Marcuzzz

Marcuzzz — CS2 Stats

BA76561198961042875[U:1:1000777147]Steam profile ↗✓ No bans

943Tracked matches53%Win rate2021Tracked since
2,505Hours in CS
CSDB Rating6.3 SolidPositional Player
Premier CS Rating21,294Top 50% of 215,386 CSDB-tracked playersPink band · top ~7.1% of ranked players (population est.)
CSDB Leaderboard#66987 of 261610 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Oct 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 21,294 → 21,294
+1Tracked matches · now 943
0.0ppWin rate · 53.3% → 53.3%

Rating over time

Premier CS Rating: 21,294 +3,012 7 Jun – 27 Oct · 38 days played
18,28222,540peak 22,5407 Jun27 Oct
Faceit ELO: 1,513 +0 5 Sept – 26 Sept · 6 observations
1,5131,513peak 1,5135 Sept26 Sept
22,540Peak Premier in tracked matches
1,513Highest Faceit ELO seen on CSDB
48Days played since 2026-06-07

Premier CS Rating

  • 1,246 below peak (22,540)
  • +754 over 30 days · improving
  • -1,246 over 90 days
  • Next: Red band at 25,000 — 3,706 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-05
  • Purple band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate58.4%46.8%48.2%above
Shot accuracy16.1%13.0%13.2%above
Kill/death ratio1.221.061.07above
Match win rate46.1%46.3%46.9%meets

Across every metric we can compare, this profile already matches the typical Level 9 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGMarcuzzzFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER21,294 · Pink bandPEAK ELO1,513csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim84
Positioning59
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY61–39Last 10061%Win rateWWLWLWWLLL

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · +4.0pp headshot accuracy · −24ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 503ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 28%
  • Avg reaction 552ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 26%
  • Avg reaction 564ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim8.4
Utility3.2
Positioning5.9
Opening Duels5.2
Clutch1.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 89% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.9
Utility3.2
Mechanics6.2
Opening Duels4.8
Win Impact6.1

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time562ms−62ms
first ⅓ avg 623ms → last ⅓ avg 562ms
Headshot accuracy25.9%+5.4%
first ⅓ avg 20.5% → last ⅓ avg 25.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–2 · dust2, 11 Aug →
72%Best headshot accuracy · 9–13 · mirage, 28 Aug →
422msFastest reaction time · 13–6 · mirage, 23 Sept →
13–1Biggest win · ancient, 12 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
7–3In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 100% over 9mirageWeakest map · 48% over 27
MapGradePlayedRecordWin rateAvg rating
mirageB2713–1448%0.01
dust2S1711–665%0.01
infernoS1410–471%0.04
ancientB126–650%-0.01
cacheB126–650%0.02
nukeS99–0100%0.01
anubisA74–357%0.01
vertigo—22–0100%0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (48% over 27). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

92,625Lifetime kills
1.22K/D · Top 25% of Level 8 players
2,779Matches
46.1%Match win rate
58.4%Headshot % · Top 10% of Level 8 players
16.1%Shot accuracy · Top 25% of Level 8 players
7,485MVPs
2,505Hours (in match)
1,615Bombs planted
794Bombs defused

Most-used weapons

Lifetime map wins

3,185inferno
1,728dust2
1,616nuke
1,605vertigo
578train
168office
129cbble
34lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

306Matches
53%Win rate
1.21Avg K/D
76.2ADR
47%Headshot %

Clutches & streaks

28%1v1 clutch win
23%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4156%0.9914.5
Inferno1844%1.2216.3
Cache1250%1.1417.4
Anubis838%1.0515.6
Dust2786%1.0512.6
Ancient667%1.1418.3
Overpass10%1.0618.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.7%Headshot accuracy
34.7%Accuracy (enemy spotted)
44.9%Spray accuracy
78.1%Counter-strafing
9.5°Preaim
571msReaction time
50.4%T opening success
48.4%CT opening success
0.42Enemies flashed / flash
4.0%Flash assists
9.96HE damage / grenade
3.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4222 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

