Prehistoric Backshots

Prehistoric Backshots — CS2 Stats

76561198955590410[U:1:995324682]Steam profile ↗✓ No bans

2,250Tracked matches41%Win rate2022Tracked since
3,063Hours in CS4Hrs last 2 wks
CSDB Rating4.6 DevelopingHybrid Rifler
Premier CS Rating18,560Purple band · top ~14.2% of ranked players (population est.)
CSDB Leaderboard#8506 of 16343 tracked
WingmanGold Nova Master
Ladder ranks via Leetify

Rating over time

18,560Peak Premier on CSDB
1,839Peak Faceit ELO on CSDB
1Days observed since 2026-08-28

Faceit ELO

  • At peak — 1,839
  • Next: Level 10 at 2,001 162 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-28
  • Level 8 first seen 2026-08-28

Premier CS Rating

  • At peak — 18,560
  • Next: Pink band at 20,000 1,440 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-28
  • Blue band first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=201), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianvs Pink band
Headshot rate40.0%48.1%8.1% short
Shot accuracy13.6%12.9%above
Kill/death ratio1.031.080.05 short
Match win rate48.6%46.5%above

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPrehistoric BackshotsPREMIER18,560 · Purple bandPEAK ELO1,839csdb.gg/stats

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Performance scores

Aim63
Positioning41
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY44524Last 10044%Win rateWLLWWLWLWW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.3
Aggression6.8
Utility3.2
Positioning4.1
Opening Duels3.2
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 82% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 610ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning4.1
Utility3.2
Mechanics5.7
Opening Duels3.2
Win Impact2.1

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time616ms−75ms
first ⅓ avg 691ms → last ⅓ avg 616ms
Headshot accuracy22.4%+1.3%
first ⅓ avg 21.1% → last ⅓ avg 22.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — dust2 13–1
130Biggest win — anubis
5Longest win streak
77In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 64% over 11infernoWeakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
nukeA2112957%-0.01
infernoD1641225%-0.05
mirageB136746%-0.03
ancientD124833%-0.02
anubisA117464%0.01
dust2C94544%0.01
cacheC83538%-0.05
office41325%-0.03
overpass32167%-0.01
vertigo2020%-0.03
train110100%0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 16). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

71,708Lifetime kills
1.03K/D
3,878Matches
48.6%Match win rate · Top 50% of tracked players
40.0%Headshot %
13.6%Shot accuracy · Top 50% of tracked players
8,394MVPs
1,465Hours (in match)
1,395Bombs planted
590Bombs defused

Most-used weapons

AK-4718,654
AWP11,472
MP92,594
Knife1,703
SSG 081,681

Lifetime map wins

5,211inferno
5,114dust2
3,378nuke
2,637vertigo
1,121office
618train
79italy
57cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,235Matches
51%Win rate
1.05Avg K/D
79.3ADR
38%Headshot %

