
mirage13–10-0.0113%4 Oct →
ancient13–100.0023%27 Sept →
nuke8–13-0.0125%20 Aug →
nuke13–50.0314%20 Aug →
anubis13–8-0.0313%20 Aug →
mirage13–20.077%20 Aug →
ancient8–13-0.0313%19 Aug →
mirage9–130.007%19 Aug →
nuke15–150.0212%18 Aug →
mirage11–13-0.0012%17 Aug →
dust27–13-0.027%17 Aug →
cache13–80.0420%17 Aug →
anubis13–60.0612%17 Aug →
mirage8–13-0.0113%17 Aug →
cache10–13-0.0411%17 Aug →
inferno3–130.0113%15 Aug →
mirage16–13-0.019%15 Aug →
nuke13–10-0.0321%15 Aug →
ancient11–130.0210%15 Aug →
nuke15–150.0311%14 Aug →
mirage13–7-0.018%14 Aug →
cache7–130.029%14 Aug →
nuke5–13-0.0516%14 Aug →
dust213–80.145%14 Aug →
dust213–9-0.059%14 Aug →
mirage14–160.029%14 Aug →
mirage13–40.0212%13 Aug →
cache13–80.0714%13 Aug →
mirage12–16-0.0022%13 Aug →
inferno11–13-0.0011%13 Aug →
nuke13–10.0915%13 Aug →
mirage13–16-0.037%13 Aug →
dust213–160.0218%13 Aug →
anubis6–13-0.0118%12 Aug →
mirage13–16-0.017%12 Aug →
mirage10–13-0.0419%11 Aug →
ancient13–11-0.0113%10 Aug →
cache8–13-0.0322%9 Aug →
inferno13–50.0211%7 Aug →
nuke9–13-0.048%6 Aug →
cache10–130.0614%6 Aug →
nuke13–10-0.027%5 Aug →
nuke13–70.0311%5 Aug →
mirage13–50.0211%5 Aug →
cache13–110.0612%4 Aug →
mirage13–40.088%4 Aug →
anubis13–8-0.008%4 Aug →
dust26–13-0.0111%4 Aug →
anubis10–130.0610%3 Aug →
dust215–15-0.0513%1 Aug →
nuke13–60.028%1 Aug →
dust213–6-0.0021%28 Jul →
mirage14–160.0515%25 Jul →
nuke7–130.0218%23 Jul →
mirage13–110.0913%23 Jul →
anubis13–60.0214%23 Jul →
cache12–16-0.0213%23 Jul →
ancient1–13-0.0817%15 Jul →
mirage13–30.059%14 Jul →
mirage13–110.0412%13 Jul →
mirage16–140.0113%13 Jul →
nuke11–13-0.0116%12 Jul →
mirage2–5-0.030%10 Jul →
mirage6–13-0.0515%10 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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