48% win rate across 27 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient5–3-0.0850%5 Oct →
ancient2–00.000%5 Oct →
dust22–13-0.049%24 Sept →
mirage13–60.0924%23 Sept →
dust29–13-0.0513%22 Sept →
dust213–100.0045%19 Sept →
anubis13–60.0312%5 Sept →
dust22–130.0241%31 Aug →
mirage11–13-0.0311%31 Aug →
mirage9–130.0672%28 Aug →
anubis4–13-0.0615%28 Aug →
mirage13–50.0231%28 Aug →
nuke13–40.0635%28 Aug →
mirage7–13-0.0318%24 Aug →
mirage13–20.0526%22 Aug →
cache6–130.0229%22 Aug →
dust213–5-0.0215%21 Aug →
nuke13–7-0.0343%20 Aug →
dust213–10-0.0117%19 Aug →
ancient8–13-0.089%19 Aug →
mirage11–13-0.0228%16 Aug →
dust213–80.0524%16 Aug →
ancient7–130.0026%15 Aug →
mirage8–130.1027%13 Aug →
mirage13–60.0738%13 Aug →
cache6–130.0225%13 Aug →
ancient13–10.0523%12 Aug →
ancient13–70.0531%12 Aug →
dust213–80.0833%12 Aug →
anubis7–13-0.0216%11 Aug →
dust213–20.1322%11 Aug →
inferno7–13-0.0218%11 Aug →
dust213–11-0.0426%11 Aug →
mirage13–7-0.0319%10 Aug →
cache5–130.0322%10 Aug →
inferno13–40.0916%10 Aug →
inferno13–80.0028%9 Aug →
mirage6–13-0.0326%8 Aug →
mirage5–13-0.0222%8 Aug →
inferno13–60.0724%8 Aug →
mirage10–130.0017%8 Aug →
cache13–100.0029%8 Aug →
ancient13–60.0735%8 Aug →
cache6–130.0119%7 Aug →
mirage13–80.0231%7 Aug →
anubis10–130.0721%7 Aug →
vertigo13–10-0.0122%7 Aug →
mirage2–8-0.0636%5 Aug →
ancient13–30.0319%5 Aug →
inferno13–10.0917%4 Aug →
mirage12–16-0.0325%4 Aug →
inferno11–50.0920%2 Aug →
vertigo13–90.0926%2 Aug →
mirage10–130.0728%2 Aug →
cache6–13-0.0328%2 Aug →
inferno11–130.0318%1 Aug →
inferno16–13-0.0117%31 Jul →
cache13–80.0021%31 Jul →
cache13–70.0721%23 Jul →
inferno5–130.0125%20 Jul →
dust210–13-0.0521%17 Jul →
ancient7–13-0.0519%17 Jul →
mirage13–60.0535%17 Jul →
dust29–130.0231%16 Jul →
cache13–60.0227%16 Jul →
mirage0–13-0.0433%16 Jul →
inferno13–70.0521%16 Jul →
dust213–100.0220%15 Jul →
anubis13–90.0418%15 Jul →
inferno16–140.0314%15 Jul →
mirage5–130.0315%15 Jul →
nuke13–60.0533%14 Jul →
cache8–130.0336%14 Jul →
cache13–70.1324%14 Jul →
inferno9–130.0424%1 Jul →
dust213–70.0925%1 Jul →
nuke13–2-0.0324%1 Jul →
nuke16–140.0220%1 Jul →
nuke13–9-0.0125%30 Jun →
inferno13–10.0527%30 Jun →
dust24–13-0.0217%29 Jun →
dust216–140.0213%28 Jun →
mirage13–5-0.0423%28 Jun →
ancient6–130.0020%28 Jun →
cache13–8-0.1232%27 Jun →
inferno13–50.0418%27 Jun →
mirage3–13-0.0528%26 Jun →
mirage16–140.0018%24 Jun →
nuke13–90.0414%23 Jun →
anubis13–50.0117%21 Jun →
nuke13–80.0224%20 Jun →
mirage13–40.0915%17 Jun →
ancient4–13-0.077%15 Jun →
dust213–60.0120%14 Jun →
nuke13–9-0.0614%14 Jun →
ancient9–13-0.049%14 Jun →
anubis13–50.0221%14 Jun →
mirage13–80.0322%10 Jun →
mirage13–9-0.0120%7 Jun →
mirage13–100.1021%7 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.