Clutches & streaks

36%1v1 clutch win
16%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage12951%0.9815.9
Ancient8357%1.1316.4
Dust27447%0.9414.9
Inferno7152%1.0517.3
Nuke5456%1.2017.2
Vertigo5353%1.1616.8
Anubis5153%1.0817.6
Overpass3861%1.1617.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.2%Headshot accuracy
35.0%Accuracy (enemy spotted)
36.0%Spray accuracy
75.5%Counter-strafing
11.9°Preaim
610msReaction time
39.0%T opening success
46.5%CT opening success
0.40Enemies flashed / flash
10.8%Flash assists
5.76HE damage / grenade
5.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3958 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.9508% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–00.0169%28 Aug
inferno9–13-0.0429%28 Aug
anubis9–13-0.0523%27 Aug
nuke13–9-0.0535%20 Aug
cache13–5-0.1063%20 Aug
mirage11–13-0.0418%13 Aug
ancient13–100.0117%9 Aug
nuke7–13-0.0321%9 Aug
mirage16–140.0213%9 Aug
anubis13–70.0522%9 Aug
ancient13–10-0.0225%9 Aug
mirage13–8-0.1016%9 Aug
inferno2–13-0.1215%4 Aug
cache6–13-0.0722%4 Aug
nuke6–130.0120%4 Aug
dust212–16-0.0322%29 Jul
anubis16–13-0.0314%23 Jul
ancient7–130.0110%21 Jul
dust213–8-0.0116%21 Jul
inferno15–15-0.0430%18 Jul
anubis5–13-0.0627%17 Jul
dust210–130.0021%17 Jul
cache8–13-0.0923%17 Jul
inferno4–13-0.0213%17 Jul
mirage4–13-0.0128%14 Jul
inferno13–7-0.0218%14 Jul
inferno8–13-0.0315%13 Jul
nuke13–2-0.0513%13 Jul
mirage9–130.0421%13 Jul
mirage8–13-0.0810%13 Jul
ancient5–13-0.1113%13 Jul
mirage13–10-0.0019%13 Jul
inferno8–13-0.0119%12 Jul
ancient4–13-0.0416%12 Jul
inferno10–13-0.0810%12 Jul
anubis13–5-0.0911%12 Jul
cache13–10-0.0321%11 Jul
nuke13–6-0.0320%11 Jul
nuke7–130.009%9 Jul
anubis13–80.1229%9 Jul
nuke13–110.0114%9 Jul
dust213–10.1925%7 Jul
inferno13–11-0.0120%6 Jul
overpass13–6-0.0236%3 Jul
cache8–13-0.0116%2 Jul
mirage11–13-0.0521%2 Jul
vertigo0–8-0.0275%2 Jul
nuke13–4-0.0114%2 Jul
office2–4-0.0325%2 Jul
train13–00.0522%2 Jul
cache13–4-0.0710%2 Jul
inferno13–7-0.0928%1 Jul
inferno6–13-0.0519%1 Jul
nuke13–11-0.0119%1 Jul
mirage13–110.0322%1 Jul
ancient5–130.0113%1 Jul
anubis13–60.1019%1 Jul
anubis11–130.0214%30 Jun
anubis7–13-0.0017%30 Jun
dust213–6-0.0323%30 Jun
inferno13–7-0.0215%30 Jun
inferno4–13-0.0812%30 Jun
cache9–130.0018%29 Jun
anubis13–40.0720%29 Jun
nuke8–13-0.0321%28 Jun
office13–10-0.0214%28 Jun
nuke13–11-0.0116%28 Jun
ancient13–80.0712%28 Jun
nuke4–130.0423%26 Jun
ancient4–130.0222%26 Jun
ancient13–11-0.0418%26 Jun
cache3–13-0.0322%26 Jun
mirage12–12-0.0817%25 Jun
inferno8–13-0.0521%25 Jun
dust215–15-0.0111%25 Jun
ancient14–16-0.0219%25 Jun
overpass13–30.0427%25 Jun
dust25–13-0.0238%25 Jun
vertigo11–13-0.0422%24 Jun
nuke12–12-0.0729%24 Jun
nuke8–130.0519%22 Jun
mirage13–10-0.0124%22 Jun
dust21–13-0.1125%21 Jun
ancient7–13-0.0419%21 Jun
nuke9–13-0.0125%21 Jun
nuke13–7-0.0526%20 Jun
mirage8–13-0.048%20 Jun
ancient7–13-0.079%19 Jun
inferno5–13-0.106%16 Jun
dust213–80.0825%16 Jun
nuke13–80.0225%16 Jun
nuke13–70.0626%14 Jun
office5–13-0.0524%14 Jun
mirage13–9-0.0723%13 Jun
overpass10–13-0.0526%13 Jun
nuke13–10-0.0815%13 Jun
nuke13–16-0.0122%13 Jun
office11–13-0.0121%12 Jun
nuke13–60.1218%12 Jun
inferno4–13-0.0527%12 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →